annotate render.h @ 1930:0f135b214927

Fix stateview target
author Mike Pavone <pavone@retrodev.com>
date Fri, 17 Apr 2020 22:21:13 -0700
parents 55198fc9cc1f
children b387f1c5a1d0
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1 /*
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2 Copyright 2013 Michael Pavone
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3 This file is part of BlastEm.
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text.
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5 */
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6 #ifndef RENDER_H_
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7 #define RENDER_H_
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8
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9 #ifndef IS_LIB
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10 #ifdef USE_FBDEV
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11 #include "special_keys_evdev.h"
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12 #define render_relative_mouse(V)
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13 #else
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14 #include <SDL.h>
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15 #define RENDERKEY_UP SDLK_UP
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16 #define RENDERKEY_DOWN SDLK_DOWN
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17 #define RENDERKEY_LEFT SDLK_LEFT
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18 #define RENDERKEY_RIGHT SDLK_RIGHT
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19 #define RENDERKEY_ESC SDLK_ESCAPE
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20 #define RENDERKEY_DEL SDLK_DELETE
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21 #define RENDERKEY_LSHIFT SDLK_LSHIFT
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22 #define RENDERKEY_RSHIFT SDLK_RSHIFT
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23 #define RENDERKEY_LCTRL SDLK_LCTRL
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24 #define RENDERKEY_RCTRL SDLK_RCTRL
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25 #define RENDERKEY_LALT SDLK_LALT
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26 #define RENDERKEY_RALT SDLK_RALT
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27 #define RENDERKEY_HOME SDLK_HOME
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28 #define RENDERKEY_END SDLK_END
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29 #define RENDERKEY_PAGEUP SDLK_PAGEUP
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30 #define RENDERKEY_PAGEDOWN SDLK_PAGEDOWN
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31 #define RENDERKEY_F1 SDLK_F1
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32 #define RENDERKEY_F2 SDLK_F2
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33 #define RENDERKEY_F3 SDLK_F3
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34 #define RENDERKEY_F4 SDLK_F4
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35 #define RENDERKEY_F5 SDLK_F5
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36 #define RENDERKEY_F6 SDLK_F6
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37 #define RENDERKEY_F7 SDLK_F7
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38 #define RENDERKEY_F8 SDLK_F8
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39 #define RENDERKEY_F9 SDLK_F9
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40 #define RENDERKEY_F10 SDLK_F10
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41 #define RENDERKEY_F11 SDLK_F11
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42 #define RENDERKEY_F12 SDLK_F12
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43 #define RENDERKEY_SELECT SDLK_SELECT
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44 #define RENDERKEY_PLAY SDLK_AUDIOPLAY
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45 #define RENDERKEY_SEARCH SDLK_AC_SEARCH
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46 #define RENDERKEY_BACK SDLK_AC_BACK
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47 #define RENDERKEY_NP0 SDLK_KP_0
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48 #define RENDERKEY_NP1 SDLK_KP_1
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49 #define RENDERKEY_NP2 SDLK_KP_2
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50 #define RENDERKEY_NP3 SDLK_KP_3
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51 #define RENDERKEY_NP4 SDLK_KP_4
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52 #define RENDERKEY_NP5 SDLK_KP_5
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53 #define RENDERKEY_NP6 SDLK_KP_6
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54 #define RENDERKEY_NP7 SDLK_KP_7
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55 #define RENDERKEY_NP8 SDLK_KP_8
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56 #define RENDERKEY_NP9 SDLK_KP_9
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57 #define RENDERKEY_NP_DIV SDLK_KP_DIVIDE
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58 #define RENDERKEY_NP_MUL SDLK_KP_MULTIPLY
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59 #define RENDERKEY_NP_MIN SDLK_KP_MINUS
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60 #define RENDERKEY_NP_PLUS SDLK_KP_PLUS
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61 #define RENDERKEY_NP_ENTER SDLK_KP_ENTER
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62 #define RENDERKEY_NP_STOP SDLK_KP_PERIOD
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63 #define RENDER_DPAD_UP SDL_HAT_UP
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64 #define RENDER_DPAD_DOWN SDL_HAT_DOWN
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65 #define RENDER_DPAD_LEFT SDL_HAT_LEFT
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66 #define RENDER_DPAD_RIGHT SDL_HAT_RIGHT
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67 #define render_relative_mouse SDL_SetRelativeMouseMode
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68 #endif
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69 #endif
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70
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71 #define MAX_JOYSTICKS 8
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72 #define MAX_MICE 8
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73 #define MAX_MOUSE_BUTTONS 8
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74
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75 #define FRAMEBUFFER_ODD 0
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76 #define FRAMEBUFFER_EVEN 1
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77 #define FRAMEBUFFER_UI 2
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78 #define FRAMEBUFFER_USER_START 3
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79
