annotate src/sim.tp @ 45:9f1ca5ba2684

Discard entries for which we can easily tell that it will be impossible for them to be better than the current best. This allows us to terminate when we cannot solve the map
author Mike Pavone <pavone@retrodev.com>
date Sun, 15 Jul 2012 17:26:25 -0700
parents 0c09730c173e
children 5d2e59cbbc7c
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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1 {
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2 null <- #{}
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3
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4 eachbyte <- :string action {
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5 strLen <- string byte_length:
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6 index <- 0
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7 while: {index < strLen} do: {
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8 element <- (string byte: index)
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9 action: index element
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10 index <- index + 1
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11 }
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12 }
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13
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14 debugLog <- :str {
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15 os write: 2 str
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16 }
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17
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18 abs <- :val {
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19 if: val < 0 { 0 - val } else: { val }
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20 }
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21
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22 makeCellTypes <- {
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23 typedict <- dict linear
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24 new <- :idStr {
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25 cannav <- if: idStr = " " {true} else: {
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26 if: idStr = "." {true} else: {
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27 if: idStr = "\\" {true} else: {
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28 if: idStr = "O" {true} else: {
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29 false }}}}
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30 ret <- #{
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31 id <- (idStr byte: 0)
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32 string <- idStr
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33 isrobot <- { false }
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34 eq <- :other { id = (other id) }
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35 navigable <- { cannav }
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36 }
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37 typedict set: (ret id) ret
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38 ret
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39 }
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40 #{
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41 find <- :id {
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42 if: id = ("R" byte: 0) { robot: } else: {
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43 typedict get: id withDefault: empty
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44 }
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45 }
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46 wall <- new: "#"
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47 empty <- new: " "
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48 earth <- new: "."
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49 rock <- new: "*"
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50 lambda <- new: "\\"
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51 closedLift <- new: "L"
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52 openLift <- new: "O"
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53 newline <- new: "\n"
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54 robot <- {
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55 commands <- dict linear
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56 ret <- #{
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57 id <- ("R" byte: 0)
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58 string <- "R"
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59 x <- 0
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60 y <- 0
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61 isrobot <- { true }
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62 eq <- :other { id = (other id) }
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63 collected <- 0
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64 heldBreath <- 0
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65 razors <- 0
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66 busted <- false
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67 mine <- null
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68 doCmd <- :cmd {
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69 action <- commands get: cmd withDefault: { null }
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70 action:
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71 }
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72 move <- :xDelta yDelta {
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73 xPrime <- x + xDelta
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74 yPrime <- y + yDelta
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75
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76 writeMove <- {
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77 mine setCell: xPrime yPrime self
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78 mine setCell: x y empty
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79 x <- xPrime
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80 y <- yPrime
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81 }
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82
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83 consequenceOf <- :cur {
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84 if: (cur eq: lambda) {
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85 collected <- collected + 1
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86 mine addPoints: 25
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87 }
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88 if: (cur eq: openLift) {mine succeeded!}
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89 }
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90
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91 destination <- mine getCell: xPrime yPrime
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92 if: (destination navigable: ) {
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93 consequenceOf: destination
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94 writeMove:
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95 } else: {
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96 if: (destination eq: rock) {
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97 xPrimePrime <- xDelta * 2 + x
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98 rockDestination <- mine getCell: xPrimePrime y
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99 if: (rockDestination eq: empty) {
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100 mine setCell: xPrimePrime y rock
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101 writeMove:
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102 }
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103 }
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104 }
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105
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106 }
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107 clone <- {
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108 myclone <- robot
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109 myclone collected!: collected
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110 myclone heldBreath!: heldBreath
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111 myclone razors!: razors
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112 myclone
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113 }
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114 }
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115 commands set: "L" {ret move: (-1) 0 }
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116 commands set: "R" {ret move: 1 0 }
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117 commands set: "U" {ret move: 0 1 }
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118 commands set: "D" {ret move: 0 (-1) }
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119 //commands set: "A" {mine ended!: true}
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120 ret
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121 }
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122 }
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123 }
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124 #{
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125
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126 cellTypes <- makeCellTypes:
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127
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128 state <- #{
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129 new <- :in_grid in_width in_height {
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130 nextGrid <- #[]
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131 _robot <- null
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132 endreached <- false
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133
