Mercurial > repos > blastem
annotate bindings.c @ 1631:c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
author | Michael Pavone <pavone@retrodev.com> |
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date | Sun, 04 Nov 2018 22:51:50 -0800 |
parents | 18a946ec74c8 |
children | e397766c3028 |
rev | line source |
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Fix missing include in bindings.c
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1 #include <string.h> |
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2 #include "render.h" |
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3 #include "system.h" |
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4 #include "io.h" |
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5 #include "blastem.h" |
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6 #include "saves.h" |
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7 #include "util.h" |
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8 #include "genesis.h" |
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9 #include "sms.h" |
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10 #include "menu.h" |
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11 #include "bindings.h" |
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12 #include "controller_info.h" |
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13 #ifndef DISABLE_NUKLEAR |
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14 #include "nuklear_ui/blastem_nuklear.h" |
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15 #endif |
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16 |
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17 enum { |
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18 BIND_NONE, |
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19 BIND_UI, |
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20 BIND_GAMEPAD, |
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21 BIND_MOUSE |
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22 }; |
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23 |
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24 typedef enum { |
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25 UI_DEBUG_MODE_INC, |
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26 UI_DEBUG_PAL_INC, |
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27 UI_ENTER_DEBUGGER, |
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28 UI_SAVE_STATE, |
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29 UI_SET_SPEED, |
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30 UI_NEXT_SPEED, |
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31 UI_PREV_SPEED, |
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32 UI_RELEASE_MOUSE, |
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33 UI_TOGGLE_KEYBOARD_CAPTURE, |
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34 UI_TOGGLE_FULLSCREEN, |
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35 UI_SOFT_RESET, |
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36 UI_RELOAD, |
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37 UI_SMS_PAUSE, |
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38 UI_SCREENSHOT, |
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39 UI_EXIT, |
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40 UI_PLANE_DEBUG |
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41 } ui_action; |
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42 |
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43 typedef struct { |
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44 uint8_t bind_type; |
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45 uint8_t subtype_a; |
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46 uint8_t subtype_b; |
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47 } keybinding; |
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48 |
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49 typedef struct { |
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50 keybinding bindings[4]; |
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51 uint8_t state; |
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52 } joydpad; |
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53 |
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54 typedef struct { |
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55 keybinding positive; |
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56 keybinding negative; |
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57 int16_t value; |
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58 } joyaxis; |
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59 |
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60 typedef struct { |
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61 keybinding *buttons; |
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62 joydpad *dpads; |
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63 joyaxis *axes; |
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64 uint32_t num_buttons; //number of entries in the buttons array, not necessarily the number of buttons on the device |
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65 uint32_t num_dpads; //number of entries in the dpads array, not necessarily the number of dpads on the device |
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66 uint32_t num_axes; //number of entries in the axes array, not necessarily the number of dpads on the device |
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67 } joystick; |
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68 |
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69 typedef struct { |
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70 keybinding buttons[MAX_MOUSE_BUTTONS]; |
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71 keybinding motion; |
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72 } mousebinding; |
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73 |
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74 #define DEFAULT_JOYBUTTON_ALLOC 12 |
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75 static keybinding *bindings[0x10000]; |
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76 static joystick joysticks[MAX_JOYSTICKS]; |
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77 static mousebinding mice[MAX_MICE]; |
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78 const uint8_t dpadbits[] = {RENDER_DPAD_UP, RENDER_DPAD_DOWN, RENDER_DPAD_LEFT, RENDER_DPAD_RIGHT}; |
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79 |
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80 static void do_bind(keybinding *binding, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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81 { |
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82 binding->bind_type = bind_type; |
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83 binding->subtype_a = subtype_a; |
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84 binding->subtype_b = subtype_b; |
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85 } |
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86 |
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87 void bind_key(int keycode, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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88 { |
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89 int bucket = keycode >> 15 & 0xFFFF; |
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90 if (!bindings[bucket]) { |
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91 bindings[bucket] = malloc(sizeof(keybinding) * 0x8000); |
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92 memset(bindings[bucket], 0, sizeof(keybinding) * 0x8000); |
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93 } |
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94 int idx = keycode & 0x7FFF; |
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95 do_bind(bindings[bucket] + idx, bind_type, subtype_a, subtype_b); |
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96 } |
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97 |
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98 void bind_button(int joystick, int button, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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99 { |
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100 if (joystick >= MAX_JOYSTICKS) { |
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101 return; |
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102 } |
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103 if (!joysticks[joystick].buttons) { |
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104 joysticks[joystick].num_buttons = button < DEFAULT_JOYBUTTON_ALLOC ? DEFAULT_JOYBUTTON_ALLOC : button + 1; |
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105 joysticks[joystick].buttons = calloc(joysticks[joystick].num_buttons, sizeof(keybinding)); |
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106 } else if (joysticks[joystick].num_buttons <= button) { |
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107 uint32_t old_capacity = joysticks[joystick].num_buttons; |
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108 joysticks[joystick].num_buttons *= 2; |
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109 joysticks[joystick].buttons = realloc(joysticks[joystick].buttons, sizeof(keybinding) * joysticks[joystick].num_buttons); |
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110 memset(joysticks[joystick].buttons + old_capacity, 0, joysticks[joystick].num_buttons - old_capacity); |
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111 } |
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112 do_bind(joysticks[joystick].buttons + button, bind_type, subtype_a, subtype_b); |
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113 } |
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114 |
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115 void bind_dpad(int joystick, int dpad, int direction, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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116 { |
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117 if (joystick >= MAX_JOYSTICKS) { |
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118 return; |
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119 } |
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120 if (!joysticks[joystick].dpads) { |
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121 //multiple D-pads/hats are not common, so don't allocate any extra space |
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122 joysticks[joystick].dpads = calloc(dpad+1, sizeof(joydpad)); |
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123 joysticks[joystick].num_dpads = dpad+1; |
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124 } else if (joysticks[joystick].num_dpads <= dpad) { |
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125 uint32_t old_capacity = joysticks[joystick].num_dpads; |
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126 joysticks[joystick].num_dpads *= 2; |
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127 joysticks[joystick].dpads = realloc(joysticks[joystick].dpads, sizeof(joydpad) * joysticks[joystick].num_dpads); |
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128 memset(joysticks[joystick].dpads + old_capacity, 0, (joysticks[joystick].num_dpads - old_capacity) * sizeof(joydpad)); |
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129 } |
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130 for (int i = 0; i < 4; i ++) { |
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131 if (dpadbits[i] & direction) { |
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132 do_bind(joysticks[joystick].dpads[dpad].bindings + i, bind_type, subtype_a, subtype_b); |
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133 break; |
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134 } |
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135 } |
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136 } |
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137 |
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138 void bind_axis(int joystick, int axis, int positive, uint8_t bind_type, uint8_t subtype_a, uint8_t subtype_b) |
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139 { |
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140 if (joystick >= MAX_JOYSTICKS) { |
