diff render_sdl.h @ 2315:b67e4e930fa4

Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
author Michael Pavone <pavone@retrodev.com>
date Fri, 31 Mar 2023 00:17:40 -0700
parents 6a07b13894f7
children 1c7329ac7f3f
line wrap: on
line diff
--- a/render_sdl.h	Thu Mar 30 23:20:12 2023 -0700
+++ b/render_sdl.h	Fri Mar 31 00:17:40 2023 -0700
@@ -11,5 +11,6 @@
 int render_lookup_button(char *name);
 int render_lookup_axis(char *name);
 void render_enable_gamepad_events(uint8_t enabled);
+uint8_t render_are_gamepad_events_enabled(void);
 
 #endif //RENDER_SDL_H_