Mercurial > repos > blastem
annotate render.h @ 1470:1e3e0205640f
Add support for writeable ROM and an entry for Game no Kanzume Otokuyou using that support as it expects the cart area to be writable
author | Michael Pavone <pavone@retrodev.com> |
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date | Sat, 14 Oct 2017 05:03:38 -0700 |
parents | 08116cb5ffaa |
children | 2d203bf73dbd |
rev | line source |
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1 /* |
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2 Copyright 2013 Michael Pavone |
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3 This file is part of BlastEm. |
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. |
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5 */ |
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6 #ifndef RENDER_H_ |
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7 #define RENDER_H_ |
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8 |
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9 //TODO: Throw an ifdef in here once there's more than one renderer |
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10 #include <SDL.h> |
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11 #define RENDERKEY_UP SDLK_UP |
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12 #define RENDERKEY_DOWN SDLK_DOWN |
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13 #define RENDERKEY_LEFT SDLK_LEFT |
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14 #define RENDERKEY_RIGHT SDLK_RIGHT |
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15 #define RENDERKEY_ESC SDLK_ESCAPE |
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16 #define RENDERKEY_DEL SDLK_DELETE |
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17 #define RENDERKEY_LSHIFT SDLK_LSHIFT |
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18 #define RENDERKEY_RSHIFT SDLK_RSHIFT |
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19 #define RENDERKEY_LCTRL SDLK_LCTRL |
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20 #define RENDERKEY_RCTRL SDLK_RCTRL |
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21 #define RENDERKEY_LALT SDLK_LALT |
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22 #define RENDERKEY_RALT SDLK_RALT |
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23 #define RENDERKEY_HOME SDLK_HOME |
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24 #define RENDERKEY_END SDLK_END |
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25 #define RENDERKEY_PAGEUP SDLK_PAGEUP |
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26 #define RENDERKEY_PAGEDOWN SDLK_PAGEDOWN |
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27 #define RENDERKEY_F1 SDLK_F1 |
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28 #define RENDERKEY_F2 SDLK_F2 |
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29 #define RENDERKEY_F3 SDLK_F3 |
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30 #define RENDERKEY_F4 SDLK_F4 |
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31 #define RENDERKEY_F5 SDLK_F5 |
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32 #define RENDERKEY_F6 SDLK_F6 |
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33 #define RENDERKEY_F7 SDLK_F7 |
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34 #define RENDERKEY_F8 SDLK_F8 |
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35 #define RENDERKEY_F9 SDLK_F9 |
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36 #define RENDERKEY_F10 SDLK_F10 |
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37 #define RENDERKEY_F11 SDLK_F11 |
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38 #define RENDERKEY_F12 SDLK_F12 |
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39 #define RENDERKEY_SELECT SDLK_SELECT |
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40 #define RENDERKEY_PLAY SDLK_AUDIOPLAY |
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41 #define RENDERKEY_SEARCH SDLK_AC_SEARCH |
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42 #define RENDERKEY_BACK SDLK_AC_BACK |
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43 #define RENDER_DPAD_UP SDL_HAT_UP |
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44 #define RENDER_DPAD_DOWN SDL_HAT_DOWN |
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45 #define RENDER_DPAD_LEFT SDL_HAT_LEFT |
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46 #define RENDER_DPAD_RIGHT SDL_HAT_RIGHT |
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47 #define render_relative_mouse SDL_SetRelativeMouseMode |
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48 |
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49 #define MAX_JOYSTICKS 8 |
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50 #define MAX_MICE 8 |
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51 #define MAX_MOUSE_BUTTONS 8 |
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52 |
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53 #define FRAMEBUFFER_ODD 0 |
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54 #define FRAMEBUFFER_EVEN 1 |
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55 |
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56 #include "vdp.h" |
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57 #include "psg.h" |
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58 #include "ym2612.h" |
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59 |
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60 typedef enum { |
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61 VID_NTSC, |
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62 VID_PAL, |
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63 NUM_VID_STD |
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64 } vid_std; |
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65 |
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66 #define RENDER_DPAD_BIT 0x40000000 |
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67 #define RENDER_AXIS_BIT 0x20000000 |
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68 #define RENDER_INVALID_NAME -1 |
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69 #define RENDER_NOT_MAPPED -2 |
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70 #define RENDER_NOT_PLUGGED_IN -3 |
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71 |
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72 typedef void (*drop_handler)(const char *filename); |
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73 |
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74 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); |
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75 void render_save_screenshot(char *path); |
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76 uint32_t *render_get_framebuffer(uint8_t which, int *pitch); |
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77 void render_framebuffer_updated(uint8_t which, int width); |
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78 void render_init(int width, int height, char * title, uint8_t fullscreen); |
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79 void render_set_video_standard(vid_std std); |
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80 void render_toggle_fullscreen(); |
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81 void render_update_caption(char *title); |
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82 void render_wait_quit(vdp_context * context); |
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83 void render_wait_psg(psg_context * context); |
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84 void render_wait_ym(ym2612_context * context); |
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85 void render_disable_ym(); |
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86 void render_enable_ym(); |
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87 uint32_t render_audio_buffer(); |
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88 uint32_t render_sample_rate(); |
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89 void process_events(); |
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90 int render_width(); |
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91 int render_height(); |
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92 int render_fullscreen(); |
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93 void render_set_drag_drop_handler(drop_handler handler); |
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94 void process_events(); |
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95 int32_t render_translate_input_name(int32_t controller, char *name, uint8_t is_axis); |
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96 int32_t render_dpad_part(int32_t input); |
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97 int32_t render_axis_part(int32_t input); |
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98 uint8_t render_direction_part(int32_t input); |
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99 void render_errorbox(char *title, char *message); |
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100 void render_warnbox(char *title, char *message); |
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101 void render_infobox(char *title, char *message); |
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102 uint32_t render_emulated_width(); |
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103 uint32_t render_emulated_height(); |
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104 uint32_t render_overscan_top(); |
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105 uint32_t render_overscan_left(); |
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106 |
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107 #endif //RENDER_H_ |
c26e48a93fa3
Make keybindings data driven so they can be populated from a config file later
Mike Pavone <pavone@retrodev.com>
parents:
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108 |