Mercurial > repos > blastem
annotate bindings.c @ 1708:5bfed2eedc9d
Fixed flag calculation for sub instructions in CPU DSL
author | Michael Pavone <pavone@retrodev.com> |
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date | Mon, 28 Jan 2019 22:37:46 -0800 |
parents | 326d1a601fb9 |
children | eda8df5bc74c |
rev | line source |
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Fix missing include in bindings.c
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1 #include <string.h> |
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2 #include "render.h" |
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3 #include "system.h" |
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4 #include "io.h" |
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5 #include "blastem.h" |
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6 #include "saves.h" |
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7 #include "util.h" |
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8 #include "genesis.h" |
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9 #include "sms.h" |
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10 #include "menu.h" |
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11 #include "bindings.h" |
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12 #include "controller_info.h" |
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13 #ifndef DISABLE_NUKLEAR |
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14 #include "nuklear_ui/blastem_nuklear.h" |
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15 #endif |
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16 |
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17 enum { |
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18 BIND_NONE, |
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19 BIND_UI, |
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20 BIND_GAMEPAD, |
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21 BIND_MOUSE |
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22 }; |
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23 |
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24 typedef enum { |
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25 UI_DEBUG_MODE_INC, |
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26 UI_ENTER_DEBUGGER, |
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27 UI_SAVE_STATE, |
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28 UI_SET_SPEED, |
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29 UI_NEXT_SPEED, |
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30 UI_PREV_SPEED, |
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31 UI_RELEASE_MOUSE, |
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32 UI_TOGGLE_KEYBOARD_CAPTURE, |
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33 UI_TOGGLE_FULLSCREEN, |
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34 UI_SOFT_RESET, |
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35 UI_RELOAD, |
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36 UI_SMS_PAUSE, |
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37 UI_SCREENSHOT, |
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38 UI_EXIT, |
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39 UI_PLANE_DEBUG, |
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40 UI_VRAM_DEBUG, |
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41 UI_CRAM_DEBUG, |
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42 UI_COMPOSITE_DEBUG |
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43 } ui_action; |
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44 |
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45 typedef struct { |
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46 uint8_t bind_type; |
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47 uint8_t subtype_a; |
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48 uint8_t subtype_b; |
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49 } keybinding; |
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50 |
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51 typedef struct { |
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52 keybinding bindings[4]; |
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53 uint8_t state; |
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54 } joydpad; |
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55 |
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56 typedef struct { |
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57 keybinding positive; |
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58 keybinding negative; |
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59 int16_t value; |
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60 } joyaxis; |
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61 |
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62 typedef struct { |
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63 keybinding *buttons; |
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64 joydpad *dpads; |
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65 joyaxis *axes; |
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66 uint32_t num_buttons; //number of entries in the buttons array, not necessarily the number of buttons on the device |
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67 uint32_t num_dpads; //number of entries in the dpads array, not necessarily the number of dpads on the device |
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68 uint32_t num_axes; //number of entries in the axes array, not necessarily the number of dpads on the device |
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69 } joystick; |
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70 |
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71 typedef struct { |
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72 keybinding buttons[MAX_MOUSE_BUTTONS]; |
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73 keybinding motion; |
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74 } mousebinding; |
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75 |
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76 #define DEFAULT_JOYBUTTON_ALLOC 12 |
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77 static keybinding *bindings[0x10000]; |
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78 static joystick joysticks[MAX_JOYSTICKS]; |
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79 static mousebinding mice[MAX_MICE]; |
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80 const uint8_t dpadbits[] = {RENDER_DPAD_UP, RENDER_DPAD_DOWN, RENDER_DPAD_LEFT, RENDER_DPAD_RIGHT}; |
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81 |
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82 static void do_bind(keybinding *binding, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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83 { |
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84 binding->bind_type = bind_type; |
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85 binding->subtype_a = subtype_a; |
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86 binding->subtype_b = subtype_b; |
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87 } |
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88 |
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89 void bind_key(int keycode, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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90 { |
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91 int bucket = keycode >> 15 & 0xFFFF; |
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92 if (!bindings[bucket]) { |
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93 bindings[bucket] = malloc(sizeof(keybinding) * 0x8000); |
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94 memset(bindings[bucket], 0, sizeof(keybinding) * 0x8000); |
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95 } |
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96 int idx = keycode & 0x7FFF; |
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97 do_bind(bindings[bucket] + idx, bind_type, subtype_a, subtype_b); |
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98 } |
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99 |
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100 void bind_button(int joystick, int button, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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101 { |
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102 if (joystick >= MAX_JOYSTICKS) { |
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103 return; |
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104 } |
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105 if (!joysticks[joystick].buttons) { |
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106 joysticks[joystick].num_buttons = button < DEFAULT_JOYBUTTON_ALLOC ? DEFAULT_JOYBUTTON_ALLOC : button + 1; |
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107 joysticks[joystick].buttons = calloc(joysticks[joystick].num_buttons, sizeof(keybinding)); |
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108 } else if (joysticks[joystick].num_buttons <= button) { |
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109 uint32_t old_capacity = joysticks[joystick].num_buttons; |
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110 joysticks[joystick].num_buttons *= 2; |
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111 joysticks[joystick].buttons = realloc(joysticks[joystick].buttons, sizeof(keybinding) * joysticks[joystick].num_buttons); |
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112 memset(joysticks[joystick].buttons + old_capacity, 0, joysticks[joystick].num_buttons - old_capacity); |
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113 } |
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114 do_bind(joysticks[joystick].buttons + button, bind_type, subtype_a, subtype_b); |
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115 } |
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116 |
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117 void bind_dpad(int joystick, int dpad, int direction, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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118 { |
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119 if (joystick >= MAX_JOYSTICKS) { |
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120 return; |
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121 } |
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122 if (!joysticks[joystick].dpads) { |
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123 //multiple D-pads/hats are not common, so don't allocate any extra space |
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124 joysticks[joystick].dpads = calloc(dpad+1, sizeof(joydpad)); |
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125 joysticks[joystick].num_dpads = dpad+1; |
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126 } else if (joysticks[joystick].num_dpads <= dpad) { |
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127 uint32_t old_capacity = joysticks[joystick].num_dpads; |
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128 joysticks[joystick].num_dpads *= 2; |
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129 joysticks[joystick].dpads = realloc(joysticks[joystick].dpads, sizeof(joydpad) * joysticks[joystick].num_dpads); |
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130 memset(joysticks[joystick].dpads + old_capacity, 0, (joysticks[joystick].num_dpads - old_capacity) * sizeof(joydpad)); |
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131 } |
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132 for (int i = 0; i < 4; i ++) { |
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133 if (dpadbits[i] & direction) { |
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134 do_bind(joysticks[joystick].dpads[dpad].bindings + i, bind_type, subtype_a, subtype_b); |
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135 break; |
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136 } |
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137 } |
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138 } |
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139 |
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140 void bind_axis(int joystick, int axis, int positive, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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141 { |
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142 if (joystick >= MAX_JOYSTICKS) { |
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143 return; |
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144 } |
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145 if (!joysticks[joystick].axes) { |
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146 //typical gamepad has 4 axes |
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147 joysticks[joystick].num_axes = axis+1 > 4 ? axis+1 : 4; |
