log

age author description
Thu, 28 Nov 2024 23:39:13 -0800 Michael Pavone Implement SC-3000 kanji paste
Thu, 28 Nov 2024 23:23:12 -0800 Michael Pavone Impelement SC-3000 katakana pasting
Thu, 28 Nov 2024 21:14:44 -0800 Michael Pavone Paste support for remaining SC-3000 export characters
Thu, 28 Nov 2024 00:58:31 -0800 Michael Pavone Adjust paste delay to be compatible with Home BASIC
Thu, 28 Nov 2024 00:44:17 -0800 Michael Pavone Implement paste for the rest of the SC-3000 graphic characters
Wed, 27 Nov 2024 20:46:30 -0800 Michael Pavone Fix untoggling of toggle modifier in SC-3000 paste
Wed, 27 Nov 2024 20:42:02 -0800 Michael Pavone Implement paste support for block elements and a couple of missing Latin-1 chars
Wed, 27 Nov 2024 20:04:28 -0800 Michael Pavone Implement paste support for box drawing chars and Latin-1 character Æ
Wed, 27 Nov 2024 16:43:56 -0800 Michael Pavone Speed up pasting and do some prep for pasting characters that need keys pressed in sequence
Tue, 26 Nov 2024 23:47:57 -0800 Michael Pavone Fix bug in utf8_codepoint
Tue, 26 Nov 2024 23:47:38 -0800 Michael Pavone Implement clipboard paste for SC-3000
Mon, 25 Nov 2024 22:44:03 -0800 Michael Pavone Fix some warnings that show up in newer versions of gcc
Mon, 25 Nov 2024 22:40:26 -0800 Michael Pavone Add some missing binding entries in Nuklear UI
Mon, 25 Nov 2024 22:30:32 -0800 Michael Pavone Merge
Mon, 25 Nov 2024 22:26:45 -0800 Michael Pavone Implement read-only SC-3000 cassette support
Mon, 11 Nov 2024 11:20:22 -0800 Michael Pavone Log Game Gear PSG Pan to VGM
Mon, 11 Nov 2024 10:45:14 -0800 Michael Pavone Fix SDL version guard for paddle buttons
Mon, 11 Nov 2024 10:30:56 -0800 Michael Pavone Support VGM logging for Sega 8-bit systems
Sat, 26 Oct 2024 14:31:21 -0700 Michael Pavone Fix some IO port serial mode bugs
Thu, 24 Oct 2024 21:08:10 -0700 Michael Pavone Fix debug window crash on Mac OS
Fri, 11 Oct 2024 23:21:34 -0700 Michael Pavone Add ROM DB entry for Home BASIC
Fri, 11 Oct 2024 00:46:53 -0700 Michael Pavone Initial SC-3000 support
Mon, 07 Oct 2024 21:38:54 -0700 Michael Pavone Update PCM cur_ptr to ST when channel is not playing. Fixes sound effects in Final Fight CD
Sat, 05 Oct 2024 23:31:59 -0700 Michael Pavone Fix sub cpu watchpoints
Sat, 05 Oct 2024 23:31:35 -0700 Michael Pavone Add PCM registers to disassembler
Sat, 05 Oct 2024 11:27:59 -0700 Michael Pavone Include block and f-num values in ymchannel debug output
Sat, 05 Oct 2024 01:03:57 -0700 Michael Pavone Fix some TOC/CUE parser bugs and simplify how "fake" pregap is handled
Thu, 05 Sep 2024 23:44:01 -0700 Michael Pavone Clear EDT on DTTRG. Fixes Cliffhanger and OrionNavattan's Mode 1 demo
Sat, 31 Aug 2024 22:41:17 -0700 Michael Pavone Fix crash in render_fill_rect in GL mode with no static images
Fri, 30 Aug 2024 21:16:46 -0700 Michael Pavone Fix TMS9918A sprite zooming and early clock flag
Thu, 29 Aug 2024 22:14:33 -0700 Michael Pavone Fix dynarec 68K instruction size metadata edge case bug
Tue, 27 Aug 2024 22:10:04 -0700 Michael Pavone Fix rendering of sprites that are partially off the top of the screen in Mode 4
Tue, 27 Aug 2024 21:27:21 -0700 Michael Pavone Fix display of window plane in VDP composition viewer
Tue, 27 Aug 2024 20:52:37 -0700 Michael Pavone Remove old TODO
Tue, 27 Aug 2024 20:50:31 -0700 Michael Pavone Fix behavior of rendering when all planes are disabled via VDP test register (Thanks vladikcomper!)