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80 #include "vdp.h"
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81
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82 typedef enum {
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83 VID_NTSC,
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84 VID_PAL,
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85 NUM_VID_STD
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86 } vid_std;
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87
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88 #define RENDER_DPAD_BIT 0x40000000
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89 #define RENDER_AXIS_BIT 0x20000000
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90 #define RENDER_AXIS_POS 0x10000000
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91 #define RENDER_INVALID_NAME -1
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92 #define RENDER_NOT_MAPPED -2
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93 #define RENDER_NOT_PLUGGED_IN -3
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94
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95 typedef void (*drop_handler)(const char *filename);
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96 typedef void (*window_close_handler)(uint8_t which);
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97 typedef void (*ui_render_fun)(void);
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98
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99 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b);
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100 void render_save_screenshot(char *path);
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101 uint8_t render_create_window(char *caption, uint32_t width, uint32_t height, window_close_handler close_handler);
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102 void render_destroy_window(uint8_t which);
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103 uint32_t *render_get_framebuffer(uint8_t which, int *pitch);
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104 void render_framebuffer_updated(uint8_t which, int width);
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105 //returns the framebuffer index associated with the Window that has focus
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106 uint8_t render_get_active_framebuffer(void);
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107 void render_init(int width, int height, char * title, uint8_t fullscreen);
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108 void render_set_video_standard(vid_std std);
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109 void render_toggle_fullscreen();
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110 void render_update_caption(char *title);
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111 void render_wait_quit(void);
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112 void process_events();
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113 int render_width();
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114 int render_height();
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115 int render_fullscreen();
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116 void render_set_drag_drop_handler(drop_handler handler);
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117 void process_events();
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118 int32_t render_translate_input_name(int32_t controller, char *name, uint8_t is_axis);
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119 int32_t render_dpad_part(int32_t input);
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120 int32_t render_axis_part(int32_t input);
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121 uint8_t render_direction_part(int32_t input);
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122 char* render_joystick_type_id(int index);
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123 void render_errorbox(char *title, char *message);
724bbec47f86 Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Michael Pavone <pavone@retrodev.com>
parents: 744
diff changeset
124 void render_warnbox(char *title, char *message);
724bbec47f86 Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Michael Pavone <pavone@retrodev.com>
parents: 744
diff changeset
125 void render_infobox(char *title, char *message);
1398
08116cb5ffaa Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents: 1397
diff changeset
126 uint32_t render_emulated_width();
08116cb5ffaa Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents: 1397
diff changeset
127 uint32_t render_emulated_height();
08116cb5ffaa Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents: 1397
diff changeset
128 uint32_t render_overscan_top();
1881
55198fc9cc1f Don't render lines that are cropped by overscan. Allows submitting frame earlier when bottom overscan is non-zero which can reduce latency in some cases
Mike Pavone <pavone@retrodev.com>
parents: 1865
diff changeset
129 uint32_t render_overscan_bot();
1398
08116cb5ffaa Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents: 1397
diff changeset
130 uint32_t render_overscan_left();
1482
2d203bf73dbd Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents: 1398
diff changeset
131 uint32_t render_elapsed_ms(void);
2d203bf73dbd Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents: 1398
diff changeset
132 void render_sleep_ms(uint32_t delay);
1483
001120e91fed Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
parents: 1482
diff changeset
133 uint8_t render_has_gl(void);
1573
a051d8ee4528 Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents: 1555
diff changeset
134 void render_config_updated(void);
1825
56a1171e29b9 Allow Nuklear UI to be used when OpenGL is disabled
Michael Pavone <pavone@retrodev.com>
parents: 1804
diff changeset
135 void render_set_gl_context_handlers(ui_render_fun destroy, ui_render_fun create);
56a1171e29b9 Allow Nuklear UI to be used when OpenGL is disabled
Michael Pavone <pavone@retrodev.com>
parents: 1804
diff changeset
136 void render_set_ui_render_fun(ui_render_fun);
56a1171e29b9 Allow Nuklear UI to be used when OpenGL is disabled
Michael Pavone <pavone@retrodev.com>
parents: 1804
diff changeset
137 void render_set_ui_fb_resize_handler(ui_render_fun resize);
20
f664eeb55cb4 Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff changeset
138
398
c26e48a93fa3 Make keybindings data driven so they can be populated from a config file later
Mike Pavone <pavone@retrodev.com>
parents: 364
diff changeset
139 #endif //RENDER_H_
c26e48a93fa3 Make keybindings data driven so they can be populated from a config file later
Mike Pavone <pavone@retrodev.com>
parents: 364
diff changeset
140