annotate controller_info.c @ 2600:251cc75574af

Basic emscripten support
author Michael Pavone <pavone@retrodev.com>
date Thu, 13 Feb 2025 02:18:30 -0800
parents 639561060a28
children 6bd492b8172e
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1 #include <string.h>
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2 #include <stdlib.h>
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3 #include "render.h"
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4 #ifndef USE_FBDEV
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5 #include "render_sdl.h"
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6 #endif
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7 #include "controller_info.h"
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8 #include "config.h"
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9 #include "util.h"
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10 #include "blastem.h"
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11 #include "bindings.h"
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13 typedef struct {
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14 char const *name;
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15 controller_info info;
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16 } heuristic;
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17
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18 static heuristic heuristics[] = {
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19 //TODO: Add more heuristic rules
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20 {"DualShock 4", {.type = TYPE_PSX, .subtype = SUBTYPE_PS4}},
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21 {"PS5", {.type = TYPE_PSX, .subtype = SUBTYPE_PS5}},
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22 {"PS4", {.type = TYPE_PSX, .subtype = SUBTYPE_PS4}},
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23 {"PS3", {.type = TYPE_PSX, .subtype = SUBTYPE_PS3}},
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24 {"X360", {.type = TYPE_XBOX, .subtype = SUBTYPE_X360}},
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25 {"Xbox 360", {.type = TYPE_XBOX, .subtype = SUBTYPE_X360}},
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26 {"X-box 360", {.type = TYPE_XBOX, .subtype = SUBTYPE_X360}},
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27 {"Xbox One", {.type = TYPE_XBOX, .subtype = SUBTYPE_XBONE}},
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28 {"X-box One", {.type = TYPE_XBOX, .subtype = SUBTYPE_XBONE}},
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29 {"WiiU", {.type = TYPE_NINTENDO, .subtype = SUBTYPE_WIIU}},
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30 {"Wii U", {.type = TYPE_NINTENDO, .subtype = SUBTYPE_WIIU}},
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31 {"Nintendo Switch", {.type = TYPE_NINTENDO, .subtype = SUBTYPE_SWITCH}},
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32 {"Saturn", {.type = TYPE_SEGA, .subtype = SUBTYPE_SATURN}},
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33 {"8BitDo M30", {.type = TYPE_SEGA, .subtype = SUBTYPE_GENESIS, .variant = VARIANT_8BUTTON}}
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34 };
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35 const uint32_t num_heuristics = sizeof(heuristics)/sizeof(*heuristics);
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36
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37 static tern_node *info_config;
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38 static uint8_t loaded;
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39 static const char *subtype_names[] = {
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40 "unknown",
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41 "xbox",
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42 "xbox 360",
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43 "xbone",
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44 "xbox elite",
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45 "ps2",
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46 "ps3",
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47 "ps4",
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48 "ps5",
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49 "wiiu",
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50 "switch",
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51 "genesis",
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52 "saturn"
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53 };
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54 static const char *subtype_human_names[] = {
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55 "unknown",
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56 "Xbos",
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57 "Xbox 360",
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58 "Xbox One/Series",
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59 "Xbox Elite",
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60 "PS2",
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61 "PS3",
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62 "PS4",
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63 "PS5",
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64 "Wii-U",
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65 "Switch",
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66 "Genesis",
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67 "Saturn"
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68 };
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69 static const char *variant_names[] = {
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70 "normal",
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71 "6b bumpers",
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72 "6b right",
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73 "3button",
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74 "6button",
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75 "8button"
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76 };
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77
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78 static void load_ctype_config(void)
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79 {
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80 if (!loaded) {