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134 _succeeded <- false
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135 ret <- #{
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136 grid <- in_grid
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137 width <- in_width
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138 height <- in_height
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139 calcIndex <- :x y { x + y * width }
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140 calcX <- :index {index % width}
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141 calcY <- :index {index / width}
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142 setCell <- :x y val {
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143 grid set: (calcIndex: x y) val
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144 }
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145 getCell <- :x y {
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146 grid get: (calcIndex: x y)
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147 }
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148 validDest?:from <- :index :fromIndex {
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149 cell <- (grid get: index)
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150 if: (cell navigable) {true} else: {
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151 if: (cell eq: (cellTypes rock)) {
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152 diff <- index - fromIndex
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153 //make sure movement was horizontal
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
154 if: (abs: diff) = 1 {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
155 rockdest <- index + diff
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parents: 36
diff changeset
156 if: ((grid get: rockdest) eq: (cellTypes empty)) {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
157 //make sure rock destination doesn't wrap
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Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
158 (calcY: rockdest) = (calcY: index)
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
159 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
160 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
161 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
162 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
163 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
164 validMoves <- :x y {
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parents: 36
diff changeset
165
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
166 amove <- :idx name {#{
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
167 index <- idx
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
168 cmd <- name
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parents: 36
diff changeset
169 string <- {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
170 name . "(" . idx . ")"
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parents: 36
diff changeset
171 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
172 }}
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
173 here <- calcIndex: x y
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Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
174 //TODO: Add wait move when rocks are in motion
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
175 //(amove: here "W")
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
176 cur <- #[(amove: here "A")]
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
177 up <- amove: (calcIndex: x y + 1) "U"
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
178 down <- amove: (calcIndex: x y - 1) "D"
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parents: 36
diff changeset
179 left <- amove: (calcIndex: x - 1 y) "L"
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diff changeset
180 right <- amove: (calcIndex: x + 1 y) "R"
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parents: 36
diff changeset
181 foreach: #[up down left right] :idx el {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
182 if: (validDest?: (el index) from: here) {
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parents: 36
diff changeset
183 cur append: el
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
184 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
185 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
186 cur
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
187 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
188 getRobot <- { _robot }
23
75a005b210c5 almost got movement
William Morgan <bill@mrgn.org>
parents: 17
diff changeset
189 updatePos <- :obj Index {
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
190 obj x!: (calcX: Index)
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
191 obj y!: (calcY: Index)
5
be946b2a2cbc initial barf into simulator file
William Morgan <bill@mrgn.org>
parents: 3
diff changeset
192 }
44
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
193 lambdaCount <- 0
7
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
194 water <- 0
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
195 flooding <- 0
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
196 waterproof <- 10
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
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diff changeset
197 moves <- #[]
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parents: 41
diff changeset
198 score <- 0
45
9f1ca5ba2684 Discard entries for which we can easily tell that it will be impossible for them to be better than the current best. This allows us to terminate when we cannot solve the map
Mike Pavone <pavone@retrodev.com>
parents: 44
diff changeset
199 maxScore <- { score + (lambdaCount - (_robot collected)) * 25 + lambdaCount * 50 }
44
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
200 addPoints <- :points { score <- score + points }
13
c92633098f1d simulator now properly parses map and accepts input until A is sent to it over stdin
Mike Pavone <pavone@retrodev.com>
parents: 12
diff changeset
201 ended <- {endreached}
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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diff changeset
202 succeeded <- {_succeeded}
44
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diff changeset
203 succeeded! <- {
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parents: 41
diff changeset
204 endreached <- true
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parents: 41
diff changeset
205 _succeeded <- true
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
206 addPoints: lambdaCount * 50
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
207 }
7
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
208 doUpdate <- {
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
209 foreach: grid :index value {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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diff changeset
210 if: (value eq: (cellTypes rock)) {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
211 x <- calcX: index
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
212 y <- calcY: index
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
213 below <- getCell: x (y - 1)
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
214 if: (below eq: (cellTypes empty)) {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
215 setCell: x y (cellTypes empty)
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
216 setCell: x (y - 1) value
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
217 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
218 } else: {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
219 if: (value eq: (cellTypes closedLift)) {
44
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
220 if: (_robot collected) = lambdaCount {
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
221 grid set: index (cellTypes openLift)
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
222 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
223 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
224 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
225 }
7
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
226 }
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
227 advance <- :roboCmd {
44
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
228 if: roboCmd = "A" {
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
229 endreached <- true
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Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
230 moves append: roboCmd
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Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
231 addPoints: (_robot collected) * 25
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
232 }
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
233
35
8e8903cc0997 Robot movement works now
Mike Pavone <pavone@retrodev.com>
parents: 34
diff changeset
234 if: (not: endreached) {
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
235 _robot doCmd: roboCmd
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
236 score <- score - 1
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
237 moves append: roboCmd
35
8e8903cc0997 Robot movement works now
Mike Pavone <pavone@retrodev.com>
parents: 34
diff changeset
238 doUpdate:
8e8903cc0997 Robot movement works now
Mike Pavone <pavone@retrodev.com>
parents: 34
diff changeset
239 }
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
240 self
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
241 }
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
242 printGrid <- {
32
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
243 cur <- (grid length) - width
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
244 col <- 0
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
245 while: {cur >= 0} do: {
34
ac0df071afe7 Start debugging what bill was working on last night. Currently segfautls.