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148 joysticks[joystick].axes = calloc(joysticks[joystick].num_axes, sizeof(joyaxis)); |
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149 } else if (joysticks[joystick].num_axes <= axis) { |
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150 uint32_t old_capacity = joysticks[joystick].num_axes; |
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151 joysticks[joystick].num_axes *= 2; |
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152 joysticks[joystick].axes = realloc(joysticks[joystick].axes, sizeof(joyaxis) * joysticks[joystick].num_axes); |
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153 memset(joysticks[joystick].axes + old_capacity, 0, (joysticks[joystick].num_axes - old_capacity) * sizeof(joyaxis)); |
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154 } |
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155 if (positive) { |
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156 do_bind(&joysticks[joystick].axes[axis].positive, bind_type, subtype_a, subtype_b); |
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157 } else { |
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158 do_bind(&joysticks[joystick].axes[axis].negative, bind_type, subtype_a, subtype_b); |
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159 } |
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160 } |
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161 |
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162 void reset_joystick_bindings(int joystick) |
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163 { |
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164 if (joystick >= MAX_JOYSTICKS) { |
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165 return; |
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166 } |
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167 if (joysticks[joystick].buttons) { |
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168 for (int i = 0; i < joysticks[joystick].num_buttons; i++) |
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169 { |
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170 joysticks[joystick].buttons[i].bind_type = BIND_NONE; |
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171 } |
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172 } |
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173 if (joysticks[joystick].dpads) { |
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174 for (int i = 0; i < joysticks[joystick].num_dpads; i++) |
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175 { |
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176 for (int dir = 0; dir < 4; dir++) |
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177 { |
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178 joysticks[joystick].dpads[i].bindings[dir].bind_type = BIND_NONE; |
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179 } |
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180 } |
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181 } |
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182 if (joysticks[joystick].axes) { |
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183 for (int i = 0; i < joysticks[joystick].num_axes; i++) |
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184 { |
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185 joysticks[joystick].axes[i].positive.bind_type = BIND_NONE; |
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186 joysticks[joystick].axes[i].negative.bind_type = BIND_NONE; |
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187 } |
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188 } |
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189 } |
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190 |
1672
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191 static uint8_t content_binds_enabled = 1; |
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192 void set_content_binding_state(uint8_t enabled) |
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193 { |
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194 content_binds_enabled = enabled; |
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195 } |
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196 |
1583
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197 void handle_binding_down(keybinding * binding) |
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198 { |
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199 if (!current_system) { |
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200 return; |
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201 } |
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202 if (binding->bind_type == BIND_GAMEPAD && current_system && current_system->gamepad_down) |
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203 { |
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204 current_system->gamepad_down(current_system, binding->subtype_a, binding->subtype_b); |
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205 } |
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206 else if (binding->bind_type == BIND_MOUSE && current_system && current_system->mouse_down) |
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207 { |
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208 current_system->mouse_down(current_system, binding->subtype_a, binding->subtype_b); |
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209 } |
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210 } |
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211 |
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212 static uint8_t keyboard_captured; |
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213 void handle_keydown(int keycode, uint8_t scancode) |
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214 { |
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215 int bucket = keycode >> 15 & 0xFFFF; |
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216 int idx = keycode & 0x7FFF; |
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217 keybinding * binding = bindings[bucket] ? bindings[bucket] + idx : NULL; |
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218 if (binding && (!keyboard_captured || (binding->bind_type == BIND_UI && binding->subtype_a == UI_TOGGLE_KEYBOARD_CAPTURE))) { |
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219 handle_binding_down(binding); |
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220 } else if (keyboard_captured && current_system && current_system->keyboard_down) { |
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221 current_system->keyboard_down(current_system, scancode); |
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222 } |
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223 } |
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224 |
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225 void handle_joydown(int joystick, int button) |
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226 { |
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227 if (joystick >= MAX_JOYSTICKS || button >= joysticks[joystick].num_buttons) { |
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228 return; |
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229 } |
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230 keybinding * binding = joysticks[joystick].buttons + button; |
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231 handle_binding_down(binding); |
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232 } |
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233 |
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234 static uint8_t mouse_mode = MOUSE_NONE; |
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235 static uint8_t mouse_captured; |
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236 void handle_mousedown(int mouse, int button) |
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237 { |
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238 if (mouse_mode == MOUSE_CAPTURE && !mouse_captured) { |
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239 mouse_captured = 1; |
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240 render_relative_mouse(1); |
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241 return; |
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242 } |
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243 if (mouse >= MAX_MICE || button > MAX_MOUSE_BUTTONS || button <= 0) { |
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244 return; |
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245 } |
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246 keybinding * binding = mice[mouse].buttons + button - 1; |
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247 handle_binding_down(binding); |
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248 } |
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249 |
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250 static int current_speed = 0; |
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251 static int num_speeds = 1; |
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252 static uint32_t * speeds = NULL; |
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253 |
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254 static uint8_t mouse_captured; |
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255 |
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256 #ifdef _WIN32 |
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257 #define localtime_r(a,b) localtime(a) |
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258 #endif |
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259 |
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260 void handle_binding_up(keybinding * binding) |
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261 { |
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262 uint8_t allow_content_binds = content_binds_enabled && current_system; |
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263 switch(binding->bind_type) |
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264 { |
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265 case BIND_GAMEPAD: |
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266 if (allow_content_binds && current_system->gamepad_up) { |
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267 current_system->gamepad_up(current_system, binding->subtype_a, binding->subtype_b); |
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268 } |
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269 break; |
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270 case BIND_MOUSE: |
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271 if (allow_content_binds && current_system->mouse_up) { |
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272 current_system->mouse_up(current_system, binding->subtype_a, binding->subtype_b); |
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273 } |
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274 break; |
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275 case BIND_UI: |
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276 switch (binding->subtype_a) |
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277 { |
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278 case UI_DEBUG_MODE_INC: |
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279 if (allow_content_binds) { |
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280 current_system->inc_debug_mode(current_system); |
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281 } |
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282 break; |
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283 case UI_ENTER_DEBUGGER: |
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284 if (allow_content_binds) { |
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285 current_system->enter_debugger = 1; |
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286 } |
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287 break; |
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288 case UI_SAVE_STATE: |
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289 if (allow_content_binds) { |
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290 current_system->save_state = QUICK_SAVE_SLOT+1; |
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291 } |
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292 break; |
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293 case UI_NEXT_SPEED: |
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294 if (allow_content_binds) { |
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295 current_speed++; |
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296 if (current_speed >= num_speeds) { |
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297 current_speed = 0; |
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298 } |
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299 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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300 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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301 } |