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81 info_config = load_overrideable_config("controller_types.cfg", "controller_types.cfg", NULL);
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82 loaded = 1;
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83 }
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84 }
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85
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86 #define DEFAULT_DEADZONE 4000
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87 #define DEFAULT_DEADZONE_STR "4000"
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88
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89 controller_info get_controller_info(int joystick)
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90 {
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91 #ifndef USE_FBDEV
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92 load_ctype_config();
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93 char guid_string[33];
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94 SDL_Joystick *stick = render_get_joystick(joystick);
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95 SDL_GameController *control = render_get_controller(joystick);
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96 #if SDL_VERSION_ATLEAST(3, 2, 0)
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97 SDL_GUIDToString(SDL_JoystickGetGUID(stick), guid_string, sizeof(guid_string));
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98 #else
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99 SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(stick), guid_string, sizeof(guid_string));
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100 #endif
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101 tern_node *info = tern_find_node(info_config, guid_string);
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102 if (info) {
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103 controller_info res;
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104 char *subtype = tern_find_ptr(info, "subtype");
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105 res.subtype = SUBTYPE_UNKNOWN;
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106 if (subtype) {
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107 for (int i = 0; i < SUBTYPE_NUM; i++)
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108 {
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109 if (!strcmp(subtype_names[i], subtype)) {
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110 res.subtype = i;
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111 break;
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112 }
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113 }
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114 }
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diff changeset
115 switch (res.subtype)
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diff changeset
116 {
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diff changeset
117 case SUBTYPE_XBOX:
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118 case SUBTYPE_X360:
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diff changeset
119 case SUBTYPE_XBONE:
2292
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diff changeset
120 case SUBTYPE_XBOX_ELITE:
1599
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121 res.type = TYPE_XBOX;
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diff changeset
122 break;
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diff changeset
123 case SUBTYPE_PS2:
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124 case SUBTYPE_PS3:
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125 case SUBTYPE_PS4:
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126 res.type = TYPE_PSX;
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127 break;
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128 case SUBTYPE_WIIU:
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129 case SUBTYPE_SWITCH:
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130 res.type = TYPE_NINTENDO;
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131 break;
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132 case SUBTYPE_GENESIS:
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133 case SUBTYPE_SATURN:
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134 res.type = TYPE_SEGA;
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135 break;
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diff changeset
136 default:
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137 res.type = TYPE_UNKNOWN;
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138 break;
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139 }
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140 char *variant = tern_find_ptr(info, "variant");
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141 res.variant = VARIANT_NORMAL;
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142 if (variant) {
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143 for (int i = 0; i < VARIANT_NUM; i++)
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144 {
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145 if (!strcmp(variant_names[i], variant)) {
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diff changeset
146 res.variant = i;
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diff changeset
147 break;
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diff changeset
148 }
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149 }
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150 }
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diff changeset
151 res.name = control ? SDL_GameControllerName(control) : SDL_JoystickName(stick);
2317
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152 res.stick_deadzone = atoi(tern_find_ptr_default(info, "stick_deadzone", DEFAULT_DEADZONE_STR));
e836cf11783b Make deadzones configurable and bump up the default value
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153 res.trigger_deadzone = atoi(tern_find_ptr_default(info, "trigger_deadzone", DEFAULT_DEADZONE_STR));
1599
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154 if (control) {
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155 SDL_GameControllerClose(control);
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156 }
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diff changeset
157 return res;
