annotate png.h @ 2155:6f58af5bd6fa

Add ROM DB entry for NHL 96 as it is missing SRAM info in the header
author Michael Pavone <pavone@retrodev.com>
date Thu, 07 Apr 2022 00:49:58 -0700
parents 0ec89dadb36d
children eb45ad9d8a3f
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1532
b505083dcd87 Added png screenshot support
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1 #ifndef PNG_H_
b505083dcd87 Added png screenshot support
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2 #define PNG_H_
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3
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4 void save_png24(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
b505083dcd87 Added png screenshot support
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5 void save_png(FILE *f, uint32_t *buffer, uint32_t width, uint32_t height, uint32_t pitch);
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0ec89dadb36d Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
Michael Pavone <pavone@retrodev.com>
parents: 1532
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6 uint32_t *load_png(uint8_t *buffer, uint32_t buf_size, uint32_t *width, uint32_t *height);
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7
b505083dcd87 Added png screenshot support
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8 #endif //PNG_H_