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302 break; |
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303 case UI_PREV_SPEED: |
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304 if (allow_content_binds) { |
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305 current_speed--; |
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306 if (current_speed < 0) { |
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307 current_speed = num_speeds - 1; |
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308 } |
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309 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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310 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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311 } |
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312 break; |
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313 case UI_SET_SPEED: |
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314 if (allow_content_binds) { |
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315 if (binding->subtype_b < num_speeds) { |
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316 current_speed = binding->subtype_b; |
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317 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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318 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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319 } else { |
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320 printf("Setting speed to %d\n", speeds[current_speed]); |
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321 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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322 } |
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323 } |
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324 break; |
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325 case UI_RELEASE_MOUSE: |
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326 if (mouse_captured) { |
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327 mouse_captured = 0; |
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328 render_relative_mouse(0); |
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|
329 } |
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330 break; |
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331 case UI_TOGGLE_KEYBOARD_CAPTURE: |
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332 if (allow_content_binds && current_system->has_keyboard) { |
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333 keyboard_captured = !keyboard_captured; |
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334 } |
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335 break; |
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336 case UI_TOGGLE_FULLSCREEN: |
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337 render_toggle_fullscreen(); |
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338 break; |
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339 case UI_SOFT_RESET: |
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340 if (allow_content_binds) { |
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341 current_system->soft_reset(current_system); |
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342 } |
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343 break; |
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344 case UI_RELOAD: |
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345 if (allow_content_binds) { |
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346 reload_media(); |
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|
347 } |
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348 break; |
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349 case UI_SMS_PAUSE: |
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350 if (allow_content_binds && current_system->gamepad_down) { |
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351 current_system->gamepad_down(current_system, GAMEPAD_MAIN_UNIT, MAIN_UNIT_PAUSE); |
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|
352 } |
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353 break; |
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354 case UI_SCREENSHOT: { |
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355 if (allow_content_binds) { |
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356 char *screenshot_base = tern_find_path(config, "ui\0screenshot_path\0", TVAL_PTR).ptrval; |
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357 if (!screenshot_base) { |
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358 screenshot_base = "$HOME"; |
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|
359 } |
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360 tern_node *vars = tern_insert_ptr(NULL, "HOME", get_home_dir()); |
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361 vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir()); |
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362 screenshot_base = replace_vars(screenshot_base, vars, 1); |
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|
363 tern_free(vars); |
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|
364 time_t now = time(NULL); |
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|
365 struct tm local_store; |
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|
366 char fname_part[256]; |
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|
367 char *template = tern_find_path(config, "ui\0screenshot_template\0", TVAL_PTR).ptrval; |
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|
368 if (!template) { |
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369 template = "blastem_%c.ppm"; |
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370 } |
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371 strftime(fname_part, sizeof(fname_part), template, localtime_r(&now, &local_store)); |
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372 char const *parts[] = {screenshot_base, PATH_SEP, fname_part}; |
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373 char *path = alloc_concat_m(3, parts); |
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374 free(screenshot_base); |
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375 render_save_screenshot(path); |
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376 } |
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377 break; |
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|
378 } |
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|
379 case UI_EXIT: |
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380 #ifndef DISABLE_NUKLEAR |
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381 if (is_nuklear_active()) { |
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|
382 show_pause_menu(); |
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383 } else { |
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384 #endif |
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385 current_system->request_exit(current_system); |
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386 if (current_system->type == SYSTEM_GENESIS) { |
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387 genesis_context *gen = (genesis_context *)current_system; |
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388 if (gen->extra) { |
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389 //TODO: More robust mechanism for detecting menu |
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390 menu_context *menu = gen->extra; |
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391 menu->external_game_load = 1; |
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392 } |
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393 } |
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394 #ifndef DISABLE_NUKLEAR |
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395 } |
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396 #endif |
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397 break; |
1638
f27142c48567
Initial stab at CRAM debug in a detached window
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398 case UI_PLANE_DEBUG: |
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399 case UI_VRAM_DEBUG: |
1641
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400 case UI_CRAM_DEBUG: |
1672
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401 case UI_COMPOSITE_DEBUG: |
1680
326d1a601fb9
Fixed crash bug that could occur in a narrow window of time when loading a ROM
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402 if (allow_content_binds) { |
1672
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403 vdp_context *vdp = NULL; |
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404 if (current_system->type == SYSTEM_GENESIS) { |
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405 genesis_context *gen = (genesis_context *)current_system; |
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406 vdp = gen->vdp; |
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407 } else if (current_system->type == SYSTEM_SMS) { |
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408 sms_context *sms = (sms_context *)current_system; |
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409 vdp = sms->vdp; |
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|
410 } |
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|
411 if (vdp) { |
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|
412 uint8_t debug_type; |
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413 switch(binding->subtype_a) |
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414 { |
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415 case UI_PLANE_DEBUG: debug_type = VDP_DEBUG_PLANE; break; |
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416 case UI_VRAM_DEBUG: debug_type = VDP_DEBUG_VRAM; break; |
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417 case UI_CRAM_DEBUG: debug_type = VDP_DEBUG_CRAM; break; |
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418 case UI_COMPOSITE_DEBUG: debug_type = VDP_DEBUG_COMPOSITE; break; |
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419 default: return; |
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|
420 } |
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421 vdp_toggle_debug_view(vdp, debug_type); |
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|
422 } |
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diff
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|
423 break; |
1631
c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
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1623
diff
changeset
|
424 } |
1583
430dd12e4010
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diff
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|
425 } |
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|
426 break; |
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|
427 } |
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diff
changeset
|
428 } |
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|
429 |
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|
430 void handle_keyup(int keycode, uint8_t scancode) |
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|
431 { |
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432 int bucket = keycode >> 15 & 0xFFFF; |
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|
433 int idx = keycode & 0x7FFF; |
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|
434 keybinding * binding = bindings[bucket] ? bindings[bucket] + idx : NULL; |
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|
435 if (binding && (!keyboard_captured || (binding->bind_type == BIND_UI && binding->subtype_a == UI_TOGGLE_KEYBOARD_CAPTURE))) { |
430dd12e4010
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diff
changeset
|
436 handle_binding_up(binding); |
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diff
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|
437 } else if (keyboard_captured && current_system && current_system->keyboard_up) { |
430dd12e4010
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diff
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|
438 current_system->keyboard_up(current_system, scancode); |
430dd12e4010
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diff
changeset
|
439 } |
430dd12e4010
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diff
changeset
|
440 } |
430dd12e4010
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parents:
diff
changeset
|
441 |
430dd12e4010
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diff
changeset
|
442 void handle_joyup(int joystick, int button) |
430dd12e4010
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diff
changeset
|
443 { |
430dd12e4010
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diff
changeset
|
444 if (joystick >= MAX_JOYSTICKS || button >= joysticks[joystick].num_buttons) { |
430dd12e4010
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parents:
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changeset
|
445 return; |
430dd12e4010
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diff
changeset
|
446 } |
430dd12e4010
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diff
changeset
|
447 keybinding * binding = joysticks[joystick].buttons + button; |
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diff
changeset
|
448 handle_binding_up(binding); |
430dd12e4010
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diff
changeset
|
449 } |
430dd12e4010
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diff
changeset
|
450 |
430dd12e4010
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changeset
|
451 void handle_joy_dpad(int joystick, int dpadnum, uint8_t value) |
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|
452 { |
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|
453 if (joystick >= MAX_JOYSTICKS || dpadnum >= joysticks[joystick].num_dpads) { |
430dd12e4010
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|
454 return; |
430dd12e4010
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diff
changeset
|
455 } |
430dd12e4010
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diff
changeset
|
456 joydpad * dpad = joysticks[joystick].dpads + dpadnum; |
430dd12e4010
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diff
changeset
|
457 uint8_t newdown = (value ^ dpad->state) & value; |
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diff
changeset
|
458 uint8_t newup = ((~value) ^ (~dpad->state)) & (~value); |
430dd12e4010
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diff
changeset
|
459 dpad->state = value; |
430dd12e4010
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diff
changeset
|
460 for (int i = 0; i < 4; i++) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
461 if (newdown & dpadbits[i]) { |
430dd12e4010
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parents:
diff
changeset
|
462 handle_binding_down(dpad->bindings + i); |
430dd12e4010
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parents:
diff
changeset
|
463 } else if(newup & dpadbits[i]) { |
430dd12e4010
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diff
changeset
|
464 handle_binding_up(dpad->bindings + i); |
430dd12e4010
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parents:
diff
changeset
|
465 } |
430dd12e4010
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parents:
diff
changeset
|
466 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
467 } |
430dd12e4010
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parents:
diff
changeset
|
468 |
430dd12e4010
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diff
changeset
|
469 #define JOY_AXIS_THRESHOLD 2000 |
430dd12e4010
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diff
changeset
|
470 |
430dd12e4010
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diff
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|
471 void handle_joy_axis(int joystick, int axis, int16_t value) |
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diff
changeset
|
472 { |
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diff
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|
473 if (joystick >= MAX_JOYSTICKS || axis >= joysticks[joystick].num_axes) { |
430dd12e4010
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diff
changeset
|
474 return; |
430dd12e4010
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parents:
diff
changeset
|
475 } |
430dd12e4010
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parents:
diff
changeset
|
476 joyaxis *jaxis = joysticks[joystick].axes + axis; |
430dd12e4010
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parents:
diff
changeset
|
477 int old_active = abs(jaxis->value) > JOY_AXIS_THRESHOLD; |
430dd12e4010
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diff
changeset
|
478 int new_active = abs(value) > JOY_AXIS_THRESHOLD; |
430dd12e4010
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diff
changeset
|
479 int old_pos = jaxis->value > 0; |
430dd12e4010
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diff
changeset
|
480 int new_pos = value > 0; |
430dd12e4010
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parents:
diff
changeset
|
481 jaxis->value = value; |
430dd12e4010
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parents:
diff
changeset
|
482 if (old_active && (!new_active || old_pos != new_pos)) { |
430dd12e4010
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parents:
diff
changeset
|
483 //previously activated direction is no longer active |
430dd12e4010
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diff
changeset
|
484 handle_binding_up(old_pos ? &jaxis->positive : &jaxis->negative); |
430dd12e4010
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parents:
diff
changeset
|
485 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
486 if (new_active && (!old_active || old_pos != new_pos)) { |
430dd12e4010
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parents:
diff
changeset
|
487 //previously unactivated direction is now active |
430dd12e4010
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parents:
diff
changeset
|
488 handle_binding_down(new_pos ? &jaxis->positive : &jaxis->negative); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
489 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
490 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
491 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
492 void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay) |
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parents:
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|
493 { |
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494 if (mouse >= MAX_MICE || !current_system) { |
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495 return; |
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|
496 } |
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497 if (mice[mouse].motion.bind_type == BIND_MOUSE && mice[mouse].motion.subtype_b == PSEUDO_BUTTON_MOTION) { |
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498 uint8_t target_mouse = mice[mouse].motion.subtype_a; |
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|
499 switch(mouse_mode) |
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|
500 { |
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|
501 case MOUSE_NONE: |
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502 break; |
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|
503 case MOUSE_ABSOLUTE: { |
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504 if (current_system->mouse_motion_absolute) { |
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505 float scale_x = (render_emulated_width() * 2.0f) / ((float)render_width()); |
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506 float scale_y = (render_emulated_height() * 2.0f) / ((float)render_height()); |
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507 int32_t adj_x = x * scale_x + 2 * render_overscan_left() - 2 * BORDER_LEFT; |
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508 int32_t adj_y = y * scale_y + 2 * render_overscan_top() - 4; |
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|
509 |
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510 current_system->mouse_motion_absolute(current_system, target_mouse, adj_x, adj_y); |
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|
511 } |
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|
512 break; |
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513 } |
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514 case MOUSE_RELATIVE: { |
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515 if (current_system->mouse_motion_relative) { |
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516 current_system->mouse_motion_relative(current_system, target_mouse, deltax, deltay); |
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517 } |
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518 break; |
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519 } |
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520 case MOUSE_CAPTURE: { |
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521 if (mouse_captured && current_system->mouse_motion_relative) { |
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522 current_system->mouse_motion_relative(current_system, target_mouse, deltax, deltay); |
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523 } |
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524 break; |
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|
525 } |
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|
526 } |
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527 } else { |
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528 handle_binding_up(&mice[mouse].motion); |
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529 } |
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|
530 } |
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|
531 |
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532 void handle_mouseup(int mouse, int button) |
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533 { |
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534 if (mouse >= MAX_MICE || button > MAX_MOUSE_BUTTONS || button <= 0) { |
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535 return; |
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|
536 } |
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537 keybinding * binding = mice[mouse].buttons + button - 1; |
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538 handle_binding_up(binding); |
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539 } |
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|
540 |
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541 void bindings_release_capture(void) |
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542 { |
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543 if (mouse_mode == MOUSE_RELATIVE || (mouse_mode == MOUSE_CAPTURE && mouse_captured)) { |
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544 render_relative_mouse(0); |
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545 } |
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546 keyboard_captured = 0; |
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547 } |
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548 |
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549 void bindings_reacquire_capture(void) |
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550 { |
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551 if (mouse_mode == MOUSE_RELATIVE || (mouse_mode == MOUSE_CAPTURE && mouse_captured)) { |
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552 render_relative_mouse(1); |
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553 } |
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diff
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|
554 } |
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diff
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|
555 |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
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1587
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556 int parse_binding_target(int device_num, char * target, tern_node * padbuttons, tern_node *mousebuttons, uint8_t * subtype_a, uint8_t * subtype_b) |
1583
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557 { |
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558 const int gpadslen = strlen("gamepads."); |
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559 const int mouselen = strlen("mouse."); |
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560 if (!strncmp(target, "gamepads.", gpadslen)) { |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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1587
diff
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|
561 int padnum = target[gpadslen] == 'n' ? device_num + 1 : target[gpadslen] - '0'; |
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
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1587
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562 if (padnum >= 1 && padnum <= 8) { |
1583
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563 int button = tern_find_int(padbuttons, target + gpadslen + 1, 0); |
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|
564 if (button) { |
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|
565 *subtype_a = padnum; |
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diff
changeset
|
566 *subtype_b = button; |
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|
567 return BIND_GAMEPAD; |
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parents:
diff
changeset
|
568 } else { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
569 if (target[gpadslen+1]) { |
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parents:
diff
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|
570 warning("Gamepad mapping string '%s' refers to an invalid button '%s'\n", target, target + gpadslen + 1); |
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diff
changeset
|
571 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
