diff default.f.glsl @ 489:e97b80e3bd76 opengl

Support interlace mode with OpenGL backend
author Mike Pavone <pavone@retrodev.com>
date Sun, 27 Oct 2013 21:41:21 -0700
parents 32f053ad9b02
children
line wrap: on
line diff
--- a/default.f.glsl	Sun Oct 27 01:29:50 2013 -0700
+++ b/default.f.glsl	Sun Oct 27 21:41:21 2013 -0700
@@ -6,5 +6,9 @@
 
 void main()
 {
-	gl_FragColor = texture2D(textures[0], texcoord);
+	gl_FragColor = mix(
+		texture2D(textures[0], texcoord),
+		texture2D(textures[1], vec2(texcoord.x, texcoord.y - 1.0/512.0)),
+		sin((texcoord.y * 512.0 - 0.75) * 3.14159265359) / 2.0 + 0.5
+	);
 }