Mercurial > repos > blastem
log render_sdl.h @ 2688:b42f00a3a937 default tip
age | author | description |
---|---|---|
Sun, 02 Apr 2023 23:36:30 -0700 | Michael Pavone | Make UI respect stick deadzone |
Fri, 31 Mar 2023 00:17:40 -0700 | Michael Pavone | Workaround for SDL2 being unreliable in updating mapping for already "open" game controller |
Tue, 29 Nov 2022 21:04:57 -0800 | Michael Pavone | Fix input processing while waiting for console input in debugger |
Wed, 08 May 2019 23:44:40 -0700 | Michael Pavone | Basic UI navigation with controller |
Thu, 04 Apr 2019 23:08:45 -0700 | Michael Pavone | Allow Nuklear UI to be used when OpenGL is disabled |
Wed, 24 Oct 2018 21:10:12 -0700 | Michael Pavone | Pull current controller config in binding UI from whatever the actual binding code would end up using |
Sun, 22 Jul 2018 17:48:46 -0700 | Michael Pavone | Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller |