age author description
Tue, 23 Apr 2019 23:37:15 -0700 Michael Pavone Demote screenshot message to debug level so that a popup is not spawned when saving a screenshot default tip
Tue, 23 Apr 2019 23:33:16 -0700 Michael Pavone Allow rom directory and rom name in screenshot path. Allow rom name in screenshot name. Remove ability for path variables to contain underscores
Tue, 23 Apr 2019 23:31:34 -0700 Michael Pavone Don't print out a message when saving a state to the serialization pseudo-slot
Tue, 23 Apr 2019 18:37:08 -0700 Michael Pavone 16-bit wide save RAM is stored in memory byteswapped for performance reasons, but saving it to disc that way isn't great. Swap before save/after load to fix
Tue, 23 Apr 2019 08:47:52 -0700 Michael Pavone Make sure on-cart memories are fully initialized in all cases
Mon, 22 Apr 2019 20:54:18 -0700 Michael Pavone Add keyboard navigation to toggle and "property" widgets. Property widgets still need some work
Mon, 22 Apr 2019 20:03:55 -0700 Michael Pavone Adjust scroll of parent layout object if widget newly selected by keyboard is offscreen
Mon, 22 Apr 2019 09:36:10 -0700 Michael Pavone Fix mouse selection of files. Keep keynav from selecting a non-existent widget
Thu, 18 Apr 2019 22:06:47 -0700 Michael Pavone Get Android build target working on mame_interp branch mame_interp
Sun, 14 Apr 2019 23:38:02 -0700 Michael Pavone Merge from default mame_interp
Fri, 19 Apr 2019 21:09:46 -0700 Michael Pavone WIP keyboard nav for Nuklear menus
Thu, 18 Apr 2019 19:48:04 -0700 Michael Pavone Merge
Sun, 14 Apr 2019 23:37:11 -0700 Michael Pavone Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android)
Thu, 18 Apr 2019 19:47:50 -0700 Michael Pavone WIP new 68K core using CPU DSL
Thu, 18 Apr 2019 19:47:33 -0700 Michael Pavone Minor fix to 68K test generator script
Tue, 09 Apr 2019 22:48:06 -0700 Michael Pavone Fix upload path to take into account separate Win64 directory
Tue, 09 Apr 2019 22:46:43 -0700 Michael Pavone Merge
Tue, 09 Apr 2019 22:39:01 -0700 Michael Pavone Get rid of writes to INVALID_LINE in the framebuffer and fix a crash in OD2 from the recent accuracy work
Tue, 09 Apr 2019 00:19:53 -0700 Michael Pavone Use separate directories for Win32 and Win64 nightly builds
Sun, 07 Apr 2019 23:17:18 -0700 Michael Pavone Get OS param from config file for win nightly build/upload script
Sun, 07 Apr 2019 23:07:19 -0700 Michael Pavone Fix regression in handling of context recreation in Nuklear UI
Sun, 07 Apr 2019 22:53:23 -0700 Michael Pavone Update build_release script to support Win64
Sun, 07 Apr 2019 22:48:58 -0700 Michael Pavone Fix callee saved regs for Win64
Sun, 07 Apr 2019 00:06:29 -0700 Michael Pavone Get 64-bit builds working for Windows target
Sat, 06 Apr 2019 21:38:11 -0700 Michael Pavone Fix windows build
Thu, 04 Apr 2019 23:09:48 -0700 Michael Pavone Don't force NONUKLEAR on when NOGL is set at build time since the Nuklear UI works without GL now
Thu, 04 Apr 2019 23:08:45 -0700 Michael Pavone Allow Nuklear UI to be used when OpenGL is disabled
Wed, 03 Apr 2019 00:17:46 -0700 Mike Pavone Merge
Wed, 03 Apr 2019 00:17:30 -0700 Mike Pavone Add an explicit rule for termhelper as it was relying on a built-in rule before
Wed, 03 Apr 2019 00:14:09 -0700 Mike Pavone Make libretro target successfully build for Windows and possibly Mac
Tue, 02 Apr 2019 23:55:21 -0700 Michael Pavone Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
Sun, 31 Mar 2019 14:53:29 -0700 Mike Pavone Fix crash that occurs when changing video screen settings if the emulator window is currently fullscreen. Add a little more error handling to Open GL code
Sun, 31 Mar 2019 12:38:47 -0700 Mike Pavone Update verison number in liblastem.c
Sun, 31 Mar 2019 12:37:28 -0700 Mike Pavone Include ROM DB in library binary for libretro target
Sun, 31 Mar 2019 12:07:20 -0700 Mike Pavone Fix build breakage for libretro target
Sat, 30 Mar 2019 23:35:16 -0700 Mike Pavone Fix bumper/trigger binding boxes for "normal" style conntrollers. Change label of "Back" button to "Save" when there are unsaved changes in controller binding
Sat, 30 Mar 2019 23:20:06 -0700 Mike Pavone Update version number for nightly builds
Sat, 30 Mar 2019 23:18:22 -0700 Mike Pavone Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in keybinding view when mouse happens to be where the cancel button appears
Thu, 28 Mar 2019 00:47:25 -0700 Michael Pavone Added tag v0.6.2 for changeset 8aeac7bd9fa7
Wed, 27 Mar 2019 23:34:53 -0700 Michael Pavone Update version number, special thanks, CHANGELOG and README in preparation for possible 0.6.2 release v0.6.2
Wed, 27 Mar 2019 23:04:42 -0700 Michael Pavone Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
Wed, 27 Mar 2019 22:23:55 -0700 Michael Pavone Restore some newlines in debug output that got lost when fixing GDB remote debugging issue
Wed, 27 Mar 2019 22:19:49 -0700 Michael Pavone Request float 32 sample format since it saves us a conversion now that the gain code has been added
Wed, 27 Mar 2019 22:04:54 -0700 Michael Pavone Operator results should be delayed by one sample when used as a modulator in some cases based on relative execution time and pipeline length
Tue, 26 Mar 2019 23:55:41 -0700 Michael Pavone Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
Tue, 26 Mar 2019 23:45:11 -0700 Michael Pavone Skip buttons or axes in the mapping UI that have no label for the selected controller type
Tue, 26 Mar 2019 23:27:46 -0700 Michael Pavone Remove some problematic entries from the game controller db
Tue, 26 Mar 2019 23:26:08 -0700 Michael Pavone Support controllers that have their dpad mapped to an axis
Tue, 26 Mar 2019 22:34:41 -0700 Michael Pavone Zero offset should also impact output channels that a channel is panned away from
Tue, 26 Mar 2019 22:27:23 -0700 Michael Pavone Fix a couple of minor cases of extra precision in LFO implementation
Mon, 25 Mar 2019 23:34:52 -0700 Michael Pavone Fix and update JSON payload for webhook in build scripts
Mon, 25 Mar 2019 23:13:08 -0700 Michael Pavone Post build results to discord via webhook
Sun, 24 Mar 2019 20:09:22 -0700 Michael Pavone Initialize gain_mult when creating an audio source so things work okay for clients that don't explicitly set the gain
Sun, 24 Mar 2019 19:59:41 -0700 Michael Pavone Optionally emulate the offset around zero in the imperfect DAC of a discrete YM2612
Sun, 24 Mar 2019 13:31:22 -0700 Mike Pavone Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
Sat, 23 Mar 2019 17:18:10 -0700 Michael Pavone Configurable gain for overall output and individual components
Sat, 23 Mar 2019 00:05:37 -0700 Michael Pavone Fix Windows build
Fri, 22 Mar 2019 09:25:28 -0700 Michael Pavone Added support for detecting Mega WiFi titles based on a header string
Wed, 20 Mar 2019 22:06:29 -0700 Michael Pavone Remove dummy controller_add_mappings definitions from vgmplay and stateview as controller_info.o has been added to RENDEROBJS in the Makefile
Wed, 20 Mar 2019 22:05:27 -0700 Michael Pavone Avoid printing a bunch of junk to stdout when GDB remote debugging is enabled as this can confuse GDB