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141 return; |
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142 } |
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143 if (!joysticks[joystick].axes) { |
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144 //typical gamepad has 4 axes |
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145 joysticks[joystick].num_axes = axis+1 > 4 ? axis+1 : 4; |
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146 joysticks[joystick].axes = calloc(joysticks[joystick].num_axes, sizeof(joyaxis)); |
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147 } else if (joysticks[joystick].num_axes <= axis) { |
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148 uint32_t old_capacity = joysticks[joystick].num_axes; |
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149 joysticks[joystick].num_axes *= 2; |
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150 joysticks[joystick].axes = realloc(joysticks[joystick].axes, sizeof(joyaxis) * joysticks[joystick].num_axes); |
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151 memset(joysticks[joystick].axes + old_capacity, 0, (joysticks[joystick].num_axes - old_capacity) * sizeof(joyaxis)); |
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152 } |
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153 if (positive) { |
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154 do_bind(&joysticks[joystick].axes[axis].positive, bind_type, subtype_a, subtype_b); |
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155 } else { |
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156 do_bind(&joysticks[joystick].axes[axis].negative, bind_type, subtype_a, subtype_b); |
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157 } |
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158 } |
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159 |
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160 void reset_joystick_bindings(int joystick) |
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161 { |
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162 if (joystick >= MAX_JOYSTICKS) { |
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163 return; |
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164 } |
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165 if (joysticks[joystick].buttons) { |
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166 for (int i = 0; i < joysticks[joystick].num_buttons; i++) |
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167 { |
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168 joysticks[joystick].buttons[i].bind_type = BIND_NONE; |
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169 } |
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170 } |
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171 if (joysticks[joystick].dpads) { |
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172 for (int i = 0; i < joysticks[joystick].num_dpads; i++) |
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173 { |
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174 for (int dir = 0; dir < 4; dir++) |
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175 { |
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176 joysticks[joystick].dpads[i].bindings[dir].bind_type = BIND_NONE; |
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177 } |
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178 } |
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179 } |
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180 if (joysticks[joystick].axes) { |
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181 for (int i = 0; i < joysticks[joystick].num_axes; i++) |
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182 { |
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183 joysticks[joystick].axes[i].positive.bind_type = BIND_NONE; |
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184 joysticks[joystick].axes[i].negative.bind_type = BIND_NONE; |
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185 } |
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186 } |
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187 } |
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188 |
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189 void handle_binding_down(keybinding * binding) |
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190 { |
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191 if (!current_system) { |
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192 return; |
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193 } |
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194 if (binding->bind_type == BIND_GAMEPAD && current_system && current_system->gamepad_down) |
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195 { |
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196 current_system->gamepad_down(current_system, binding->subtype_a, binding->subtype_b); |
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197 } |
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198 else if (binding->bind_type == BIND_MOUSE && current_system && current_system->mouse_down) |
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199 { |
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200 current_system->mouse_down(current_system, binding->subtype_a, binding->subtype_b); |
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201 } |
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202 } |
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203 |
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204 static uint8_t keyboard_captured; |
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205 void handle_keydown(int keycode, uint8_t scancode) |
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206 { |
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207 int bucket = keycode >> 15 & 0xFFFF; |
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208 int idx = keycode & 0x7FFF; |
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209 keybinding * binding = bindings[bucket] ? bindings[bucket] + idx : NULL; |
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210 if (binding && (!keyboard_captured || (binding->bind_type == BIND_UI && binding->subtype_a == UI_TOGGLE_KEYBOARD_CAPTURE))) { |
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211 handle_binding_down(binding); |
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212 } else if (keyboard_captured && current_system && current_system->keyboard_down) { |
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213 current_system->keyboard_down(current_system, scancode); |
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214 } |
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215 } |
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216 |
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217 void handle_joydown(int joystick, int button) |
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218 { |
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219 if (joystick >= MAX_JOYSTICKS || button >= joysticks[joystick].num_buttons) { |
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220 return; |
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221 } |
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222 keybinding * binding = joysticks[joystick].buttons + button; |
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223 handle_binding_down(binding); |
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224 } |
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225 |
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226 static uint8_t mouse_mode = MOUSE_NONE; |
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227 static uint8_t mouse_captured; |
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228 void handle_mousedown(int mouse, int button) |
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229 { |
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230 if (mouse_mode == MOUSE_CAPTURE && !mouse_captured) { |
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231 mouse_captured = 1; |
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232 render_relative_mouse(1); |
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233 return; |
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234 } |
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235 if (mouse >= MAX_MICE || button > MAX_MOUSE_BUTTONS || button <= 0) { |
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236 return; |
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237 } |
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238 keybinding * binding = mice[mouse].buttons + button - 1; |
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239 handle_binding_down(binding); |
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240 } |
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241 |
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242 static uint8_t ui_debug_mode = 0; |
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243 static uint8_t ui_debug_pal = 0; |
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244 |
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245 static int current_speed = 0; |
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246 static int num_speeds = 1; |
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247 static uint32_t * speeds = NULL; |
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248 |
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249 static uint8_t mouse_captured; |
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250 |
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251 #ifdef _WIN32 |
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252 #define localtime_r(a,b) localtime(a) |
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253 #endif |
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254 |
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255 void handle_binding_up(keybinding * binding) |
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256 { |
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257 switch(binding->bind_type) |
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258 { |
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259 case BIND_GAMEPAD: |
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260 if (current_system && current_system->gamepad_up) { |
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261 current_system->gamepad_up(current_system, binding->subtype_a, binding->subtype_b); |
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262 } |
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263 break; |
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264 case BIND_MOUSE: |
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265 if (current_system && current_system->mouse_up) { |
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266 current_system->mouse_up(current_system, binding->subtype_a, binding->subtype_b); |
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267 } |
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268 break; |
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269 case BIND_UI: |
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270 switch (binding->subtype_a) |
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271 { |
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272 case UI_DEBUG_MODE_INC: |
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273 current_system->inc_debug_mode(current_system); |
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274 break; |
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275 case UI_DEBUG_PAL_INC: |
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276 current_system->inc_debug_pal(current_system); |
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277 break; |
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278 case UI_ENTER_DEBUGGER: |
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279 current_system->enter_debugger = 1; |
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280 break; |
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281 case UI_SAVE_STATE: |
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282 current_system->save_state = QUICK_SAVE_SLOT+1; |
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283 break; |
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284 case UI_NEXT_SPEED: |
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285 current_speed++; |
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286 if (current_speed >= num_speeds) { |
