Mercurial > repos > blastem
annotate render.h @ 1698:90272218469c
Fixed missing semicolon in coalesceFlags
author | Michael Pavone <pavone@retrodev.com> |
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date | Fri, 25 Jan 2019 13:55:30 -0800 |
parents | 395f684c5379 |
children | 3a8c4ee68568 |
rev | line source |
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1 /* |
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2 Copyright 2013 Michael Pavone |
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Update opengl branch from default. Fix build breakage unrelated to merge
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3 This file is part of BlastEm. |
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4 BlastEm is free software distributed under the terms of the GNU General Public License version 3 or greater. See COPYING for full license text. |
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5 */ |
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6 #ifndef RENDER_H_ |
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7 #define RENDER_H_ |
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8 |
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9 #ifndef IS_LIB |
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10 #include <SDL.h> |
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11 #define RENDERKEY_UP SDLK_UP |
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12 #define RENDERKEY_DOWN SDLK_DOWN |
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13 #define RENDERKEY_LEFT SDLK_LEFT |
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14 #define RENDERKEY_RIGHT SDLK_RIGHT |
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15 #define RENDERKEY_ESC SDLK_ESCAPE |
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16 #define RENDERKEY_DEL SDLK_DELETE |
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17 #define RENDERKEY_LSHIFT SDLK_LSHIFT |
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18 #define RENDERKEY_RSHIFT SDLK_RSHIFT |
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19 #define RENDERKEY_LCTRL SDLK_LCTRL |
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20 #define RENDERKEY_RCTRL SDLK_RCTRL |
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21 #define RENDERKEY_LALT SDLK_LALT |
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22 #define RENDERKEY_RALT SDLK_RALT |
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23 #define RENDERKEY_HOME SDLK_HOME |
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24 #define RENDERKEY_END SDLK_END |
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25 #define RENDERKEY_PAGEUP SDLK_PAGEUP |
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26 #define RENDERKEY_PAGEDOWN SDLK_PAGEDOWN |
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27 #define RENDERKEY_F1 SDLK_F1 |
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28 #define RENDERKEY_F2 SDLK_F2 |
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29 #define RENDERKEY_F3 SDLK_F3 |
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30 #define RENDERKEY_F4 SDLK_F4 |
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31 #define RENDERKEY_F5 SDLK_F5 |
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32 #define RENDERKEY_F6 SDLK_F6 |
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33 #define RENDERKEY_F7 SDLK_F7 |
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34 #define RENDERKEY_F8 SDLK_F8 |
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35 #define RENDERKEY_F9 SDLK_F9 |
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36 #define RENDERKEY_F10 SDLK_F10 |
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37 #define RENDERKEY_F11 SDLK_F11 |
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38 #define RENDERKEY_F12 SDLK_F12 |
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39 #define RENDERKEY_SELECT SDLK_SELECT |
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40 #define RENDERKEY_PLAY SDLK_AUDIOPLAY |
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41 #define RENDERKEY_SEARCH SDLK_AC_SEARCH |
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42 #define RENDERKEY_BACK SDLK_AC_BACK |
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43 #define RENDERKEY_NP0 SDLK_KP_0 |
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44 #define RENDERKEY_NP1 SDLK_KP_1 |
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45 #define RENDERKEY_NP2 SDLK_KP_2 |
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46 #define RENDERKEY_NP3 SDLK_KP_3 |
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47 #define RENDERKEY_NP4 SDLK_KP_4 |
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48 #define RENDERKEY_NP5 SDLK_KP_5 |
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49 #define RENDERKEY_NP6 SDLK_KP_6 |
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50 #define RENDERKEY_NP7 SDLK_KP_7 |
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51 #define RENDERKEY_NP8 SDLK_KP_8 |
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52 #define RENDERKEY_NP9 SDLK_KP_9 |
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53 #define RENDERKEY_NP_DIV SDLK_KP_DIVIDE |
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54 #define RENDERKEY_NP_MUL SDLK_KP_MULTIPLY |
