annotate render_sdl.h @ 2252:6a07b13894f7

Fix input processing while waiting for console input in debugger
author Michael Pavone <pavone@retrodev.com>
date Tue, 29 Nov 2022 21:04:57 -0800
parents e07fc3d473b2
children b67e4e930fa4
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1 #ifndef RENDER_SDL_H_
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2 #define RENDER_SDL_H_
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3
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4 #include <SDL.h>
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5
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6 SDL_Window *render_get_window(void);
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7 typedef void (*event_handler)(SDL_Event *);
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8 void render_set_event_handler(event_handler handler);
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9 SDL_Joystick *render_get_joystick(int index);
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10 SDL_GameController *render_get_controller(int index);
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11 int render_lookup_button(char *name);
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12 int render_lookup_axis(char *name);
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13 void render_enable_gamepad_events(uint8_t enabled);
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14
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15 #endif //RENDER_SDL_H_