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287 current_speed = 0; |
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288 } |
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289 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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290 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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291 break; |
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292 case UI_PREV_SPEED: |
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293 current_speed--; |
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294 if (current_speed < 0) { |
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295 current_speed = num_speeds - 1; |
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296 } |
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297 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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298 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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299 break; |
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300 case UI_SET_SPEED: |
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301 if (binding->subtype_b < num_speeds) { |
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302 current_speed = binding->subtype_b; |
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303 printf("Setting speed to %d: %d\n", current_speed, speeds[current_speed]); |
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304 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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305 } else { |
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306 printf("Setting speed to %d\n", speeds[current_speed]); |
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307 current_system->set_speed_percent(current_system, speeds[current_speed]); |
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308 } |
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309 break; |
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310 case UI_RELEASE_MOUSE: |
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311 if (mouse_captured) { |
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312 mouse_captured = 0; |
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313 render_relative_mouse(0); |
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314 } |
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315 break; |
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316 case UI_TOGGLE_KEYBOARD_CAPTURE: |
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317 if (current_system && current_system->has_keyboard) { |
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318 keyboard_captured = !keyboard_captured; |
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319 } |
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320 break; |
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321 case UI_TOGGLE_FULLSCREEN: |
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322 render_toggle_fullscreen(); |
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323 break; |
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324 case UI_SOFT_RESET: |
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325 current_system->soft_reset(current_system); |
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326 break; |
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327 case UI_RELOAD: |
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328 reload_media(); |
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329 break; |
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330 case UI_SMS_PAUSE: |
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331 if (current_system && current_system->gamepad_down) { |
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332 current_system->gamepad_down(current_system, GAMEPAD_MAIN_UNIT, MAIN_UNIT_PAUSE); |
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333 } |
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334 break; |
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335 case UI_SCREENSHOT: { |
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336 char *screenshot_base = tern_find_path(config, "ui\0screenshot_path\0", TVAL_PTR).ptrval; |
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337 if (!screenshot_base) { |
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338 screenshot_base = "$HOME"; |
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339 } |
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340 tern_node *vars = tern_insert_ptr(NULL, "HOME", get_home_dir()); |
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341 vars = tern_insert_ptr(vars, "EXEDIR", get_exe_dir()); |
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342 screenshot_base = replace_vars(screenshot_base, vars, 1); |
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343 tern_free(vars); |
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344 time_t now = time(NULL); |
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345 struct tm local_store; |
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346 char fname_part[256]; |
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347 char *template = tern_find_path(config, "ui\0screenshot_template\0", TVAL_PTR).ptrval; |
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348 if (!template) { |
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349 template = "blastem_%c.ppm"; |
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350 } |
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351 strftime(fname_part, sizeof(fname_part), template, localtime_r(&now, &local_store)); |
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352 char const *parts[] = {screenshot_base, PATH_SEP, fname_part}; |
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353 char *path = alloc_concat_m(3, parts); |
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354 free(screenshot_base); |
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355 render_save_screenshot(path); |
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356 break; |
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357 } |
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358 case UI_EXIT: |
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359 #ifndef DISABLE_NUKLEAR |
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360 if (is_nuklear_active()) { |
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361 show_pause_menu(); |
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362 } else { |
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363 #endif |
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364 current_system->request_exit(current_system); |
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365 if (current_system->type == SYSTEM_GENESIS) { |
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366 genesis_context *gen = (genesis_context *)current_system; |
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367 if (gen->extra) { |
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368 //TODO: More robust mechanism for detecting menu |
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369 menu_context *menu = gen->extra; |
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370 menu->external_game_load = 1; |
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371 } |
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372 } |
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373 #ifndef DISABLE_NUKLEAR |
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374 } |
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375 #endif |
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376 break; |
1631
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WIP new VDP plane debug view and support for detached VDP debug views generally
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diff
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377 case UI_PLANE_DEBUG: { |
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378 vdp_context *vdp = NULL; |
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diff
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379 if (current_system->type == SYSTEM_GENESIS) { |
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WIP new VDP plane debug view and support for detached VDP debug views generally
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parents:
1623
diff
changeset
|
380 genesis_context *gen = (genesis_context *)current_system; |
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WIP new VDP plane debug view and support for detached VDP debug views generally
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diff
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381 vdp = gen->vdp; |
c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
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diff
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|
382 } else if (current_system->type == SYSTEM_SMS) { |
c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
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1623
diff
changeset
|
383 sms_context *sms = (sms_context *)current_system; |
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WIP new VDP plane debug view and support for detached VDP debug views generally
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1623
diff
changeset
|
384 vdp = sms->vdp; |
c4ba3177b72d
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|
385 } |
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|
386 if (vdp) { |
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WIP new VDP plane debug view and support for detached VDP debug views generally
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1623
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387 vdp_toggle_debug_view(vdp, VDP_DEBUG_PLANE); |
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388 } |
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389 break; |
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diff
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|
390 } |
1583
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Refactor to split device bindings from IO emulation code
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|
391 } |
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Refactor to split device bindings from IO emulation code
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|
392 break; |
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diff
changeset
|
393 } |
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|
394 } |
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|
395 |
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|
396 void handle_keyup(int keycode, uint8_t scancode) |
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397 { |
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398 int bucket = keycode >> 15 & 0xFFFF; |
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399 int idx = keycode & 0x7FFF; |
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400 keybinding * binding = bindings[bucket] ? bindings[bucket] + idx : NULL; |
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401 if (binding && (!keyboard_captured || (binding->bind_type == BIND_UI && binding->subtype_a == UI_TOGGLE_KEYBOARD_CAPTURE))) { |
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diff
changeset
|
402 handle_binding_up(binding); |
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403 } else if (keyboard_captured && current_system && current_system->keyboard_up) { |
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diff
changeset
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404 current_system->keyboard_up(current_system, scancode); |
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diff
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|
405 } |
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|
406 } |
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|
407 |
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changeset
|
408 void handle_joyup(int joystick, int button) |
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409 { |
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410 if (joystick >= MAX_JOYSTICKS || button >= joysticks[joystick].num_buttons) { |
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411 return; |
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diff
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|