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|
572 warning("Gamepad mapping string '%s' has no button component\n", target); |
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diff
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|
573 } |
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parents:
diff
changeset
|
574 } |
430dd12e4010
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parents:
diff
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|
575 } else { |
430dd12e4010
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diff
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|
576 warning("Gamepad mapping string '%s' refers to an invalid gamepad number %c\n", target, target[gpadslen]); |
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parents:
diff
changeset
|
577 } |
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parents:
diff
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|
578 } else if(!strncmp(target, "mouse.", mouselen)) { |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
579 int mousenum = target[mouselen] == 'n' ? device_num + 1 : target[mouselen] - '0'; |
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
580 if (mousenum >= 1 && mousenum <= 8) { |
1583
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diff
changeset
|
581 int button = tern_find_int(mousebuttons, target + mouselen + 1, 0); |
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parents:
diff
changeset
|
582 if (button) { |
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parents:
diff
changeset
|
583 *subtype_a = mousenum; |
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parents:
diff
changeset
|
584 *subtype_b = button; |
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parents:
diff
changeset
|
585 return BIND_MOUSE; |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
586 } else { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
587 if (target[mouselen+1]) { |
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parents:
diff
changeset
|
588 warning("Mouse mapping string '%s' refers to an invalid button '%s'\n", target, target + mouselen + 1); |
430dd12e4010
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parents:
diff
changeset
|
589 } else { |
430dd12e4010
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parents:
diff
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|
590 warning("Mouse mapping string '%s' has no button component\n", target); |
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parents:
diff
changeset
|
591 } |
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parents:
diff
changeset
|
592 } |
430dd12e4010
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parents:
diff
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|
593 } else { |
430dd12e4010
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parents:
diff
changeset
|
594 warning("Gamepad mapping string '%s' refers to an invalid mouse number %c\n", target, target[mouselen]); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
595 } |
430dd12e4010
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parents:
diff
changeset
|
596 } else if(!strncmp(target, "ui.", strlen("ui."))) { |
430dd12e4010
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parents:
diff
changeset
|
597 if (!strcmp(target + 3, "vdp_debug_mode")) { |
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diff
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|
598 *subtype_a = UI_DEBUG_MODE_INC; |
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|
599 } else if(!strcmp(target + 3, "vdp_debug_pal")) { |
1643
6909c5d0bbb5
Removed old VDP debug functionality
Michael Pavone <pavone@retrodev.com>
parents:
1641
diff
changeset
|
600 //legacy binding, ignore |
6909c5d0bbb5
Removed old VDP debug functionality
Michael Pavone <pavone@retrodev.com>
parents:
1641
diff
changeset
|
601 return 0; |
1583
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parents:
diff
changeset
|
602 } else if(!strcmp(target + 3, "enter_debugger")) { |
430dd12e4010
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parents:
diff
changeset
|
603 *subtype_a = UI_ENTER_DEBUGGER; |
430dd12e4010
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|
604 } else if(!strcmp(target + 3, "save_state")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
605 *subtype_a = UI_SAVE_STATE; |
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parents:
diff
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|
606 } else if(!strncmp(target + 3, "set_speed.", strlen("set_speed."))) { |
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changeset
|
607 *subtype_a = UI_SET_SPEED; |
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changeset
|
608 *subtype_b = atoi(target + 3 + strlen("set_speed.")); |
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parents:
diff
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|
609 } else if(!strcmp(target + 3, "next_speed")) { |
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parents:
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changeset
|
610 *subtype_a = UI_NEXT_SPEED; |
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parents:
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|
611 } else if(!strcmp(target + 3, "prev_speed")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
612 *subtype_a = UI_PREV_SPEED; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
613 } else if(!strcmp(target + 3, "release_mouse")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
614 *subtype_a = UI_RELEASE_MOUSE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
615 } else if(!strcmp(target + 3, "toggle_keyboard_captured")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
616 *subtype_a = UI_TOGGLE_KEYBOARD_CAPTURE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
617 } else if (!strcmp(target + 3, "toggle_fullscreen")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
618 *subtype_a = UI_TOGGLE_FULLSCREEN; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
619 } else if (!strcmp(target + 3, "soft_reset")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
620 *subtype_a = UI_SOFT_RESET; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
621 } else if (!strcmp(target + 3, "reload")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
622 *subtype_a = UI_RELOAD; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
623 } else if (!strcmp(target + 3, "sms_pause")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
624 *subtype_a = UI_SMS_PAUSE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
625 } else if (!strcmp(target + 3, "screenshot")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
626 *subtype_a = UI_SCREENSHOT; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
627 } else if(!strcmp(target + 3, "exit")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
628 *subtype_a = UI_EXIT; |
1631
c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
629 } else if (!strcmp(target + 3, "plane_debug")) { |
c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
630 *subtype_a = UI_PLANE_DEBUG; |
1634
e397766c3028
Added VRAM debug window
Michael Pavone <pavone@retrodev.com>
parents:
1631
diff
changeset
|
631 } else if (!strcmp(target + 3, "vram_debug")) { |
e397766c3028
Added VRAM debug window
Michael Pavone <pavone@retrodev.com>
parents:
1631
diff
changeset
|
632 *subtype_a = UI_VRAM_DEBUG; |
1638
f27142c48567
Initial stab at CRAM debug in a detached window
Michael Pavone <pavone@retrodev.com>
parents:
1634
diff
changeset
|
633 } else if (!strcmp(target + 3, "cram_debug")) { |
f27142c48567
Initial stab at CRAM debug in a detached window
Michael Pavone <pavone@retrodev.com>
parents:
1634
diff
changeset
|
634 *subtype_a = UI_CRAM_DEBUG; |
1641
bc9bb4e5856f
Basic version of layer compositing debug view in a separate window
Michael Pavone <pavone@retrodev.com>
parents:
1638
diff
changeset
|
635 } else if (!strcmp(target + 3, "compositing_debug")) { |
bc9bb4e5856f
Basic version of layer compositing debug view in a separate window
Michael Pavone <pavone@retrodev.com>
parents:
1638
diff
changeset
|
636 *subtype_a = UI_COMPOSITE_DEBUG; |
1638
f27142c48567
Initial stab at CRAM debug in a detached window
Michael Pavone <pavone@retrodev.com>
parents:
1634
diff
changeset
|
637 } else { |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
638 warning("Unreconized UI binding type %s\n", target); |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
639 return 0; |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
640 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
641 return BIND_UI; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
642 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
643 warning("Unrecognized binding type %s\n", target); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
644 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
645 return 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
646 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
647 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
648 void process_keys(tern_node * cur, tern_node * special, tern_node * padbuttons, tern_node *mousebuttons, char * prefix) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
649 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
650 char * curstr = NULL; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
651 int len; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
652 if (!cur) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
653 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
654 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
655 char onec[2]; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
656 if (prefix) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
657 len = strlen(prefix); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
658 curstr = malloc(len + 2); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
659 memcpy(curstr, prefix, len); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
660 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
661 curstr = onec; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
662 len = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
663 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
664 curstr[len] = cur->el; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
665 curstr[len+1] = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
666 if (cur->el) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
667 process_keys(cur->straight.next, special, padbuttons, mousebuttons, curstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
668 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
669 int keycode = tern_find_int(special, curstr, 0); |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
670 if (!keycode) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
671 keycode = curstr[0]; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
672 if (curstr[1] != 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
673 warning("%s is not recognized as a key identifier, truncating to %c\n", curstr, curstr[0]); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
674 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
675 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
676 char * target = cur->straight.value.ptrval; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
677 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
678 int bindtype = parse_binding_target(0, target, padbuttons, mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
679 bind_key(keycode, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
680 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
681 process_keys(cur->left, special, padbuttons, mousebuttons, prefix); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
682 process_keys(cur->right, special, padbuttons, mousebuttons, prefix); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
683 if (curstr && len) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
684 free(curstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
685 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
686 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
687 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
688 void process_speeds(tern_node * cur, char * prefix) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
689 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
690 char * curstr = NULL; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
691 int len; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
692 if (!cur) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
693 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
694 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
695 char onec[2]; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
696 if (prefix) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
697 len = strlen(prefix); |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
698 curstr = malloc(len + 2); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
699 memcpy(curstr, prefix, len); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
700 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
701 curstr = onec; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
