comparison default.f.glsl @ 489:e97b80e3bd76 opengl

Support interlace mode with OpenGL backend
author Mike Pavone <pavone@retrodev.com>
date Sun, 27 Oct 2013 21:41:21 -0700
parents 32f053ad9b02
children
comparison
equal deleted inserted replaced
488:32f053ad9b02 489:e97b80e3bd76
4 4
5 varying vec2 texcoord; 5 varying vec2 texcoord;
6 6
7 void main() 7 void main()
8 { 8 {
9 gl_FragColor = texture2D(textures[0], texcoord); 9 gl_FragColor = mix(
10 texture2D(textures[0], texcoord),
11 texture2D(textures[1], vec2(texcoord.x, texcoord.y - 1.0/512.0)),
12 sin((texcoord.y * 512.0 - 0.75) * 3.14159265359) / 2.0 + 0.5
13 );
10 } 14 }