412 } |
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413 keybinding * binding = joysticks[joystick].buttons + button; |
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|
414 handle_binding_up(binding); |
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diff
changeset
|
415 } |
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|
416 |
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|
417 void handle_joy_dpad(int joystick, int dpadnum, uint8_t value) |
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|
418 { |
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419 if (joystick >= MAX_JOYSTICKS || dpadnum >= joysticks[joystick].num_dpads) { |
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420 return; |
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diff
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|
421 } |
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diff
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422 joydpad * dpad = joysticks[joystick].dpads + dpadnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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diff
changeset
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423 uint8_t newdown = (value ^ dpad->state) & value; |
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|
424 uint8_t newup = ((~value) ^ (~dpad->state)) & (~value); |
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|
425 dpad->state = value; |
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diff
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426 for (int i = 0; i < 4; i++) { |
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|
427 if (newdown & dpadbits[i]) { |
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diff
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428 handle_binding_down(dpad->bindings + i); |
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429 } else if(newup & dpadbits[i]) { |
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430 handle_binding_up(dpad->bindings + i); |
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|
431 } |
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|
432 } |
430dd12e4010
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|
433 } |
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|
434 |
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|
435 #define JOY_AXIS_THRESHOLD 2000 |
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diff
changeset
|
436 |
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|
437 void handle_joy_axis(int joystick, int axis, int16_t value) |
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diff
changeset
|
438 { |
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|
439 if (joystick >= MAX_JOYSTICKS || axis >= joysticks[joystick].num_axes) { |
430dd12e4010
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diff
changeset
|
440 return; |
430dd12e4010
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parents:
diff
changeset
|
441 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
442 joyaxis *jaxis = joysticks[joystick].axes + axis; |
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diff
changeset
|
443 int old_active = abs(jaxis->value) > JOY_AXIS_THRESHOLD; |
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parents:
diff
changeset
|
444 int new_active = abs(value) > JOY_AXIS_THRESHOLD; |
430dd12e4010
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parents:
diff
changeset
|
445 int old_pos = jaxis->value > 0; |
430dd12e4010
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parents:
diff
changeset
|
446 int new_pos = value > 0; |
430dd12e4010
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parents:
diff
changeset
|
447 jaxis->value = value; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
448 if (old_active && (!new_active || old_pos != new_pos)) { |
430dd12e4010
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parents:
diff
changeset
|
449 //previously activated direction is no longer active |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
450 handle_binding_up(old_pos ? &jaxis->positive : &jaxis->negative); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
451 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
452 if (new_active && (!old_active || old_pos != new_pos)) { |
430dd12e4010
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parents:
diff
changeset
|
453 //previously unactivated direction is now active |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
454 handle_binding_down(new_pos ? &jaxis->positive : &jaxis->negative); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
455 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
456 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
457 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
458 void handle_mouse_moved(int mouse, uint16_t x, uint16_t y, int16_t deltax, int16_t deltay) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
459 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
460 if (mouse >= MAX_MICE || !current_system) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
461 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
462 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
463 if (mice[mouse].motion.bind_type == BIND_MOUSE && mice[mouse].motion.subtype_b == PSEUDO_BUTTON_MOTION) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
464 uint8_t target_mouse = mice[mouse].motion.subtype_a; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
465 switch(mouse_mode) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
466 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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diff
changeset
|
467 case MOUSE_NONE: |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
468 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
469 case MOUSE_ABSOLUTE: { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
470 if (current_system->mouse_motion_absolute) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
471 float scale_x = (render_emulated_width() * 2.0f) / ((float)render_width()); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
472 float scale_y = (render_emulated_height() * 2.0f) / ((float)render_height()); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
473 int32_t adj_x = x * scale_x + 2 * render_overscan_left() - 2 * BORDER_LEFT; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
474 int32_t adj_y = y * scale_y + 2 * render_overscan_top() - 4; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
475 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
476 current_system->mouse_motion_absolute(current_system, target_mouse, adj_x, adj_y); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
477 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
478 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
479 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
480 case MOUSE_RELATIVE: { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
481 if (current_system->mouse_motion_relative) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
482 current_system->mouse_motion_relative(current_system, target_mouse, deltax, deltay); |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
483 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
484 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
485 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
486 case MOUSE_CAPTURE: { |
430dd12e4010
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parents:
diff
changeset
|
487 if (mouse_captured && current_system->mouse_motion_relative) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
488 current_system->mouse_motion_relative(current_system, target_mouse, deltax, deltay); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
489 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
490 break; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
491 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
492 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
493 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
494 handle_binding_up(&mice[mouse].motion); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
495 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
496 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
497 |
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498 void handle_mouseup(int mouse, int button) |
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|
499 { |
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500 if (mouse >= MAX_MICE || button > MAX_MOUSE_BUTTONS || button <= 0) { |
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parents:
diff
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501 return; |
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Refactor to split device bindings from IO emulation code
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diff
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502 } |
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Refactor to split device bindings from IO emulation code
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503 keybinding * binding = mice[mouse].buttons + button - 1; |
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Refactor to split device bindings from IO emulation code
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|
504 handle_binding_up(binding); |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
505 } |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
506 |
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|
507 void bindings_release_capture(void) |
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|
508 { |
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|
509 if (mouse_mode == MOUSE_RELATIVE || (mouse_mode == MOUSE_CAPTURE && mouse_captured)) { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
510 render_relative_mouse(0); |
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parents:
diff
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|
511 } |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
512 keyboard_captured = 0; |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
513 } |
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parents:
diff
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|
514 |
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diff
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|
515 void bindings_reacquire_capture(void) |
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Refactor to split device bindings from IO emulation code
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parents:
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|
516 { |
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parents:
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517 if (mouse_mode == MOUSE_RELATIVE || (mouse_mode == MOUSE_CAPTURE && mouse_captured)) { |
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parents:
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|
518 render_relative_mouse(1); |
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diff
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|
519 } |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
520 } |
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parents:
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|
521 |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
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522 int parse_binding_target(int device_num, char * target, tern_node * padbuttons, tern_node *mousebuttons, uint8_t * subtype_a, uint8_t * subtype_b) |
1583
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523 { |
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524 const int gpadslen = strlen("gamepads."); |
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525 const int mouselen = strlen("mouse."); |
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526 if (!strncmp(target, "gamepads.", gpadslen)) { |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
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1587
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527 int padnum = target[gpadslen] == 'n' ? device_num + 1 : target[gpadslen] - '0'; |
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
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1587
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528 if (padnum >= 1 && padnum <= 8) { |
1583
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529 int button = tern_find_int(padbuttons, target + gpadslen + 1, 0); |
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parents:
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530 if (button) { |
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parents:
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531 *subtype_a = padnum; |
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532 *subtype_b = button; |
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533 return BIND_GAMEPAD; |
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parents:
diff
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|
534 } else { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
535 if (target[gpadslen+1]) { |
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Michael Pavone <pavone@retrodev.com>
parents:
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|
536 warning("Gamepad mapping string '%s' refers to an invalid button '%s'\n", target, target + gpadslen + 1); |
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parents:
diff
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|
537 } else { |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
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|
538 warning("Gamepad mapping string '%s' has no button component\n", target); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
539 } |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
540 } |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
541 } else { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
542 warning("Gamepad mapping string '%s' refers to an invalid gamepad number %c\n", target, target[gpadslen]); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
543 } |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
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diff
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|
544 } else if(!strncmp(target, "mouse.", mouselen)) { |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
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|
545 int mousenum = target[mouselen] == 'n' ? device_num + 1 : target[mouselen] - '0'; |
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
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|
546 if (mousenum >= 1 && mousenum <= 8) { |
1583
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parents:
diff
changeset
|
547 int button = tern_find_int(mousebuttons, target + mouselen + 1, 0); |
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Michael Pavone <pavone@retrodev.com>
parents:
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548 if (button) { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
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549 *subtype_a = mousenum; |
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Michael Pavone <pavone@retrodev.com>
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550 *subtype_b = button; |
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parents:
diff
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551 return BIND_MOUSE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
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|
552 } else { |
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Michael Pavone <pavone@retrodev.com>
parents:
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|
553 if (target[mouselen+1]) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
554 warning("Mouse mapping string '%s' refers to an invalid button '%s'\n", target, target + mouselen + 1); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
555 } else { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
556 warning("Mouse mapping string '%s' has no button component\n", target); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
557 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
558 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
559 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
560 warning("Gamepad mapping string '%s' refers to an invalid mouse number %c\n", target, target[mouselen]); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
561 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
562 } else if(!strncmp(target, "ui.", strlen("ui."))) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
563 if (!strcmp(target + 3, "vdp_debug_mode")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
564 *subtype_a = UI_DEBUG_MODE_INC; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
565 } else if(!strcmp(target + 3, "vdp_debug_pal")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
566 *subtype_a = UI_DEBUG_PAL_INC; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
567 } else if(!strcmp(target + 3, "enter_debugger")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
568 *subtype_a = UI_ENTER_DEBUGGER; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
569 } else if(!strcmp(target + 3, "save_state")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
570 *subtype_a = UI_SAVE_STATE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
571 } else if(!strncmp(target + 3, "set_speed.", strlen("set_speed."))) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
572 *subtype_a = UI_SET_SPEED; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
573 *subtype_b = atoi(target + 3 + strlen("set_speed.")); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
574 } else if(!strcmp(target + 3, "next_speed")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
575 *subtype_a = UI_NEXT_SPEED; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
576 } else if(!strcmp(target + 3, "prev_speed")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
577 *subtype_a = UI_PREV_SPEED; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
578 } else if(!strcmp(target + 3, "release_mouse")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
579 *subtype_a = UI_RELEASE_MOUSE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
580 } else if(!strcmp(target + 3, "toggle_keyboard_captured")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
581 *subtype_a = UI_TOGGLE_KEYBOARD_CAPTURE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
582 } else if (!strcmp(target + 3, "toggle_fullscreen")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
583 *subtype_a = UI_TOGGLE_FULLSCREEN; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
584 } else if (!strcmp(target + 3, "soft_reset")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
585 *subtype_a = UI_SOFT_RESET; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
586 } else if (!strcmp(target + 3, "reload")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
587 *subtype_a = UI_RELOAD; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
588 } else if (!strcmp(target + 3, "sms_pause")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
589 *subtype_a = UI_SMS_PAUSE; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
590 } else if (!strcmp(target + 3, "screenshot")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
591 *subtype_a = UI_SCREENSHOT; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
592 } else if(!strcmp(target + 3, "exit")) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
593 *subtype_a = UI_EXIT; |
1631
c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
594 } else if (!strcmp(target + 3, "plane_debug")) { |
c4ba3177b72d
WIP new VDP plane debug view and support for detached VDP debug views generally
Michael Pavone <pavone@retrodev.com>
parents:
1623
diff
changeset
|
595 *subtype_a = UI_PLANE_DEBUG; |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
596 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
597 warning("Unreconized UI binding type %s\n", target); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
598 return 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
599 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
600 return BIND_UI; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
601 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
602 warning("Unrecognized binding type %s\n", target); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
603 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
604 return 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
605 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
606 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
607 void process_keys(tern_node * cur, tern_node * special, tern_node * padbuttons, tern_node *mousebuttons, char * prefix) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
608 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
609 char * curstr = NULL; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
610 int len; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
611 if (!cur) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
612 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
613 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
614 char onec[2]; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
615 if (prefix) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
616 len = strlen(prefix); |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
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|
617 curstr = malloc(len + 2); |
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parents:
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|
618 memcpy(curstr, prefix, len); |
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diff
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|
619 } else { |
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parents:
diff
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|
620 curstr = onec; |
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parents:
diff
changeset
|
621 len = 0; |
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parents:
diff
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|
622 } |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
623 curstr[len] = cur->el; |
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parents:
diff
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|
624 curstr[len+1] = 0; |
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parents:
diff
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|
625 if (cur->el) { |
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parents:
diff
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|
626 process_keys(cur->straight.next, special, padbuttons, mousebuttons, curstr); |
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Refactor to split device bindings from IO emulation code
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parents:
diff
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|
627 } else { |
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Refactor to split device bindings from IO emulation code
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diff
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|
628 int keycode = tern_find_int(special, curstr, 0); |
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parents:
diff
changeset
|
629 if (!keycode) { |
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parents:
diff
changeset
|
630 keycode = curstr[0]; |
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parents:
diff
changeset
|
631 if (curstr[1] != 0) { |
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parents:
diff
changeset
|
632 warning("%s is not recognized as a key identifier, truncating to %c\n", curstr, curstr[0]); |
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parents:
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|
633 } |
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parents:
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|
634 } |
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Refactor to split device bindings from IO emulation code
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|
635 char * target = cur->straight.value.ptrval; |
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|
636 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
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637 int bindtype = parse_binding_target(0, target, padbuttons, mousebuttons, &subtype_a, &subtype_b); |
1583
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diff
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|
638 bind_key(keycode, bindtype, subtype_a, subtype_b); |
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parents:
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639 } |
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640 process_keys(cur->left, special, padbuttons, mousebuttons, prefix); |
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641 process_keys(cur->right, special, padbuttons, mousebuttons, prefix); |