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55 #define RENDERKEY_NP_MIN SDLK_KP_MINUS |
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56 #define RENDERKEY_NP_PLUS SDLK_KP_PLUS |
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57 #define RENDERKEY_NP_ENTER SDLK_KP_ENTER |
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58 #define RENDERKEY_NP_STOP SDLK_KP_PERIOD |
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59 #define RENDER_DPAD_UP SDL_HAT_UP |
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60 #define RENDER_DPAD_DOWN SDL_HAT_DOWN |
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61 #define RENDER_DPAD_LEFT SDL_HAT_LEFT |
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62 #define RENDER_DPAD_RIGHT SDL_HAT_RIGHT |
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63 #define render_relative_mouse SDL_SetRelativeMouseMode |
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64 #endif |
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65 |
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66 #define MAX_JOYSTICKS 8 |
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67 #define MAX_MICE 8 |
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68 #define MAX_MOUSE_BUTTONS 8 |
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69 |
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70 #define FRAMEBUFFER_ODD 0 |
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71 #define FRAMEBUFFER_EVEN 1 |
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72 #define FRAMEBUFFER_USER_START 2 |
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73 |
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74 #include "vdp.h" |
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75 |
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76 typedef enum { |
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77 VID_NTSC, |
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78 VID_PAL, |
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79 NUM_VID_STD |
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80 } vid_std; |
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81 |
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82 #define RENDER_DPAD_BIT 0x40000000 |
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83 #define RENDER_AXIS_BIT 0x20000000 |
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84 #define RENDER_INVALID_NAME -1 |
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85 #define RENDER_NOT_MAPPED -2 |
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86 #define RENDER_NOT_PLUGGED_IN -3 |
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87 |
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88 typedef struct audio_source audio_source; |
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89 typedef void (*drop_handler)(const char *filename); |
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90 typedef void (*window_close_handler)(uint8_t which); |
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91 |
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92 uint32_t render_map_color(uint8_t r, uint8_t g, uint8_t b); |
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93 void render_save_screenshot(char *path); |
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94 uint8_t render_create_window(char *caption, uint32_t width, uint32_t height, window_close_handler close_handler); |
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95 void render_destroy_window(uint8_t which); |
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96 uint32_t *render_get_framebuffer(uint8_t which, int *pitch); |
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97 void render_framebuffer_updated(uint8_t which, int width); |
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98 //returns the framebuffer index associated with the Window that has focus |
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99 uint8_t render_get_active_framebuffer(void); |
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100 void render_init(int width, int height, char * title, uint8_t fullscreen); |
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101 void render_set_video_standard(vid_std std); |
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102 void render_toggle_fullscreen(); |
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103 void render_update_caption(char *title); |
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104 void render_wait_quit(vdp_context * context); |
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105 uint32_t render_audio_buffer(); |
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106 uint32_t render_sample_rate(); |
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107 void process_events(); |
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108 int render_width(); |
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109 int render_height(); |
915
9e882eca717e
Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
Michael Pavone <pavone@retrodev.com>
parents:
914
diff
changeset
|
110 int render_fullscreen(); |
1397
89eb967fed72
Initial support for drag and drop. Some work needed for proper menu integration.