Mike Pavone <pavone@retrodev.com>
parents: 33
diff changeset
246 os write: 2 ((grid get: cur) string)
32
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
247 cur <- cur + 1
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
248 col <- col + 1
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
249 if: col = width {
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
250 col <- 0
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
251 cur <- cur - (width + width)
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
252 os write: 2 "\n"
23
75a005b210c5 almost got movement
William Morgan <bill@mrgn.org>
parents: 17
diff changeset
253 }
75a005b210c5 almost got movement
William Morgan <bill@mrgn.org>
parents: 17
diff changeset
254 }
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
255 os write: 2 "score: " . score . "\n"
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
256 os write: 2 "collected: " . (_robot collected) . "\n"
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
257 os write: 2 "moves: "
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
258 foreach: moves :idx m {
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
259 os write: 2 m
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
260 }
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
261 os write: 2 "\n"
32
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
262 }
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
263 clone <- {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
264 cgrid <- #[]
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
265 foreach: grid :idx el {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
266 if: (el isrobot) {
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
267 cgrid append: (el clone)
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
268 } else: {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
269 cgrid append: el
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
270 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
271 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
272 myclone <- state new: cgrid width height
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
273 myclone water!: water
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
274 myclone flooding!: flooding
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
275 myclone waterproof!: waterproof
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
276 movesclone <- #[]
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
277 foreach: moves :idx el {
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
278 movesclone append: el
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
279 }
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
280 myclone moves!: movesclone
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
281 myclone score!: score
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
282 myclone lambdaCount!: lambdaCount
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
283 myclone
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
284 }
5
be946b2a2cbc initial barf into simulator file
William Morgan <bill@mrgn.org>
parents: 3
diff changeset
285 }
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
286 foreach: in_grid :index el{
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
287 nextGrid append: el
33
efa82c5e95c2 must commit, too late. does not compile.
William Morgan <bill@mrgn.org>
parents: 32
diff changeset
288 if: (el isrobot) {
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
289 _robot <- el
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
290 _robot mine!: ret
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
291 ret updatePos: _robot index
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
292 } else: {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
293 if: (el eq: (cellTypes lambda)) {
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
294 ret lambdaCount!: (ret lambdaCount) + 1
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
295 }
30
031d46ff76a9 minor clean up to use 'if' and 'not'
William Morgan <bill@mrgn.org>
parents: 29
diff changeset
296 }
33
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297
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298
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299 // adding a 'new' method to robot and doing this instead
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300 // wolud allow me to treat robots and other cellTypes equaly
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301 // particularly for adding methods or state to other cellTypess.
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302 //
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303 // if: (el = (cellTypes robot)) {
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304 // robot <- el new:
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305 // (ret grid) set: index robot
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306 // robot mine!: ret
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307 // ret updatePos: robot index
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308 // nextGrid append: el
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309 // } else: {
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310 // nextGrid append: el
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311 // }
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312
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313 }
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314 ret
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315 }
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316
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317 fromStr <- :str {
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318 strLen <- str byte_length:
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319 maxCol <- 0
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320 nl <- (cellTypes newline) id
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321 blank <- cellTypes empty
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322 lines <- #[]
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323 curline <- #[]
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324 eachbyte: str :index element {
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325 if: element = nl {
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326 col <- curline length
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327 maxCol <- if: col > maxCol {col} else: {maxCol}
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328 lines append: curline
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329 curline <- #[]
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330 } else: {
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331 curline append: (cellTypes find: element)
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332 }
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333 }
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334 grid <- #[]
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335 cur <- (lines length) - 1
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336 while: { cur >= 0 } do: {
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337 curline <- (lines get: cur)
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338 foreach: curline :idx el {
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339 grid append: el
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340 }
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341 extra <- maxCol - (curline length)
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342 while: { extra > 0 } do: {
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343 grid append: blank
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344 extra <- extra - 1
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345 }
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346 cur <- cur - 1
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347 }
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348 new: grid maxCol (lines length)
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349 }
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350 }
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351
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352 readFd <- :fd {
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353 if: fd < 0 { "" } else: {
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354 cur <- ""
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355 part <- ""
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356 while: {
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357 part <- os read: fd 128
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358 part != ""
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359 } do: {
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360 cur <- cur . part
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361 }
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362 cur
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363 }
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364 }
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365
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366 readFile <- :path {
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367 fd <- os open: path (os O_RDONLY)
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368 out <- readFd: fd
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369 os close: fd
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370 out
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371 }
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372
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373 getMove <- {
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374 ret <- os read: 0 1
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375 while: {ret = "\n"} do: {
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376 ret <- os read: 0 1
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377 }
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378 ret
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379 }
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380
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381 main <- :args {
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382 if: (args length) < 2 {
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383 print: "usage: sim filename\n"
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384 } else: {
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385 verbose <- true
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386 text <- readFile: (args get: 1)
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387 print: text
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388 //os close: 1
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389 simState <- state fromStr: text
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390 while: { not: (simState ended: ) } do: {
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391 simState advance: (getMove: )
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392 if: verbose {
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393 simState printGrid
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394 }
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395 }
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396 }
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397 }
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398
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399 }
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f28e465e9ee6 tried to unf*ck, ashamed rebarfing
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400 }