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Refactor to split device bindings from IO emulation code
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642 if (curstr && len) { |
430dd12e4010
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diff
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|
643 free(curstr); |
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|
644 } |
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|
645 } |
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diff
changeset
|
646 |
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647 void process_speeds(tern_node * cur, char * prefix) |
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648 { |
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649 char * curstr = NULL; |
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parents:
diff
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|
650 int len; |
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|
651 if (!cur) { |
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|
652 return; |
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diff
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|
653 } |
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diff
changeset
|
654 char onec[2]; |
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diff
changeset
|
655 if (prefix) { |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
656 len = strlen(prefix); |
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|
657 curstr = malloc(len + 2); |
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|
658 memcpy(curstr, prefix, len); |
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diff
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659 } else { |
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diff
changeset
|
660 curstr = onec; |
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|
661 len = 0; |
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|
662 } |
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|
663 curstr[len] = cur->el; |
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|
664 curstr[len+1] = 0; |
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parents:
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|
665 if (cur->el) { |
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666 process_speeds(cur->straight.next, curstr); |
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667 } else { |
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668 char *end; |
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669 long speed_index = strtol(curstr, &end, 10); |
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670 if (speed_index < 0 || end == curstr || *end) { |
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671 warning("%s is not a valid speed index", curstr); |
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672 } else { |
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673 if (speed_index >= num_speeds) { |
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parents:
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|
674 speeds = realloc(speeds, sizeof(uint32_t) * (speed_index+1)); |
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675 for(; num_speeds < speed_index + 1; num_speeds++) { |
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676 speeds[num_speeds] = 0; |
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diff
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|
677 } |
430dd12e4010
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|
678 } |
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|
679 speeds[speed_index] = atoi(cur->straight.value.ptrval); |
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parents:
diff
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680 if (speeds[speed_index] < 1) { |
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681 warning("%s is not a valid speed percentage, setting speed %d to 100", cur->straight.value.ptrval, speed_index); |
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|
682 speeds[speed_index] = 100; |
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|
683 } |
430dd12e4010
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parents:
diff
changeset
|
684 } |
430dd12e4010
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parents:
diff
changeset
|
685 } |
430dd12e4010
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parents:
diff
changeset
|
686 process_speeds(cur->left, prefix); |
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parents:
diff
changeset
|
687 process_speeds(cur->right, prefix); |
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parents:
diff
changeset
|
688 if (curstr && len) { |
430dd12e4010
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parents:
diff
changeset
|
689 free(curstr); |
430dd12e4010
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parents:
diff
changeset
|
690 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
691 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
692 |
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Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
693 typedef struct { |
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parents:
diff
changeset
|
694 tern_node *padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
695 tern_node *mousebuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
696 int mouseidx; |
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
697 } pmb_state; |
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parents:
diff
changeset
|
698 |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
699 void process_mouse_button(char *buttonstr, tern_val value, uint8_t valtype, void *data) |
430dd12e4010
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parents:
diff
changeset
|
700 { |
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parents:
diff
changeset
|
701 pmb_state *state = data; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
702 int buttonnum = atoi(buttonstr); |
430dd12e4010
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parents:
diff
changeset
|
703 if (buttonnum < 1 || buttonnum > MAX_MOUSE_BUTTONS) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
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parents:
diff
changeset
|
704 warning("Mouse button %s is out of the supported range of 1-8\n", buttonstr); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
705 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
706 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
707 if (valtype != TVAL_PTR) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
708 warning("Mouse button %s is not a scalar value!\n", buttonstr); |
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Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
709 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
710 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
711 buttonnum--; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
712 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
713 int bindtype = parse_binding_target(state->mouseidx, value.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
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parents:
diff
changeset
|
714 mice[state->mouseidx].buttons[buttonnum].bind_type = bindtype; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
715 mice[state->mouseidx].buttons[buttonnum].subtype_a = subtype_a; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
716 mice[state->mouseidx].buttons[buttonnum].subtype_b = subtype_b; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
717 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
718 |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
719 void process_mouse(char *mousenum, tern_val value, uint8_t valtype, void *data) |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
720 { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
721 tern_node **buttonmaps = data; |
430dd12e4010
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parents:
diff
changeset
|
722 if (valtype != TVAL_NODE) { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
723 warning("Binding for mouse %s is a scalar!\n", mousenum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
724 return; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
725 } |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
726 tern_node *mousedef = value.ptrval; |
430dd12e4010
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parents:
diff
changeset
|
727 tern_node *padbuttons = buttonmaps[0]; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
728 tern_node *mousebuttons = buttonmaps[1]; |
430dd12e4010
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parents:
diff
changeset
|
729 |
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parents:
diff
changeset
|
730 int mouseidx = atoi(mousenum); |
430dd12e4010
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parents:
diff
changeset
|
731 if (mouseidx < 0 || mouseidx >= MAX_MICE) { |
430dd12e4010
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parents:
diff
changeset
|
732 warning("Mouse numbers must be between 0 and %d, but %d is not\n", MAX_MICE, mouseidx); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
733 return; |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
734 } |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
735 char *motion = tern_find_ptr(mousedef, "motion"); |
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parents:
diff
changeset
|
736 if (motion) { |
430dd12e4010
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Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
737 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
738 int bindtype = parse_binding_target(mouseidx, motion, padbuttons, mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
739 mice[mouseidx].motion.bind_type = bindtype; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
740 mice[mouseidx].motion.subtype_a = subtype_a; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
741 mice[mouseidx].motion.subtype_b = subtype_b; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
742 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
743 tern_node *buttons = tern_find_path(mousedef, "buttons\0\0", TVAL_NODE).ptrval; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
744 if (buttons) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
745 pmb_state state = {padbuttons, mousebuttons, mouseidx}; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
746 tern_foreach(buttons, process_mouse_button, &state); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
747 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
748 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
749 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
750 typedef struct { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
751 int padnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
752 tern_node *padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
753 tern_node *mousebuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
754 } pad_button_state; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
755 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
756 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
757 static long map_warning_pad = -1; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
758 void process_pad_button(char *key, tern_val val, uint8_t valtype, void *data) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
759 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
760 pad_button_state *state = data; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
761 int hostpadnum = state->padnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
762 if (valtype != TVAL_PTR) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
763 warning("Pad button %s has a non-scalar value\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
764 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
765 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
766 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
767 int bindtype = parse_binding_target(hostpadnum, val.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
768 char *end; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
769 long hostbutton = strtol(key, &end, 10); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
770 if (*end) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
771 //key is not a valid base 10 integer |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
772 hostbutton = render_translate_input_name(hostpadnum, key, 0); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
773 if (hostbutton < 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
774 if (hostbutton == RENDER_INVALID_NAME) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
775 warning("%s is not a valid gamepad input name\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
776 } else if (hostbutton == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
777 warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
778 map_warning_pad = hostpadnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
779 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
780 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
781 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
782 if (hostbutton & RENDER_DPAD_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
783 bind_dpad(hostpadnum, render_dpad_part(hostbutton), render_direction_part(hostbutton), bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
784 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
785 } else if (hostbutton & RENDER_AXIS_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
786 bind_axis(hostpadnum, render_axis_part(hostbutton), 1, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
787 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
788 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
789 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
790 bind_button(hostpadnum, hostbutton, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
791 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
792 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
793 void process_pad_axis(char *key, tern_val val, uint8_t valtype, void *data) |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
794 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
795 key = strdup(key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
796 pad_button_state *state = data; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
797 int hostpadnum = state->padnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
798 if (valtype != TVAL_PTR) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
799 warning("Mapping for axis %s has a non-scalar value", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
800 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
801 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
802 uint8_t subtype_a = 0, subtype_b = 0; |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1587
diff
changeset
|
803 int bindtype = parse_binding_target(hostpadnum, val.ptrval, state->padbuttons, state->mousebuttons, &subtype_a, &subtype_b); |
1583
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
804 char *modifier = strchr(key, '.'); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
805 int positive = 1; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
806 if (modifier) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
807 *modifier = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
808 modifier++; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
809 if (!strcmp("negative", modifier)) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
810 positive = 0; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
811 } else if(strcmp("positive", modifier)) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
812 warning("Invalid axis modifier %s for axis %s on pad %d\n", modifier, key, hostpadnum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
813 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
814 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
815 char *end; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
816 long axis = strtol(key, &end, 10); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
817 if (*end) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
818 //key is not a valid base 10 integer |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
819 axis = render_translate_input_name(hostpadnum, key, 1); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
820 if (axis < 0) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
821 if (axis == RENDER_INVALID_NAME) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
822 warning("%s is not a valid gamepad input name\n", key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
823 } else if (axis == RENDER_NOT_MAPPED && hostpadnum != map_warning_pad) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
824 warning("No SDL 2 mapping exists for input %s on gamepad %d\n", key, hostpadnum); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
825 map_warning_pad = hostpadnum; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
826 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
827 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
828 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
829 if (axis & RENDER_DPAD_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
830 bind_dpad(hostpadnum, render_dpad_part(axis), render_direction_part(axis), bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
831 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
832 } else if (axis & RENDER_AXIS_BIT) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
833 axis = render_axis_part(axis); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
834 } else { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
835 bind_button(hostpadnum, axis, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
836 goto done; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
837 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
838 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
839 bind_axis(hostpadnum, axis, positive, bindtype, subtype_a, subtype_b); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
840 done: |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
841 free(key); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
842 return; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
843 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
844 |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
845 static tern_node *get_pad_buttons() |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
846 { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
847 static tern_node *padbuttons; |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
848 if (!padbuttons) { |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
849 padbuttons = tern_insert_int(NULL, ".up", DPAD_UP); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
850 padbuttons = tern_insert_int(padbuttons, ".down", DPAD_DOWN); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
851 padbuttons = tern_insert_int(padbuttons, ".left", DPAD_LEFT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
852 padbuttons = tern_insert_int(padbuttons, ".right", DPAD_RIGHT); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
853 padbuttons = tern_insert_int(padbuttons, ".a", BUTTON_A); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
854 padbuttons = tern_insert_int(padbuttons, ".b", BUTTON_B); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
855 padbuttons = tern_insert_int(padbuttons, ".c", BUTTON_C); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
856 padbuttons = tern_insert_int(padbuttons, ".x", BUTTON_X); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
857 padbuttons = tern_insert_int(padbuttons, ".y", BUTTON_Y); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
858 padbuttons = tern_insert_int(padbuttons, ".z", BUTTON_Z); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
859 padbuttons = tern_insert_int(padbuttons, ".start", BUTTON_START); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
860 padbuttons = tern_insert_int(padbuttons, ".mode", BUTTON_MODE); |
430dd12e4010
Refactor to split device bindings from IO emulation code
Michael Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
861 } |
430dd12e4010
Refactor to split device bindings from IO emulation code
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862 return padbuttons; |
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863 } |
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864 |
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865 static tern_node *get_mouse_buttons() |
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866 { |
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867 static tern_node *mousebuttons; |
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868 if (!mousebuttons) { |
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869 mousebuttons = tern_insert_int(NULL, ".left", MOUSE_LEFT); |
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870 mousebuttons = tern_insert_int(mousebuttons, ".middle", MOUSE_MIDDLE); |
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871 mousebuttons = tern_insert_int(mousebuttons, ".right", MOUSE_RIGHT); |
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872 mousebuttons = tern_insert_int(mousebuttons, ".start", MOUSE_START); |
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873 mousebuttons = tern_insert_int(mousebuttons, ".motion", PSEUDO_BUTTON_MOTION); |
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874 } |
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875 return mousebuttons; |
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876 } |
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877 |
1623
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878 tern_node *get_binding_node_for_pad(int padnum) |
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879 { |
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880 if (padnum > MAX_JOYSTICKS) { |
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881 return NULL; |
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882 } |
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883 tern_node * pads = tern_find_path(config, "bindings\0pads\0", TVAL_NODE).ptrval; |
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884 if (!pads) { |
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885 return NULL; |
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886 } |
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887 char numstr[11]; |
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888 sprintf(numstr, "%d", padnum); |
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889 tern_node * pad = tern_find_node(pads, numstr); |
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890 if (!pad) { |
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891 char *type_id = render_joystick_type_id(padnum); |
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892 pad = tern_find_node(pads, type_id); |
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893 free(type_id); |
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894 } |
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895 if (!pad) { |
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896 controller_info info = get_controller_info(padnum); |
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897 char *key = make_controller_type_key(&info); |
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898 pad = tern_find_node(pads, key); |
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899 free(key); |
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900 } |
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901 if (!pad) { |
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902 pad = tern_find_node(pads, "default"); |
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903 } |
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904 return pad; |
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905 } |
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906 |
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907 void handle_joy_added(int joystick) |
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908 { |
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909 tern_node *pad = get_binding_node_for_pad(joystick); |
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910 if (!pad) { |
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911 return; |
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912 } |
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913 tern_node * dpad_node = tern_find_node(pad, "dpads"); |
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914 if (dpad_node) { |
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915 for (int dpad = 0; dpad < 10; dpad++) |
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916 { |
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917 char numstr[2] = {dpad + '0', 0}; |
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918 tern_node * pad_dpad = tern_find_node(dpad_node, numstr); |
