log render_sdl.c @ 378:92947faa258a

age author description
Wed, 29 May 2013 00:57:19 -0700 Mike Pavone Incredibly broken YM2612 support plus a fix to Z80 bus request
Mon, 27 May 2013 20:56:02 -0700 Mike Pavone Fix deadlock on quit
Thu, 23 May 2013 23:55:42 -0700 Mike Pavone Get rid of debug puts and limit based on audio rather than frame rate by default.
Thu, 23 May 2013 23:42:42 -0700 Mike Pavone Initial PSG support. Mostly works, noise channel is borked though.
Thu, 16 May 2013 09:37:53 -0700 Mike Pavone Get frame time correct and frame rate sort of correct for EUR region
Wed, 15 May 2013 23:32:21 -0700 Mike Pavone Set window title based on ROM header name
Wed, 15 May 2013 22:39:36 -0700 Mike Pavone Increase sample size for min_delay
Wed, 15 May 2013 22:37:25 -0700 Mike Pavone Re-enable frame limit, but add a command line flag to disable it
Sat, 11 May 2013 22:45:05 -0700 Mike Pavone Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
Thu, 02 May 2013 22:26:47 -0700 Mike Pavone Implement LDI
Fri, 26 Apr 2013 09:51:13 -0700 Mike Pavone Added key to save Z80 RAM to a file
Mon, 22 Apr 2013 23:56:13 -0700 Mike Pavone Add shadow/higlight info to debug renderer
Mon, 22 Apr 2013 19:39:38 -0700 Mike Pavone Implemented shadow hilight mode.
Sun, 21 Apr 2013 19:12:48 -0700 Mike Pavone Improve color rendering accuracy and optimize SDL renderer a bit
Sun, 20 Jan 2013 19:10:29 -0800 Mike Pavone Add support for breaking into the debugger while game is running
Sun, 30 Dec 2012 11:54:25 -0800 Mike Pavone Fix 68K->VDP DMA
Thu, 20 Dec 2012 00:44:59 -0800 Mike Pavone Gamepad support
Wed, 19 Dec 2012 21:25:39 -0800 Mike Pavone Cleanup 68K timing code. Temporarily omment out fFPS counter as it was causing segfaults
Wed, 19 Dec 2012 20:53:59 -0800 Mike Pavone Add FPS counter to console output
Tue, 18 Dec 2012 19:51:17 -0800 Mike Pavone Add palette debug to SDL renderer
Tue, 18 Dec 2012 02:16:42 -0800 Mike Pavone Get Flavio's color bar demo kind of sort of working
Sun, 09 Dec 2012 18:40:45 -0800 Mike Pavone Add debug render mode and fix vertical flip bit for bg tiles
Sat, 08 Dec 2012 22:07:25 -0800 Mike Pavone Add support for simple resolution scaling
Sat, 08 Dec 2012 19:42:07 -0800 Mike Pavone Fix BG plane B render bug
Sat, 08 Dec 2012 02:00:54 -0800 Mike Pavone Mostly broken VDP core and savestate viewer