702 len = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
703 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
704 curstr[len] = cur->el; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
705 curstr[len+1] = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
706 if (cur->el) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
707 process_speeds(cur->straight.next, curstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
708 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
709 char *end; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
710 long speed_index = strtol(curstr, &end, 10); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
711 if (speed_index < 0 || end == curstr || *end) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
712 warning("%s is not a valid speed index", curstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
713 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
714 if (speed_index >= num_speeds) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
715 speeds = realloc(speeds, sizeof(uint32_t) * (speed_index+1)); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
716 for(; num_speeds < speed_index + 1; num_speeds++) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
717 speeds[num_speeds] = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
718 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
719 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
720 speeds[speed_index] = atoi(cur->straight.value.ptrval); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
721 if (speeds[speed_index] < 1) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
722 warning("%s is not a valid speed percentage, setting speed %d to 100", cur->straight.value.ptrval, speed_index); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
723 speeds[speed_index] = 100; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
724 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
725 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
726 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
727 process_speeds(cur->left, prefix); |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
728 process_speeds(cur->right, prefix); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
729 if (curstr && len) { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
730 free(curstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
731 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
732 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
733 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
734 typedef struct { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
735 tern_node *padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
736 tern_node *mousebuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
737 int mouseidx; |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
738 } pmb_state; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
739 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
740 void process_mouse_button(char *buttonstr, tern_val value, uint8_t valtype, void *data) |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
741 { |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
742 pmb_state *state = data; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
743 int buttonnum = atoi(buttonstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
744 if (buttonnum < 1 || buttonnum > MAX_MOUSE_BUTTONS) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
745 warning("Mouse button %s is out of the supported range of 1-8\n", buttonstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
746 return; |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
747 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
748 if (valtype != TVAL_PTR) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
749 warning("Mouse button %s is not a scalar value!\n", buttonstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
750 return; |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
751 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
752 buttonnum--; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
753 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
754 int bindtype = parse_binding_target(state->mouseidx, value.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
755 mice[state->mouseidx].buttons[buttonnum].bind_type = bindtype; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
756 mice[state->mouseidx].buttons[buttonnum].subtype_a = subtype_a; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
757 mice[state->mouseidx].buttons[buttonnum].subtype_b = subtype_b; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
758 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
759 |
430dd12e4010
Refactor to split device bindings from IO emulation code
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diff
changeset
|
760 void process_mouse(char *mousenum, tern_val value, uint8_t valtype, void *data) |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
761 { |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
762 tern_node **buttonmaps = data; |
430dd12e4010
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parents:
diff
changeset
|
763 if (valtype != TVAL_NODE) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
764 warning("Binding for mouse %s is a scalar!\n", mousenum); |
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parents:
diff
changeset
|
765 return; |
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parents:
diff
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|
766 } |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
767 tern_node *mousedef = value.ptrval; |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
768 tern_node *padbuttons = buttonmaps[0]; |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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|
769 tern_node *mousebuttons = buttonmaps[1]; |
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Refactor to split device bindings from IO emulation code
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diff
changeset
|
770 |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
771 int mouseidx = atoi(mousenum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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|
772 if (mouseidx < 0 || mouseidx >= MAX_MICE) { |
430dd12e4010
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parents:
diff
changeset
|
773 warning("Mouse numbers must be between 0 and %d, but %d is not\n", MAX_MICE, mouseidx); |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
774 return; |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
775 } |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
776 char *motion = tern_find_ptr(mousedef, "motion"); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
777 if (motion) { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
778 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
779 int bindtype = parse_binding_target(mouseidx, motion, padbuttons, mousebuttons, &subtype_a, &subtype_b); |
1583
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Refactor to split device bindings from IO emulation code
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changeset
|
780 mice[mouseidx].motion.bind_type = bindtype; |
430dd12e4010
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parents:
diff
changeset
|
781 mice[mouseidx].motion.subtype_a = subtype_a; |
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parents:
diff
changeset
|
782 mice[mouseidx].motion.subtype_b = subtype_b; |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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|
783 } |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
784 tern_node *buttons = tern_find_path(mousedef, "buttons\0\0", TVAL_NODE).ptrval; |
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parents:
diff
changeset
|
785 if (buttons) { |
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parents:
diff
changeset
|
786 pmb_state state = {padbuttons, mousebuttons, mouseidx}; |
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parents:
diff
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|
787 tern_foreach(buttons, process_mouse_button, &state); |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
788 } |
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parents:
diff
changeset
|
789 } |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
790 |
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diff
changeset
|
791 typedef struct { |
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parents:
diff
changeset
|
792 int padnum; |
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diff
changeset
|
793 tern_node *padbuttons; |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
794 tern_node *mousebuttons; |
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parents:
diff
changeset
|
795 } pad_button_state; |
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parents:
diff
changeset
|
796 |
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parents:
diff
changeset
|
797 |
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diff
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|
798 static long map_warning_pad = -1; |
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parents:
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changeset
|
799 void process_pad_button(char *key, tern_val val, uint8_t valtype, void *data) |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
800 { |
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Refactor to split device bindings from IO emulation code
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|
801 pad_button_state *state = data; |
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parents:
diff
changeset
|
802 int hostpadnum = state->padnum; |
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diff
changeset
|
803 if (valtype != TVAL_PTR) { |
430dd12e4010
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parents:
diff
changeset
|
804 warning("Pad button %s has a non-scalar value\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
805 return; |
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parents:
diff
changeset
|
806 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
807 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
808 int bindtype = parse_binding_target(hostpadnum, val.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
809 char *end; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
810 long hostbutton = strtol(key, &end, 10); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
811 if (*end) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
812 //key is not a valid base 10 integer |
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diff
changeset
|
813 hostbutton = render_translate_input_name(hostpadnum, key, 0); |
430dd12e4010
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parents:
diff
changeset
|
814 if (hostbutton < 0) { |
430dd12e4010
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parents:
diff
changeset
|
815 if (hostbutton == RENDER_INVALID_NAME) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
816 warning("%s is not a valid gamepad input name\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
817 } else if (hostbutton == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
818 warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum); |
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parents:
diff
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|
819 map_warning_pad = hostpadnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
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|
820 } |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
821 return; |
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parents:
diff
changeset
|
822 } |
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parents:
diff
changeset
|
823 if (hostbutton & RENDER_DPAD_BIT) { |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
824 bind_dpad(hostpadnum, render_dpad_part(hostbutton), render_direction_part(hostbutton), bindtype, subtype_a, subtype_b); |
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parents:
diff
changeset
|
825 return; |
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parents:
diff
changeset
|
826 } else if (hostbutton & RENDER_AXIS_BIT) { |
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parents:
diff
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|
827 bind_axis(hostpadnum, render_axis_part(hostbutton), 1, bindtype, subtype_a, subtype_b); |
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parents:
diff
changeset
|
828 return; |
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parents:
diff
changeset
|
829 } |
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parents:
diff
changeset
|
830 } |
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parents:
diff
changeset
|
831 bind_button(hostpadnum, hostbutton, bindtype, subtype_a, subtype_b); |
430dd12e4010
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parents:
diff
changeset
|
832 } |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
833 |
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parents:
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changeset
|
834 void process_pad_axis(char *key, tern_val val, uint8_t valtype, void *data) |
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parents:
diff
changeset
|
835 { |
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diff
changeset
|
836 key = strdup(key); |
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diff
changeset
|
837 pad_button_state *state = data; |
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parents:
diff
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|
838 int hostpadnum = state->padnum; |
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parents:
diff
changeset
|
839 if (valtype != TVAL_PTR) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
840 warning("Mapping for axis %s has a non-scalar value", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
841 return; |
430dd12e4010
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parents:
diff
changeset
|
842 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
843 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
844 int bindtype = parse_binding_target(hostpadnum, val.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
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parents:
diff
changeset
|
845 char *modifier = strchr(key, '.'); |
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parents:
diff
changeset
|
846 int positive = 1; |
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diff
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|
847 if (modifier) { |
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changeset
|
848 *modifier = 0; |
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parents:
diff
changeset
|
849 modifier++; |
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|
850 if (!strcmp("negative", modifier)) { |
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|
851 positive = 0; |
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diff
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|
852 } else if(strcmp("positive", modifier)) { |
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parents:
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changeset
|
853 warning("Invalid axis modifier %s for axis %s on pad %d\n", modifier, key, hostpadnum); |
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parents:
diff
changeset
|
854 } |
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parents:
diff
changeset
|
855 } |
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parents:
diff
changeset
|
856 char *end; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
857 long axis = strtol(key, &end, 10); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
858 if (*end) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
859 //key is not a valid base 10 integer |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
860 axis = render_translate_input_name(hostpadnum, key, 1); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
861 if (axis < 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
862 if (axis == RENDER_INVALID_NAME) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
863 warning("%s is not a valid gamepad input name\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
864 } else if (axis == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
865 warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
866 map_warning_pad = hostpadnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
867 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
868 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
869 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
870 if (axis & RENDER_DPAD_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
871 bind_dpad(hostpadnum, render_dpad_part(axis), render_direction_part(axis), bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
872 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
873 } else if (axis & RENDER_AXIS_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
874 axis = render_axis_part(axis); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
875 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
876 bind_button(hostpadnum, axis, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
877 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
878 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
879 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
880 bind_axis(hostpadnum, axis, positive, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
881 done: |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
882 free(key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
883 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
884 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
885 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
886 static tern_node *get_pad_buttons() |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
887 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
888 static tern_node *padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
889 if (!padbuttons) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
890 padbuttons = tern_insert_int(NULL, ".up", DPAD_UP); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
891 padbuttons = tern_insert_int(padbuttons, ".down", DPAD_DOWN); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
892 padbuttons = tern_insert_int(padbuttons, ".left", DPAD_LEFT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
893 padbuttons = tern_insert_int(padbuttons, ".right", DPAD_RIGHT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
894 padbuttons = tern_insert_int(padbuttons, ".a", BUTTON_A); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
895 padbuttons = tern_insert_int(padbuttons, ".b", BUTTON_B); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
896 padbuttons = tern_insert_int(padbuttons, ".c", BUTTON_C); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
897 padbuttons = tern_insert_int(padbuttons, ".x", BUTTON_X); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
898 padbuttons = tern_insert_int(padbuttons, ".y", BUTTON_Y); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
899 padbuttons = tern_insert_int(padbuttons, ".z", BUTTON_Z); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
900 padbuttons = tern_insert_int(padbuttons, ".start", BUTTON_START); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
901 padbuttons = tern_insert_int(padbuttons, ".mode", BUTTON_MODE); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
902 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
903 return padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
904 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
905 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
906 static tern_node *get_mouse_buttons() |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
907 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
908 static tern_node *mousebuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
909 if (!mousebuttons) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
910 mousebuttons = tern_insert_int(NULL, ".left", MOUSE_LEFT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
911 mousebuttons = tern_insert_int(mousebuttons, ".middle", MOUSE_MIDDLE); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
912 mousebuttons = tern_insert_int(mousebuttons, ".right", MOUSE_RIGHT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
913 mousebuttons = tern_insert_int(mousebuttons, ".start", MOUSE_START); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
914 mousebuttons = tern_insert_int(mousebuttons, ".motion", PSEUDO_BUTTON_MOTION); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
915 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
916 return mousebuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
917 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
918 |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
919 tern_node *get_binding_node_for_pad(int padnum) |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
920 { |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
921 if (padnum > MAX_JOYSTICKS) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
922 return NULL; |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
923 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
924 tern_node * pads = tern_find_path(config, "bindings\0pads\0", TVAL_NODE).ptrval; |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
925 if (!pads) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
926 return NULL; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
927 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
928 char numstr[11]; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
929 sprintf(numstr, "%d", padnum); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
930 tern_node * pad = tern_find_node(pads, numstr); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
931 if (!pad) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
932 char *type_id = render_joystick_type_id(padnum); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
933 pad = tern_find_node(pads, type_id); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
934 free(type_id); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
935 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
936 if (!pad) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
937 controller_info info = get_controller_info(padnum); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
938 char *key = make_controller_type_key(&info); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
939 pad = tern_find_node(pads, key); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
940 free(key); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
941 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
942 if (!pad) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
943 pad = tern_find_node(pads, "default"); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
944 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
945 return pad; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
946 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
947 |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
948 void handle_joy_added(int joystick) |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
949 { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
950 tern_node *pad = get_binding_node_for_pad(joystick); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
951 if (!pad) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
952 return; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
953 } |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
954 tern_node * dpad_node = tern_find_node(pad, "dpads"); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
955 if (dpad_node) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
956 for (int dpad = 0; dpad < 10; dpad++) |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
957 { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
958 char numstr[2] = {dpad + '0', 0}; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
959 tern_node * pad_dpad = tern_find_node(dpad_node, numstr); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
960 char * dirs[] = {"up", "down", "left", "right"}; |
1679
deaf31803b11
Add code to handle controllers that have their d-pads mapped as buttons or axes
Michael Pavone <pavone@retrodev.com>
parents:
1672
diff
changeset
|
961 char *render_dirs[] = {"dpup", "dpdown", "dpleft", "dpright"}; |
1623
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
962 int dirnums[] = {RENDER_DPAD_UP, RENDER_DPAD_DOWN, RENDER_DPAD_LEFT, RENDER_DPAD_RIGHT}; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
963 for (int dir = 0; dir < sizeof(dirs)/sizeof(dirs[0]); dir++) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
964 char * target = tern_find_ptr(pad_dpad, dirs[dir]); |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
965 if (target) { |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
966 uint8_t subtype_a = 0, subtype_b = 0; |
18a946ec74c8
Pull current controller config in binding UI from whatever the actual binding code would end up using
Michael Pavone <pavone@retrodev.com>
parents:
1608
diff
changeset
|
967 int bindtype = parse_binding_target(joystick, target, get_pad_buttons(), get_mouse_buttons(), &subtype_a, &subtype_b); |
1679
deaf31803b11
Add code to handle controllers that have their d-pads mapped as buttons or axes
Michael Pavone <pavone@retrodev.com>
parents:
1672
diff
changeset
|
968 int32_t hostbutton = dpad >0 ? -1 : render_translate_input_name(joystick, render_dirs[dir], 0); |
deaf31803b11
Add code to handle controllers that have their d-pads mapped as buttons or axes
Michael Pavone <pavone@retrodev.com>
parents:
1672
diff
changeset
|
969 if (hostbutton < 0) { |
deaf31803b11
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970 //assume this is a raw dpad mapping |
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971 bind_dpad(joystick, dpad, dirnums[dir], bindtype, subtype_a, subtype_b); |
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972 } else if (hostbutton & RENDER_DPAD_BIT) { |
