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log render_sdl.c @ 1797:
5ff8f0d28188
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Sun, 24 Mar 2019 13:31:22 -0700
Mike Pavone
Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
Sat, 23 Mar 2019 17:18:10 -0700
Michael Pavone
Configurable gain for overall output and individual components
Wed, 20 Mar 2019 22:05:27 -0700
Michael Pavone
Avoid printing a bunch of junk to stdout when GDB remote debugging is enabled as this can confuse GDB
Tue, 22 Jan 2019 21:15:38 -0800
Michael Pavone
Added some Makefile options to build a packaging friendly executable
Sun, 20 Jan 2019 01:02:48 -0800
Michael Pavone
Small fix to sync sample calculation in render_sdl
Fri, 18 Jan 2019 00:09:36 -0800
Michael Pavone
Modified audio code to support an arbitrary number of output channels so that things aren't weird if SDL2 picks a number of channels other than what we ask for
Sun, 30 Dec 2018 21:19:26 -0800
Mike Pavone
Switched default sync source back to audio as the video option is not ready for prime timeop
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