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158 }
1596
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diff changeset
159 if (!control) {
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diff changeset
160 return (controller_info) {
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161 .type = TYPE_UNKNOWN,
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162 .subtype = SUBTYPE_UNKNOWN,
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diff changeset
163 .variant = VARIANT_NORMAL,
2317
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164 .name = SDL_JoystickName(stick),
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165 .stick_deadzone = DEFAULT_DEADZONE,
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166 .trigger_deadzone = DEFAULT_DEADZONE
1596
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diff changeset
167 };
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diff changeset
168 }
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diff changeset
169 const char *name = SDL_GameControllerName(control);
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diff changeset
170 SDL_GameControllerClose(control);
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diff changeset
171 for (uint32_t i = 0; i < num_heuristics; i++)
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diff changeset
172 {
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diff changeset
173 if (strstr(name, heuristics[i].name)) {
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diff changeset
174 controller_info res = heuristics[i].info;
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diff changeset
175 res.name = name;
2317
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diff changeset
176 res.stick_deadzone = DEFAULT_DEADZONE;
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diff changeset
177 res.trigger_deadzone = DEFAULT_DEADZONE;
1596
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diff changeset
178 return res;
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179 }
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parents:
diff changeset
180 }
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diff changeset
181 #else
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diff changeset
182 const char *name = "Unknown";
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diff changeset
183 #endif
1596
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diff changeset
184 //default to a 360
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diff changeset
185 return (controller_info){
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diff changeset
186 .type = TYPE_GENERIC_MAPPING,
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diff changeset
187 .subtype = SUBTYPE_UNKNOWN,
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diff changeset
188 .variant = VARIANT_NORMAL,
2317
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diff changeset
189 .name = name,
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diff changeset
190 .stick_deadzone = DEFAULT_DEADZONE,
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diff changeset
191 .trigger_deadzone = DEFAULT_DEADZONE
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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diff changeset
192 };
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parents:
diff changeset
193 }
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parents:
diff changeset
194
1603
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diff changeset
195 static void mappings_iter(char *key, tern_val val, uint8_t valtype, void *data)
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
196 {
1779
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diff changeset
197 #ifndef USE_FBDEV
1603
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diff changeset
198 if (valtype != TVAL_NODE) {
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diff changeset
199 return;
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
200 }
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
201 char *mapping = tern_find_ptr(val.ptrval, "mapping");
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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parents: 1600
diff changeset
202 if (mapping) {
2561
8dc8eb079584 Workaround for weird controller mapping bug on Windows
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parents: 2547
diff changeset
203 const char *parts[] = {key, ",", mapping, ","};
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parents: 2547
diff changeset
204 #if SDL_VERSION_ATLEAST(2,0,10)
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diff changeset
205 //For reasons that are unclear, in some cases the last mapping element
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diff changeset
206 //seems to get dropped unless there is a trailing comma
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diff changeset
207 char * full = alloc_concat_m(4, parts);
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diff changeset
208 #else
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diff changeset
209 //In SDL 2.0.9 and below, it is not legal to have a trailing comma
1604
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
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diff changeset
210 char * full = alloc_concat_m(3, parts);
2561
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diff changeset
211 #endif
1604
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
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diff changeset
212 SDL_GameControllerAddMapping(full);
68b05322d971 Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
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parents: 1603
diff changeset
213 free(full);
1603
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diff changeset
214 }
1779
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diff changeset
215 #endif
1603
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diff changeset
216 }
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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diff changeset
217
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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diff changeset
218 void controller_add_mappings(void)
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diff changeset
219 {
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diff changeset
220 load_ctype_config();
1604
