Mercurial > repos > blastem
comparison render_sdl.h @ 2252:6a07b13894f7
Fix input processing while waiting for console input in debugger
author | Michael Pavone <pavone@retrodev.com> |
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date | Tue, 29 Nov 2022 21:04:57 -0800 |
parents | e07fc3d473b2 |
children | b67e4e930fa4 |
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2251:80dde7fb445b | 2252:6a07b13894f7 |
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3 | 3 |
4 #include <SDL.h> | 4 #include <SDL.h> |
5 | 5 |
6 SDL_Window *render_get_window(void); | 6 SDL_Window *render_get_window(void); |
7 typedef void (*event_handler)(SDL_Event *); | 7 typedef void (*event_handler)(SDL_Event *); |
8 void render_update_display(void); | |
9 void render_set_event_handler(event_handler handler); | 8 void render_set_event_handler(event_handler handler); |
10 SDL_Joystick *render_get_joystick(int index); | 9 SDL_Joystick *render_get_joystick(int index); |
11 SDL_GameController *render_get_controller(int index); | 10 SDL_GameController *render_get_controller(int index); |
12 int render_lookup_button(char *name); | 11 int render_lookup_button(char *name); |
13 int render_lookup_axis(char *name); | 12 int render_lookup_axis(char *name); |