Mercurial > repos > blastem
view render_sdl.h @ 2696:25fc676e3521 default tip
WIP plane debugger UI
author | Michael Pavone <pavone@retrodev.com> |
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date | Thu, 19 Jun 2025 21:55:54 -0700 |
parents | 46dba737b931 |
children |
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#ifndef RENDER_SDL_H_ #define RENDER_SDL_H_ #include <SDL.h> SDL_Window *render_get_window(uint8_t which); typedef void (*event_handler)(uint8_t which, SDL_Event *); void render_set_event_handler(uint8_t which, event_handler handler); SDL_Joystick *render_get_joystick(int index); SDL_GameController *render_get_controller(int index); int render_find_joystick_index(SDL_JoystickID instanceID); int render_lookup_button(char *name); int render_lookup_axis(char *name); void render_enable_gamepad_events(uint8_t enabled); uint8_t render_are_gamepad_events_enabled(void); #endif //RENDER_SDL_H_