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diff changeset
221 if (info_config) {
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diff changeset
222 tern_foreach(info_config, mappings_iter, NULL);
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diff changeset
223 }
1603
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diff changeset
224 }
c0727712d529 Read extral SDL2 mappings on startup from controller_types.cfg
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diff changeset
225
1599
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diff changeset
226 void save_controller_info(int joystick, controller_info *info)
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diff changeset
227 {
1779
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diff changeset
228 #ifndef USE_FBDEV
1599
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diff changeset
229 char guid_string[33];
2573
639561060a28 Do a little work towards eventual support for building against SDL3
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diff changeset
230 #if SDL_VERSION_ATLEAST(3, 2, 0)
639561060a28 Do a little work towards eventual support for building against SDL3
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parents: 2561
diff changeset
231 SDL_GUIDToString(SDL_JoystickGetGUID(render_get_joystick(joystick)), guid_string, sizeof(guid_string));
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diff changeset
232 #else
1599
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diff changeset
233 SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(render_get_joystick(joystick)), guid_string, sizeof(guid_string));
2573
639561060a28 Do a little work towards eventual support for building against SDL3
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diff changeset
234 #endif
1599
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
235 tern_node *existing = tern_find_node(info_config, guid_string);
1859
52f136052ab0 Allow changing SDL2 mapping and controller type after initial configuration
Michael Pavone <pavone@retrodev.com>
parents: 1852
diff changeset
236 existing = tern_insert_ptr(existing, "subtype", strdup(subtype_names[info->subtype]));
52f136052ab0 Allow changing SDL2 mapping and controller type after initial configuration
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parents: 1852
diff changeset
237 existing = tern_insert_ptr(existing, "variant", strdup(variant_names[info->variant]));
2317
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
238 char buffer[32];
e836cf11783b Make deadzones configurable and bump up the default value
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parents: 2315
diff changeset
239 snprintf(buffer, sizeof(buffer), "%d", info->stick_deadzone);
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
240 buffer[31] = 0;
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
241 existing = tern_insert_ptr(existing, "stick_deadzone", strdup(buffer));
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
242 snprintf(buffer, sizeof(buffer), "%d", info->trigger_deadzone);
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
243 buffer[31] = 0;
e836cf11783b Make deadzones configurable and bump up the default value
Michael Pavone <pavone@retrodev.com>
parents: 2315
diff changeset
244 existing = tern_insert_ptr(existing, "trigger_deadzone", strdup(buffer));
1599
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
245 info_config = tern_insert_node(info_config, guid_string, existing);
1852
a4cae960fd08 Allow config file to be saved with executable for "portable" setups
Michael Pavone <pavone@retrodev.com>
parents: 1779
diff changeset
246 persist_config_at(config, info_config, "controller_types.cfg");
1861
fc05f49075c2 Reprocess bindings when SDL2 mappings, controller types or controller order change
Michael Pavone <pavone@retrodev.com>
parents: 1859
diff changeset
247 handle_joy_added(joystick);
2215
a8af8d898a7c Fix windows build for real
Michael Pavone <pavone@retrodev.com>
parents: 2018
diff changeset
248 #endif
1599
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
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parents: 1597
diff changeset
249 }
1fc61c844ec5 Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Michael Pavone <pavone@retrodev.com>
parents: 1597
diff changeset
250
1600
7f39c40b4b25 WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents: 1599
diff changeset
251 void save_controller_mapping(int joystick, char *mapping_string)
7f39c40b4b25 WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents: 1599
diff changeset
252 {
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
253 #ifndef USE_FBDEV
1600
7f39c40b4b25 WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents: 1599
diff changeset
254 char guid_string[33];
2573
639561060a28 Do a little work towards eventual support for building against SDL3
Michael Pavone <pavone@retrodev.com>
parents: 2561
diff changeset
255 #if SDL_VERSION_ATLEAST(3, 2, 0)
639561060a28 Do a little work towards eventual support for building against SDL3
Michael Pavone <pavone@retrodev.com>
parents: 2561
diff changeset
256 SDL_GUIDToString(SDL_JoystickGetGUID(render_get_joystick(joystick)), guid_string, sizeof(guid_string));
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Michael Pavone <pavone@retrodev.com>
parents: 2561
diff changeset
257 #else
1600
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parents: 1599
diff changeset
258 SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(render_get_joystick(joystick)), guid_string, sizeof(guid_string));
2573
639561060a28 Do a little work towards eventual support for building against SDL3
Michael Pavone <pavone@retrodev.com>
parents: 2561
diff changeset
259 #endif
1600
7f39c40b4b25 WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents: 1599
diff changeset
260 tern_node *existing = tern_find_node(info_config, guid_string);
2218
58774a77f2e0 Fix crash when rebinding a controller
Michael Pavone <pavone@retrodev.com>
parents: 2215
diff changeset
261 existing = tern_insert_ptr(existing, "mapping", strdup(mapping_string));
1600
7f39c40b4b25 WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents: 1599
diff changeset
262 info_config = tern_insert_node(info_config, guid_string, existing);
1852
a4cae960fd08 Allow config file to be saved with executable for "portable" setups
Michael Pavone <pavone@retrodev.com>
parents: 1779
diff changeset
263 persist_config_at(config, info_config, "controller_types.cfg");
2561
