Timeline



03/08/2021:

11:18 Ticket #44 (Emulator crash when exiting after address error) created by Sik
If an address error exception happens in the emulated program, BlastEm
07:30 Contributing edited by Mike Pavone
(diff)
07:15 Ticket #42 (TMSS Support) closed by Mike Pavone
fixed: Implementation is complete as of …

02/20/2021:

22:53 Ticket #43 (ui.enter_debug does not work for GDB debugger) closed by Mike Pavone
fixed
21:02 Ticket #43 (ui.enter_debug does not work for GDB debugger) created by Mike Pavone
Pretty self explanatory
20:48 Ticket #39 (VDP debug windows stop working when loading a new ROM) closed by Mike Pavone
fixed
03:33 Ticket #42 (TMSS Support) created by Awakened
Add the ability to load the TMSS bootrom and display the: PRODUCED …
03:20 Ticket #41 ([libretro] Add Core Options) created by Awakened
Currently the libretro core lacks any options. Settings from stand …
02:45 Ticket #40 ([libretro] Sound Popping on Game Launch) created by Awakened
When launching a game using the libretro core in RetroArch, there is …

02/19/2021:

07:47 WikiStart edited by Mike Pavone
(diff)
07:47 Commercial Use created by Mike Pavone
07:33 FAQ edited by Mike Pavone
(diff)
07:32 FAQ created by Mike Pavone
07:26 Contributing edited by Mike Pavone
(diff)
07:25 Contributing created by Mike Pavone
07:04 WikiStart edited by Mike Pavone
(diff)
06:33 Ticket #39 (VDP debug windows stop working when loading a new ROM) created by Mike Pavone
Probably not getting hooked up to the new vdp context after the ROM load
06:24 Ticket #38 (Window bug behavior is incorrect) created by Mike Pavone
Currently tile data from the Window later is repeated in the region …
04:24 Ticket #34 (Change how palettes are displayed in debugger) closed by Mike Pavone
fixed: I think the new version of the CRAM debugger introduced in 0.6.0 …
04:22 Ticket #32 (Nuklear Based UI) closed by Mike Pavone
fixed: Implemented in version 0.6.0
04:19 Ticket #35 (Allow loading ROMs from ZIP files) closed by Mike Pavone
fixed: This was implemented in 0.6.2
04:01 Ticket #36 (Minor Graphical Glitch in Road Rash 3 Bike Shop) closed by Mike Pavone
fixed: Fixed in 0.6.0
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