Wed, 14 Aug 2024 22:29:11 -0700 Michael Pavone Fix debug windows not filling window in GL mode. Thanks Sik!
Wed, 14 Aug 2024 22:25:20 -0700 Michael Pavone Some more improvements to Z80 step, next and over commands
Wed, 14 Aug 2024 22:14:21 -0700 Michael Pavone Z80 debugger improvements
Wed, 31 Jul 2024 22:56:00 -0700 Michael Pavone Fix issue that was causing double frame output in Double Dragon 2
Wed, 31 Jul 2024 22:30:14 -0700 Michael Pavone Fix silly bug in Mode 4 sprite rendering (Thanks Sik!)
Tue, 16 Jul 2024 20:21:08 -0700 Michael Pavone Partially functional asr/asl implementations in new 68K core
Wed, 01 May 2024 01:19:30 -0700 Michael Pavone Implement some more instructions in new 68K core. First light with some old demos
Tue, 30 Apr 2024 22:32:08 -0700 Michael Pavone Get blastem compiling with new 68K core
Tue, 30 Apr 2024 00:02:14 -0700 Michael Pavone Make some progress on compiling full emulator with new 68K core
Mon, 29 Apr 2024 22:57:49 -0700 Michael Pavone Implement movem and moveq in new 68K core
Mon, 29 Apr 2024 22:57:33 -0700 Michael Pavone Fix constant propagation for sext instruction
Sun, 28 Apr 2024 23:33:11 -0700 Michael Pavone Fix bug in MED mapper protection bit implementation
Sun, 28 Apr 2024 23:22:37 -0700 Michael Pavone Add xBRZ and bandlimit pixel footprint shaders ported by hunterk
Sun, 28 Apr 2024 23:18:53 -0700 Michael Pavone Fix kmod buffer storage bug
Wed, 17 Apr 2024 22:18:45 -0700 Michael Pavone Kinda hacky fix to make sure Nuklear has the right GL context
Wed, 17 Apr 2024 22:14:37 -0700 Michael Pavone Get rect fills for Pico pad working in GL mode
Wed, 17 Apr 2024 21:55:30 -0700 Michael Pavone Some VGM player changes I forgot to commit
Wed, 17 Apr 2024 21:54:44 -0700 Michael Pavone Get static images working in GL mode
Wed, 17 Apr 2024 20:50:24 -0700 Michael Pavone Add files forgotten in a previous commit
Mon, 15 Apr 2024 23:07:18 -0700 Michael Pavone Fix crash when enabling VGM recording while running Pico or Copera software
Mon, 15 Apr 2024 23:00:02 -0700 Michael Pavone Remove dis.exe and zdis.exe from Windows builds due to silly antivirus false positives
Sun, 14 Apr 2024 12:30:32 -0700 Michael Pavone Implement turbo/slow for Pico and Copera
Sun, 14 Apr 2024 11:46:34 -0700 Michael Pavone Delete old TODO (values were already correct)
Sun, 14 Apr 2024 11:40:32 -0700 Michael Pavone Add support for rendering debug windows with OpenGL in perparation for allowing Nuklear UI in them
Sun, 31 Mar 2024 10:21:34 -0700 Michael Pavone Fix Linux font selection regression