Fri, 28 Feb 2025 22:40:18 -0800 |
Michael Pavone |
Implement integer scaling
|
Wed, 26 Feb 2025 22:55:42 -0800 |
Michael Pavone |
Get sync to audio working in emscripten
|
Wed, 26 Feb 2025 20:45:40 -0800 |
Michael Pavone |
Fixup some ifdefs to allow building for some more targets
|
Thu, 13 Feb 2025 02:18:30 -0800 |
Michael Pavone |
Basic emscripten support
|
Sat, 11 Jan 2025 17:35:15 -0800 |
Michael Pavone |
Fix a couple of bugs with AV recording
|
Tue, 26 Nov 2024 23:47:38 -0800 |
Michael Pavone |
Implement clipboard paste for SC-3000
|
Thu, 24 Oct 2024 21:08:10 -0700 |
Michael Pavone |
Fix debug window crash on Mac OS
|
Sat, 31 Aug 2024 22:41:17 -0700 |
Michael Pavone |
Fix crash in render_fill_rect in GL mode with no static images
|
Wed, 17 Apr 2024 22:18:45 -0700 |
Michael Pavone |
Kinda hacky fix to make sure Nuklear has the right GL context
|
Wed, 17 Apr 2024 22:14:37 -0700 |
Michael Pavone |
Get rect fills for Pico pad working in GL mode
|
Wed, 17 Apr 2024 21:54:44 -0700 |
Michael Pavone |
Get static images working in GL mode
|
Sun, 14 Apr 2024 11:40:32 -0700 |
Michael Pavone |
Add support for rendering debug windows with OpenGL in perparation for allowing Nuklear UI in them
|
Wed, 21 Feb 2024 20:34:52 -0800 |
Michael Pavone |
Avoid spawning secondary windows right on top of the main one
|
Sun, 11 Feb 2024 11:04:39 -0800 |
Michael Pavone |
More flexible loading of Pico storyware assets
|
Sun, 04 Feb 2024 20:11:39 -0800 |
Michael Pavone |
Initial implementation of storbook artwork display
|
Tue, 02 Jan 2024 18:23:15 -0800 |
Michael Pavone |
Fix libblastem target
|
Tue, 02 Jan 2024 18:14:28 -0800 |
Michael Pavone |
Fix reload of zipped and gzipped ROMS
|
Wed, 29 Nov 2023 23:06:50 -0800 |
Michael Pavone |
Hide cursor in fullscreen when UI is not active
|
Sat, 25 Nov 2023 11:54:56 -0800 |
Michael Pavone |
Add some uniforms to allow more sophisticated interlace and scanline handling in shaders
|
Wed, 22 Nov 2023 23:07:30 -0800 |
Michael Pavone |
Fix issue that would break debug windows when config update causes window to be recreated
|
Wed, 22 Nov 2023 22:59:57 -0800 |
Michael Pavone |
Fix issue that broke debug views when toggling fullscreen
|
Fri, 17 Nov 2023 01:05:32 -0800 |
Michael Pavone |
Very basic UI for media player
|
Mon, 13 Nov 2023 23:37:29 -0800 |
Michael Pavone |
Fix netplay crash
|
Fri, 10 Nov 2023 13:45:23 -0800 |
Michael Pavone |
Fix handling of overscan in internal screenshots
|
Sat, 07 Oct 2023 18:04:35 -0700 |
Michael Pavone |
Fix some issues identified by asan/ubsan
|
Sun, 02 Apr 2023 23:36:30 -0700 |
Michael Pavone |
Make UI respect stick deadzone
|
Fri, 31 Mar 2023 00:17:40 -0700 |
Michael Pavone |
Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
|
Sun, 26 Mar 2023 22:39:18 -0700 |
Michael Pavone |
Initial stab at DPI scaling support
|
Wed, 15 Mar 2023 18:49:47 -0700 |
Michael Pavone |
Fix leak in render_save_video
|
Fri, 10 Feb 2023 23:17:43 -0800 |
Michael Pavone |
WIP "video" recording in APNG format
|