log gst.c @ 2493:b62336ceb626 default tip

age author description
Sun, 08 Jan 2023 14:42:24 -0800 Michael Pavone Implement savestate support for Sega CD
Mon, 05 Sep 2022 23:48:17 -0700 Michael Pavone Fix build
Thu, 27 Feb 2020 18:38:15 -0800 Michael Pavone Make VDP VSRAM capacity respect model selection
Sun, 10 Feb 2019 11:58:23 -0800 Michael Pavone Initial attempt at interrupts in new Z80 core and integrating it into main executable
Wed, 09 Aug 2017 23:33:16 -0700 Michael Pavone write_cram_internal takes a CRAM index, not a CRAM address
Wed, 09 Aug 2017 23:26:51 -0700 Michael Pavone New savestates are working. New config file option for selecting format states will be saved in. Mostly complete, needs a little more work before release
Wed, 26 Apr 2017 22:16:12 -0700 Michael Pavone Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube scene in Overdrive 2
Fri, 21 Apr 2017 01:22:52 -0700 Michael Pavone Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right
Tue, 17 Jan 2017 19:01:13 -0800 Michael Pavone Update gst loader to deal with VDP changes
Tue, 27 Dec 2016 11:31:17 -0800 Michael Pavone Somewhat broken implementation of Mode 4
Mon, 19 Dec 2016 13:46:58 -0800 Michael Pavone Fix intermittent crash in GST savestate loading
Mon, 19 Dec 2016 13:28:18 -0800 Michael Pavone Mostly working changes to allow support for multiple emulated system types in main blastem program
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Mon, 22 Aug 2016 09:46:18 -0700 Michael Pavone Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
Mon, 02 May 2016 23:08:20 -0700 Michael Pavone Fix GST savestate loading to deal with SAT cache to fix sprite corruption on savestate load. Clear out Z80 native_pc so the Z80 state does not get hosed when loading a savestate while the emulator is already running
Mon, 18 Apr 2016 19:26:47 -0700 Michael Pavone Fixed loading save states from menu
Sun, 17 Apr 2016 23:50:41 -0700 Michael Pavone Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
Mon, 20 Jul 2015 21:15:34 -0700 Michael Pavone Full support for Sega mapper when it comes to data. Code in remapped sections may not work reliably. SSF2 now works.
Thu, 14 May 2015 23:17:55 -0700 Michael Pavone Small horizontal interrupt fixes
Sat, 03 Jan 2015 18:23:04 -0800 Michael Pavone Made the Z80 core more contained by refactoring some code in blastem.c into z80_to_x86.c
Tue, 10 Sep 2013 23:31:08 -0700 Mike Pavone Added copyright notice to source files and added GPL license text in COPYING
Fri, 26 Jul 2013 19:55:04 -0700 Mike Pavone Added support for saving savestates. Added gst savestate format test harness