8dc8eb079584 Workaround for weird controller mapping bug on Windows
Michael Pavone <pavone@retrodev.com>
parents: 2547
diff changeset
264 const char *parts[] = {guid_string, ",", mapping_string, ","};
8dc8eb079584 Workaround for weird controller mapping bug on Windows
Michael Pavone <pavone@retrodev.com>
parents: 2547
diff changeset
265 #if SDL_VERSION_ATLEAST(2,0,10)
8dc8eb079584 Workaround for weird controller mapping bug on Windows
Michael Pavone <pavone@retrodev.com>
parents: 2547
diff changeset
266 //For reasons that are unclear, in some cases the last mapping element
8dc8eb079584 Workaround for weird controller mapping bug on Windows
Michael Pavone <pavone@retrodev.com>
parents: 2547
diff changeset
267 //seems to get dropped unless there is a trailing comma
8dc8eb079584 Workaround for weird controller mapping bug on Windows
Michael Pavone <pavone@retrodev.com>
parents: 2547
diff changeset
268 char * full = alloc_concat_m(4, parts);
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Michael Pavone <pavone@retrodev.com>
parents: 2547
diff changeset
269 #else
8dc8eb079584 Workaround for weird controller mapping bug on Windows
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parents: 2547
diff changeset
270 //In SDL 2.0.9 and below, it is not legal to have a trailing comma
1861
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parents: 1859
diff changeset
271 char * full = alloc_concat_m(3, parts);
2561
8dc8eb079584 Workaround for weird controller mapping bug on Windows
Michael Pavone <pavone@retrodev.com>
parents: 2547
diff changeset
272 #endif
2315
b67e4e930fa4 Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
Michael Pavone <pavone@retrodev.com>
parents: 2292
diff changeset
273 uint8_t gc_events = render_are_gamepad_events_enabled();
b67e4e930fa4 Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
Michael Pavone <pavone@retrodev.com>
parents: 2292
diff changeset
274 render_enable_gamepad_events(0);
1861
fc05f49075c2 Reprocess bindings when SDL2 mappings, controller types or controller order change
Michael Pavone <pavone@retrodev.com>
parents: 1859
diff changeset
275 SDL_GameControllerAddMapping(full);
2315
b67e4e930fa4 Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
Michael Pavone <pavone@retrodev.com>
parents: 2292
diff changeset
276 render_enable_gamepad_events(gc_events);
1861
fc05f49075c2 Reprocess bindings when SDL2 mappings, controller types or controller order change
Michael Pavone <pavone@retrodev.com>
parents: 1859
diff changeset
277 free(full);
fc05f49075c2 Reprocess bindings when SDL2 mappings, controller types or controller order change
Michael Pavone <pavone@retrodev.com>
parents: 1859
diff changeset
278 handle_joy_added(joystick);
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
279 #endif
1600
7f39c40b4b25 WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents: 1599
diff changeset
280 }
7f39c40b4b25 WIP UI for creating an SDL2 mapping for controllers that don't have one
Michael Pavone <pavone@retrodev.com>
parents: 1599
diff changeset
281
2018
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
282 void delete_controller_info(void)
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
283 {
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
284 delete_custom_config_at("controller_types.cfg");
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
285 loaded = 0;
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
286 tern_free(info_config);
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parents: 2015
diff changeset
287 info_config = NULL;
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parents: 2015
diff changeset
288 render_reset_mappings();
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
289 }
193b804c9845 Add a UI button to reset config to defaults
Michael Pavone <pavone@retrodev.com>
parents: 2015
diff changeset
290
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
291 char const *labels_xbox[] = {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
292 "A", "B", "X", "Y", "Back", NULL, "Start", "Click", "Click", "White", "Black", "LT", "RT"
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
293 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
294 char const *labels_360[] = {
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
295 "A", "B", "X", "Y", "Back", "Xbox", "Start", "Click", "Click", "LB", "RB", "LT", "RT"
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
296 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
297 static char const *labels_xbone[] = {
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
298 "A", "B", "X", "Y", "View", "Xbox", "Menu", "Click", "Click", "LB", "RB", "LT", "RT"
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
299 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
300 static char const *labels_ps3[] = {
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
301 "cross", "circle", "square", "triangle", "Select", "PS", "Start", "L3", "R3", "L1", "R1", "L2", "R2"
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
302 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
303 static char const *labels_ps4[] = {
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
304 "cross", "circle", "square", "triangle", "Share", "PS", "Options", "L3", "R3", "L1", "R1", "L2", "R2"
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
305 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
306 static char const *labels_nintendo[] = {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
307 "B", "A", "Y", "X", "-", "Home", "+", "Click", "Click", "L", "R", "ZL", "ZR"
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
308 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
309 static char const *labels_genesis[] = {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
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parents:
diff changeset
310 "A", "B", "X", "Y", NULL, NULL, "Start", NULL, NULL, "Z", "C", NULL, "Mode"
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
311 };
2015
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
312 static char const *labels_genesis_3button[] = {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
313 "A", "B", NULL, NULL, NULL, NULL, "Start", NULL, NULL, NULL, "C", NULL, "Mode"
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
314 };
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
315 static char const *labels_genesis_8button[] = {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