Michael Pavone <pavone@retrodev.com>
parents:
1263
diff
changeset
|
111 void render_set_drag_drop_handler(drop_handler handler); |
723
7178d750efbd
Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
Michael Pavone <pavone@retrodev.com>
parents:
719
diff
changeset
|
112 void process_events(); |
1207
9d6f155732ed
Basic support for mapping an analog axis to functionality
Michael Pavone <pavone@retrodev.com>
parents:
1202
diff
changeset
|
113 int32_t render_translate_input_name(int32_t controller, char *name, uint8_t is_axis); |
1187
6a4503fad67e
Initial support for using SDL2 game controller mapping functionality
Michael Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
|
114 int32_t render_dpad_part(int32_t input); |
1207
9d6f155732ed
Basic support for mapping an analog axis to functionality
Michael Pavone <pavone@retrodev.com>
parents:
1202
diff
changeset
|
115 int32_t render_axis_part(int32_t input); |
1187
6a4503fad67e
Initial support for using SDL2 game controller mapping functionality
Michael Pavone <pavone@retrodev.com>
parents:
1184
diff
changeset
|
116 uint8_t render_direction_part(int32_t input); |
1608
419a0a133b5c
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Michael Pavone <pavone@retrodev.com>
parents:
1573
diff
changeset
|
117 char* render_joystick_type_id(int index); |
792
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Michael Pavone <pavone@retrodev.com>
parents:
744
diff
changeset
|
118 void render_errorbox(char *title, char *message); |
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Michael Pavone <pavone@retrodev.com>
parents:
744
diff
changeset
|
119 void render_warnbox(char *title, char *message); |
724bbec47f86
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Michael Pavone <pavone@retrodev.com>
parents:
744
diff
changeset
|
120 void render_infobox(char *title, char *message); |
1398
08116cb5ffaa
Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents:
1397
diff
changeset
|
121 uint32_t render_emulated_width(); |
08116cb5ffaa
Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents:
1397
diff
changeset
|
122 uint32_t render_emulated_height(); |
08116cb5ffaa
Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents:
1397
diff
changeset
|
123 uint32_t render_overscan_top(); |
08116cb5ffaa
Fix absolute mouse mode when non-default overscan settings are used
Michael Pavone <pavone@retrodev.com>
parents:
1397
diff
changeset
|
124 uint32_t render_overscan_left(); |
1482
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1398
diff
changeset
|
125 uint32_t render_elapsed_ms(void); |
2d203bf73dbd
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
Michael Pavone <pavone@retrodev.com>
parents:
1398
diff
changeset
|
126 void render_sleep_ms(uint32_t delay); |
1483
001120e91fed
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
Michael Pavone <pavone@retrodev.com>
parents:
1482
diff
changeset
|
127 uint8_t render_has_gl(void); |
1555
6ce36c3f250b
More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
Michael Pavone <pavone@retrodev.com>
parents:
1551
diff
changeset
|
128 audio_source *render_audio_source(uint64_t master_clock, uint64_t sample_divider, uint8_t channels); |
6ce36c3f250b
More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
Michael Pavone <pavone@retrodev.com>
parents:
1551
diff
changeset
|
129 void render_audio_adjust_clock(audio_source *src, uint64_t master_clock, uint64_t sample_divider); |
6ce36c3f250b
More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
Michael Pavone <pavone@retrodev.com>
parents:
1551
diff
changeset
|
130 void render_put_mono_sample(audio_source *src, int16_t value); |
6ce36c3f250b
More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
Michael Pavone <pavone@retrodev.com>
parents:
1551
diff
changeset
|
131 void render_put_stereo_sample(audio_source *src, int16_t left, int16_t right); |
1551
ce1f93be0104
Small cleanup to audio interface between emulation code and renderer backend
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
132 void render_pause_source(audio_source *src); |
ce1f93be0104
Small cleanup to audio interface between emulation code and renderer backend
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
133 void render_resume_source(audio_source *src); |
ce1f93be0104
Small cleanup to audio interface between emulation code and renderer backend
Michael Pavone <pavone@retrodev.com>
parents:
1549
diff
changeset
|
134 void render_free_source(audio_source *src); |
1573
a051d8ee4528
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Michael Pavone <pavone@retrodev.com>
parents:
1555
diff
changeset
|
135 void render_config_updated(void); |
20
f664eeb55cb4
Mostly broken VDP core and savestate viewer
Mike Pavone <pavone@retrodev.com>
parents:
diff
changeset
|
136 |
398
c26e48a93fa3
Make keybindings data driven so they can be populated from a config file later
Mike Pavone <pavone@retrodev.com>
parents:
364
diff
changeset
|
137 #endif //RENDER_H_ |
c26e48a93fa3
Make keybindings data driven so they can be populated from a config file later
Mike Pavone <pavone@retrodev.com>
parents:
364
diff
changeset
|
138 |