log vdp.c @ 2697:d1a79e4ba26a default tip

age author description
Thu, 19 Jun 2025 19:59:05 -0700 Michael Pavone WIP Nuklear UI in VDP debug windows
Mon, 31 Mar 2025 21:02:17 -0700 Michael Pavone WIP attempt to move VDP rendering to a separate thread
Sun, 30 Mar 2025 00:06:53 -0700 Michael Pavone Add a compile-time flag to use RGB565 instead of ABGR/ARGB
Fri, 14 Mar 2025 01:18:11 -0700 Michael Pavone Implement Z80/PSG clock speed test register bit
Sat, 15 Feb 2025 23:29:51 -0800 Michael Pavone Get tilemap debug view working for TMS graphics and text modes. Multicolor still TBD
Fri, 07 Feb 2025 23:32:15 -0800 Michael Pavone Implement background plane debug view for Mode 4
Mon, 03 Feb 2025 22:15:02 -0800 Michael Pavone Fix "sticky" sprite overflow regression from previous sprite overflow flag fix
Sun, 02 Feb 2025 23:02:55 -0800 Michael Pavone Sprite overflow flag should only be set when there are too many sprites in a line and not when there are just too many sprite pixels. Fixes regression in Madou Monogatari I
Sun, 02 Feb 2025 18:06:50 -0800 Michael Pavone Fix sprite zoom in TMS modes for real this time
Sun, 02 Feb 2025 00:31:58 -0800 Michael Pavone DMA fill and copy should not block VDP data or control port writes
Sat, 01 Feb 2025 23:22:37 -0800 Michael Pavone merge
Sat, 01 Feb 2025 23:22:13 -0800 Michael Pavone Add sprite "plane" to VDP plane debugger
Tue, 28 Jan 2025 23:33:43 -0800 Michael Pavone Fix minor regression in Overdrive 2
Mon, 27 Jan 2025 23:46:00 -0800 Michael Pavone Fix regression in right border of OD2 Titancade border dissolve