316 "A", "B", "X", "Y", "Mode", NULL, "Start", NULL, NULL, "Z", "C", "L", "R"
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
317 };
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
318 static char const *labels_saturn[] = {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
319 "A", "B", "X", "Y", NULL, NULL, "Start", NULL, NULL, "Z", "C", "LT", "RT"
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
320 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
321
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
322 static const char** label_source(controller_info *info)
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
323 {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
324 if (info->type == TYPE_UNKNOWN || info->type == TYPE_GENERIC_MAPPING || info->subtype ==SUBTYPE_X360) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
325 return labels_360;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
326 } else if (info->type == TYPE_NINTENDO) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
327 return labels_nintendo;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
328 } else if (info->type == TYPE_PSX) {
2220
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
329 if (info->subtype >= SUBTYPE_PS4) {
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
330 return labels_ps4;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
331 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
332 return labels_ps3;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
333 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
334 } else if (info->type == TYPE_XBOX) {
2220
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
335 if (info->subtype >= SUBTYPE_XBONE) {
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
336 return labels_xbone;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
337 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
338 return labels_xbox;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
339 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
340 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
341 if (info->subtype == SUBTYPE_GENESIS) {
2015
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
342 if (info->variant == VARIANT_8BUTTON) {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
343 return labels_genesis_8button;
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
344 } else if (info->variant == VARIANT_3BUTTON) {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
345 return labels_genesis_3button;
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
346 } else {
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
347 return labels_genesis;
8a64d86cc362 Use different variants for Genesis controllers to better represent what types are out there
Michael Pavone <pavone@retrodev.com>
parents: 1861
diff changeset
348 }
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
349 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
350 return labels_saturn;
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
351 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
352 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
353 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
354
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
355 const char *get_button_label(controller_info *info, int button)
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
356 {
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
357 #ifndef USE_FBDEV
2526
9c6f53425140 Fix SDL version guard for paddle buttons
Michael Pavone <pavone@retrodev.com>
parents: 2317
diff changeset
358 #if SDL_VERSION_ATLEAST(2,0,14)
2220
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
359 if (info->subtype == SUBTYPE_XBOX_ELITE && button >= SDL_CONTROLLER_BUTTON_PADDLE1 && button <= SDL_CONTROLLER_BUTTON_PADDLE4) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
360 static char const * names[] = {"Paddle 1", "Paddle 2", "Paddle 3", "Paddle 4"};
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
361 return names[button - SDL_CONTROLLER_BUTTON_PADDLE1];
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
362 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
363 if (button == SDL_CONTROLLER_BUTTON_TOUCHPAD && (info->subtype == SUBTYPE_PS4 || info->subtype == SUBTYPE_PS5)) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
364 return "Touchpad";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
365 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
366 if (button == SDL_CONTROLLER_BUTTON_MISC1) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
367 switch (info->subtype)
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
368 {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
369 case SUBTYPE_XBONE:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
370 case SUBTYPE_XBOX_ELITE:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
371 return "Share";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
372 case SUBTYPE_PS5:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
373 return "Microphone";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
374 case SUBTYPE_SWITCH:
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
375 return "Capture";
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
376 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
377 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
378 #endif
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
379 if (button >= SDL_CONTROLLER_BUTTON_DPAD_UP) {
2220
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
380 if (button <= SDL_CONTROLLER_BUTTON_DPAD_RIGHT) {
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
381 static char const * dirs[] = {"Up", "Down", "Left", "Right"};
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
382 return dirs[button - SDL_CONTROLLER_BUTTON_DPAD_UP];
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
383 }
dd9d43c67986 Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
Michael Pavone <pavone@retrodev.com>
parents: 2218
diff changeset
384 return NULL;
1597
75aa418d0227 Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Michael Pavone <pavone@retrodev.com>
parents: 1596
diff changeset
385 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
386 #endif
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
387 return label_source(info)[button];
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
388 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
389
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