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973 bind_dpad(joystick, render_dpad_part(hostbutton), render_direction_part(hostbutton), bindtype, subtype_a, subtype_b); |
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974 } else if (hostbutton & RENDER_AXIS_BIT) { |
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975 //SDL2 knows internally whether this should be a positive or negative binding, but doesn't expose that externally |
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976 //for now I'll just assume that any controller with axes for a d-pad has these mapped the "sane" way |
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977 bind_axis(joystick, render_axis_part(hostbutton), dir == 1 || dir == 3 ? 1 : 0, bindtype, subtype_a, subtype_b); |
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978 } else { |
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979 bind_button(joystick, hostbutton, bindtype, subtype_a, subtype_b); |
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980 } |
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981 } |
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982 } |
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|
983 } |
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984 } |
1623
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985 tern_node *button_node = tern_find_node(pad, "buttons"); |
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986 if (button_node) { |
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987 pad_button_state state = { |
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988 .padnum = joystick, |
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989 .padbuttons = get_pad_buttons(), |
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990 .mousebuttons = get_mouse_buttons() |
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991 }; |
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992 tern_foreach(button_node, process_pad_button, &state); |
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993 } |
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994 tern_node *axes_node = tern_find_node(pad, "axes"); |
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995 if (axes_node) { |
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996 pad_button_state state = { |
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997 .padnum = joystick, |
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998 .padbuttons = get_pad_buttons(), |
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999 .mousebuttons = get_mouse_buttons() |
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1000 }; |
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1001 tern_foreach(axes_node, process_pad_axis, &state); |
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1002 } |
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1003 } |
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1004 |
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1005 //only handles keyboards and mice as gamepads are handled on hotplug events |
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1006 void set_bindings(void) |
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1007 { |
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1008 tern_node * special = tern_insert_int(NULL, "up", RENDERKEY_UP); |
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1009 special = tern_insert_int(special, "down", RENDERKEY_DOWN); |
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1010 special = tern_insert_int(special, "left", RENDERKEY_LEFT); |
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1011 special = tern_insert_int(special, "right", RENDERKEY_RIGHT); |
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1012 special = tern_insert_int(special, "enter", '\r'); |
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1013 special = tern_insert_int(special, "space", ' '); |
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1014 special = tern_insert_int(special, "tab", '\t'); |
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1015 special = tern_insert_int(special, "backspace", '\b'); |
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1016 special = tern_insert_int(special, "esc", RENDERKEY_ESC); |
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1017 special = tern_insert_int(special, "delete", RENDERKEY_DEL); |
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1018 special = tern_insert_int(special, "lshift", RENDERKEY_LSHIFT); |
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1019 special = tern_insert_int(special, "rshift", RENDERKEY_RSHIFT); |
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1020 special = tern_insert_int(special, "lctrl", RENDERKEY_LCTRL); |
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1021 special = tern_insert_int(special, "rctrl", RENDERKEY_RCTRL); |
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1022 special = tern_insert_int(special, "lalt", RENDERKEY_LALT); |
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1023 special = tern_insert_int(special, "ralt", RENDERKEY_RALT); |
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1024 special = tern_insert_int(special, "home", RENDERKEY_HOME); |
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1025 special = tern_insert_int(special, "end", RENDERKEY_END); |
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1026 special = tern_insert_int(special, "pageup", RENDERKEY_PAGEUP); |
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1027 special = tern_insert_int(special, "pagedown", RENDERKEY_PAGEDOWN); |
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1028 special = tern_insert_int(special, "f1", RENDERKEY_F1); |
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1029 special = tern_insert_int(special, "f2", RENDERKEY_F2); |
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1030 special = tern_insert_int(special, "f3", RENDERKEY_F3); |
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1031 special = tern_insert_int(special, "f4", RENDERKEY_F4); |
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1032 special = tern_insert_int(special, "f5", RENDERKEY_F5); |
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1033 special = tern_insert_int(special, "f6", RENDERKEY_F6); |
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1034 special = tern_insert_int(special, "f7", RENDERKEY_F7); |
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1035 special = tern_insert_int(special, "f8", RENDERKEY_F8); |
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1036 special = tern_insert_int(special, "f9", RENDERKEY_F9); |
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1037 special = tern_insert_int(special, "f10", RENDERKEY_F10); |
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1038 special = tern_insert_int(special, "f11", RENDERKEY_F11); |
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1039 special = tern_insert_int(special, "f12", RENDERKEY_F12); |
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1040 special = tern_insert_int(special, "select", RENDERKEY_SELECT); |
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1041 special = tern_insert_int(special, "play", RENDERKEY_PLAY); |
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1042 special = tern_insert_int(special, "search", RENDERKEY_SEARCH); |
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1043 special = tern_insert_int(special, "back", RENDERKEY_BACK); |
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1044 special = tern_insert_int(special, "np0", RENDERKEY_NP0); |
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1045 special = tern_insert_int(special, "np1", RENDERKEY_NP1); |
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|
1046 special = tern_insert_int(special, "np2", RENDERKEY_NP2); |
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|
1047 special = tern_insert_int(special, "np3", RENDERKEY_NP3); |
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|
1048 special = tern_insert_int(special, "np4", RENDERKEY_NP4); |
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1049 special = tern_insert_int(special, "np5", RENDERKEY_NP5); |
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1050 special = tern_insert_int(special, "np6", RENDERKEY_NP6); |
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1051 special = tern_insert_int(special, "np7", RENDERKEY_NP7); |
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1052 special = tern_insert_int(special, "np8", RENDERKEY_NP8); |
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1053 special = tern_insert_int(special, "np9", RENDERKEY_NP9); |
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1054 special = tern_insert_int(special, "np/", RENDERKEY_NP_DIV); |
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|
1055 special = tern_insert_int(special, "np*", RENDERKEY_NP_MUL); |
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1056 special = tern_insert_int(special, "np-", RENDERKEY_NP_MIN); |
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1057 special = tern_insert_int(special, "np+", RENDERKEY_NP_PLUS); |
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1058 special = tern_insert_int(special, "npenter", RENDERKEY_NP_ENTER); |
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1059 special = tern_insert_int(special, "np.", RENDERKEY_NP_STOP); |
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|
1060 |
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1061 tern_node *padbuttons = get_pad_buttons(); |
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1062 |
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1063 tern_node *mousebuttons = get_mouse_buttons(); |
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1064 |
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1065 tern_node * keys = tern_find_path(config, "bindings\0keys\0", TVAL_NODE).ptrval; |
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1066 process_keys(keys, special, padbuttons, mousebuttons, NULL); |
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1583
diff
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|
1067 tern_free(special); |
1583
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1068 |
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1069 memset(mice, 0, sizeof(mice)); |
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1070 tern_node * mice = tern_find_path(config, "bindings\0mice\0", TVAL_NODE).ptrval; |
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1071 if (mice) { |
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1072 tern_node *buttonmaps[2] = {padbuttons, mousebuttons}; |
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1073 tern_foreach(mice, process_mouse, buttonmaps); |
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|
1074 } |
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|
1075 tern_node * speed_nodes = tern_find_path(config, "clocks\0speeds\0", TVAL_NODE).ptrval; |
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1076 speeds = malloc(sizeof(uint32_t)); |
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|
1077 speeds[0] = 100; |
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1078 process_speeds(speed_nodes, NULL); |
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1079 for (int i = 0; i < num_speeds; i++) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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1080 { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
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1081 if (!speeds[i]) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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1082 warning("Speed index %d was not set to a valid percentage!", i); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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1083 speeds[i] = 100; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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1084 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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1085 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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1086 } |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
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1087 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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1088 void bindings_set_mouse_mode(uint8_t mode) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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1089 { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
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1090 mouse_mode = mode; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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1091 if (mode == MOUSE_RELATIVE) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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1092 render_relative_mouse(1); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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1093 } |
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Michael Pavone <pavone@retrodev.com>
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1094 } |