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919 char * dirs[] = {"up", "down", "left", "right"}; |
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920 //TODO: Support controllers that have d-pads implemented as analog axes or buttons |
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921 int dirnums[] = {RENDER_DPAD_UP, RENDER_DPAD_DOWN, RENDER_DPAD_LEFT, RENDER_DPAD_RIGHT}; |
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922 for (int dir = 0; dir < sizeof(dirs)/sizeof(dirs[0]); dir++) { |
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923 char * target = tern_find_ptr(pad_dpad, dirs[dir]); |
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924 if (target) { |
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925 uint8_t subtype_a = 0, subtype_b = 0; |
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926 int bindtype = parse_binding_target(joystick, target, get_pad_buttons(), get_mouse_buttons(), &subtype_a, &subtype_b); |
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927 bind_dpad(joystick, dpad, dirnums[dir], bindtype, subtype_a, subtype_b); |
1583
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928 } |
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|
929 } |
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|
930 } |
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|
931 } |
1623
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932 tern_node *button_node = tern_find_node(pad, "buttons"); |
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933 if (button_node) { |
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|
934 pad_button_state state = { |
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|
935 .padnum = joystick, |
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936 .padbuttons = get_pad_buttons(), |
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937 .mousebuttons = get_mouse_buttons() |
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938 }; |
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939 tern_foreach(button_node, process_pad_button, &state); |
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940 } |
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941 tern_node *axes_node = tern_find_node(pad, "axes"); |
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|
942 if (axes_node) { |
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|
943 pad_button_state state = { |
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944 .padnum = joystick, |
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945 .padbuttons = get_pad_buttons(), |
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946 .mousebuttons = get_mouse_buttons() |
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|
947 }; |
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|
948 tern_foreach(axes_node, process_pad_axis, &state); |
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|
949 } |
1583
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|
950 } |
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|
951 |
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|
952 //only handles keyboards and mice as gamepads are handled on hotplug events |
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|
953 void set_bindings(void) |
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|
954 { |
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|
955 tern_node * special = tern_insert_int(NULL, "up", RENDERKEY_UP); |
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956 special = tern_insert_int(special, "down", RENDERKEY_DOWN); |
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|
957 special = tern_insert_int(special, "left", RENDERKEY_LEFT); |
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|
958 special = tern_insert_int(special, "right", RENDERKEY_RIGHT); |
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|
959 special = tern_insert_int(special, "enter", '\r'); |
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|
960 special = tern_insert_int(special, "space", ' '); |
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|
961 special = tern_insert_int(special, "tab", '\t'); |
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|
962 special = tern_insert_int(special, "backspace", '\b'); |
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|
963 special = tern_insert_int(special, "esc", RENDERKEY_ESC); |
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|
964 special = tern_insert_int(special, "delete", RENDERKEY_DEL); |
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|
965 special = tern_insert_int(special, "lshift", RENDERKEY_LSHIFT); |
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|
966 special = tern_insert_int(special, "rshift", RENDERKEY_RSHIFT); |
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|
967 special = tern_insert_int(special, "lctrl", RENDERKEY_LCTRL); |
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|
968 special = tern_insert_int(special, "rctrl", RENDERKEY_RCTRL); |
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969 special = tern_insert_int(special, "lalt", RENDERKEY_LALT); |
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|
970 special = tern_insert_int(special, "ralt", RENDERKEY_RALT); |
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|
971 special = tern_insert_int(special, "home", RENDERKEY_HOME); |
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972 special = tern_insert_int(special, "end", RENDERKEY_END); |
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973 special = tern_insert_int(special, "pageup", RENDERKEY_PAGEUP); |
430dd12e4010
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974 special = tern_insert_int(special, "pagedown", RENDERKEY_PAGEDOWN); |
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975 special = tern_insert_int(special, "f1", RENDERKEY_F1); |
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976 special = tern_insert_int(special, "f2", RENDERKEY_F2); |
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977 special = tern_insert_int(special, "f3", RENDERKEY_F3); |
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978 special = tern_insert_int(special, "f4", RENDERKEY_F4); |
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979 special = tern_insert_int(special, "f5", RENDERKEY_F5); |
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980 special = tern_insert_int(special, "f6", RENDERKEY_F6); |
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981 special = tern_insert_int(special, "f7", RENDERKEY_F7); |
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982 special = tern_insert_int(special, "f8", RENDERKEY_F8); |
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983 special = tern_insert_int(special, "f9", RENDERKEY_F9); |
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984 special = tern_insert_int(special, "f10", RENDERKEY_F10); |
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985 special = tern_insert_int(special, "f11", RENDERKEY_F11); |
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986 special = tern_insert_int(special, "f12", RENDERKEY_F12); |
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987 special = tern_insert_int(special, "select", RENDERKEY_SELECT); |
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988 special = tern_insert_int(special, "play", RENDERKEY_PLAY); |
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989 special = tern_insert_int(special, "search", RENDERKEY_SEARCH); |
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990 special = tern_insert_int(special, "back", RENDERKEY_BACK); |
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991 special = tern_insert_int(special, "np0", RENDERKEY_NP0); |
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992 special = tern_insert_int(special, "np1", RENDERKEY_NP1); |
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993 special = tern_insert_int(special, "np2", RENDERKEY_NP2); |
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994 special = tern_insert_int(special, "np3", RENDERKEY_NP3); |
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995 special = tern_insert_int(special, "np4", RENDERKEY_NP4); |
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996 special = tern_insert_int(special, "np5", RENDERKEY_NP5); |
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997 special = tern_insert_int(special, "np6", RENDERKEY_NP6); |
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998 special = tern_insert_int(special, "np7", RENDERKEY_NP7); |
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999 special = tern_insert_int(special, "np8", RENDERKEY_NP8); |
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1000 special = tern_insert_int(special, "np9", RENDERKEY_NP9); |
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1001 special = tern_insert_int(special, "np/", RENDERKEY_NP_DIV); |
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1002 special = tern_insert_int(special, "np*", RENDERKEY_NP_MUL); |
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1003 special = tern_insert_int(special, "np-", RENDERKEY_NP_MIN); |
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1004 special = tern_insert_int(special, "np+", RENDERKEY_NP_PLUS); |
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1005 special = tern_insert_int(special, "npenter", RENDERKEY_NP_ENTER); |
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1006 special = tern_insert_int(special, "np.", RENDERKEY_NP_STOP); |
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1007 |
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1008 tern_node *padbuttons = get_pad_buttons(); |
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1009 |
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1010 tern_node *mousebuttons = get_mouse_buttons(); |
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1011 |
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1012 tern_node * keys = tern_find_path(config, "bindings\0keys\0", TVAL_NODE).ptrval; |
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1013 process_keys(keys, special, padbuttons, mousebuttons, NULL); |
1587
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1583
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1014 tern_free(special); |
1583
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1015 |
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1016 memset(mice, 0, sizeof(mice)); |
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1017 tern_node * mice = tern_find_path(config, "bindings\0mice\0", TVAL_NODE).ptrval; |
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1018 if (mice) { |
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1019 tern_node *buttonmaps[2] = {padbuttons, mousebuttons}; |
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1020 tern_foreach(mice, process_mouse, buttonmaps); |
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1021 } |
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1022 tern_node * speed_nodes = tern_find_path(config, "clocks\0speeds\0", TVAL_NODE).ptrval; |
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1023 speeds = malloc(sizeof(uint32_t)); |
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1024 speeds[0] = 100; |
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1025 process_speeds(speed_nodes, NULL); |
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1026 for (int i = 0; i < num_speeds; i++) |
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1027 { |
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1028 if (!speeds[i]) { |
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1029 warning("Speed index %d was not set to a valid percentage!", i); |
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1030 speeds[i] = 100; |
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1031 } |
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1032 } |
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1033 } |
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1034 |
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1035 void bindings_set_mouse_mode(uint8_t mode) |
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1036 { |
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1037 mouse_mode = mode; |
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1038 if (mode == MOUSE_RELATIVE) { |
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1039 render_relative_mouse(1); |
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1040 } |
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1041 } |