390 static char const *axis_labels[] = {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
391 "Left X", "Left Y", "Right X", "Right Y"
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
392 };
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
393 const char *get_axis_label(controller_info *info, int axis)
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
394 {
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
395 #ifndef USE_FBDEV
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
396 if (axis < SDL_CONTROLLER_AXIS_TRIGGERLEFT) {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
397 return axis_labels[axis];
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
398 } else {
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
399 return label_source(info)[axis - SDL_CONTROLLER_AXIS_TRIGGERLEFT + SDL_CONTROLLER_BUTTON_RIGHTSHOULDER + 1];
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
400 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
401 #else
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
402 return NULL;
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
403 #endif
1596
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
404 }
437e80a700aa Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Michael Pavone <pavone@retrodev.com>
parents:
diff changeset
405
1608
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
406 char *make_controller_type_key(controller_info *info)
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
407 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
408 const char *subtype;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
409 if (info->subtype == SUBTYPE_UNKNOWN) {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
410 switch(info->type)
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
411 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
412 case TYPE_XBOX:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
413 subtype = subtype_names[SUBTYPE_X360];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
414 break;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
415 case TYPE_PSX:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
416 subtype = subtype_names[SUBTYPE_PS4];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
417 break;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
418 case TYPE_NINTENDO:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
419 subtype = subtype_names[SUBTYPE_SWITCH];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
420 break;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
421 default:
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
422 subtype = "unknown";
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
423 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
424 } else {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
425 subtype = subtype_names[info->subtype];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
426 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
427 const char *variant = variant_names[info->variant];
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
428 const char *parts[] = {subtype, "_", variant};
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
429 char *ret = alloc_concat_m(3, parts);
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
430 for (char *cur = ret; *cur; cur++)
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
431 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
432 if (*cur == ' ')
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
433 {
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
434 *cur = '_';
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
435 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
436 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
437 return ret;
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
438 }
419a0a133b5c Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents: 1604
diff changeset
439
1645
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
440 char *make_human_readable_type_name(controller_info *info)
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
441 {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
442 const char *base = subtype_human_names[info->subtype];
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
443 char *prefix;
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
444 if (info->variant == VARIANT_NORMAL) {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
445 prefix = "Normal ";
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
446 } else {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
447 static const char *parts[] = {"6 button (", NULL, "/", NULL, ") "};
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
448 #ifdef USE_FBDEV
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
449 parts[1] = parts[3] = "??";
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
450 #else
1645
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
451 if (info->variant == VARIANT_6B_BUMPERS) {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
452 parts[1] = get_button_label(info, SDL_CONTROLLER_BUTTON_LEFTSHOULDER);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
453 parts[3] = get_button_label(info, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
454 } else {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
455 parts[1] = get_button_label(info, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
456 parts[3] = get_axis_label(info, SDL_CONTROLLER_AXIS_TRIGGERRIGHT);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
457 }
1779
3a8c4ee68568 Added raw fbdev/evdev/ALSA render backend
Michael Pavone <pavone@retrodev.com>
parents: 1645
diff changeset
458 #endif
1645
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
459 prefix = alloc_concat_m(5, parts);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
460 }
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
461 char *ret = alloc_concat(prefix, base);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
462 if (info->variant != VARIANT_NORMAL) {
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
463 free(prefix);
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
464 }
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
465 return ret;
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
466 }
84ef1eb2c96a Added code for actually saving new controller bindings to an appropriate key in the config file
Michael Pavone <pavone@retrodev.com>
parents: 1608
diff changeset
467